Player Matchup

Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver I
Loki899
Xbalanque
Silver I
Level 180
God Stats
21W - 16L
1,548 SR
Queue Stats
98W - 110L
1,161 MMR
Party 4
Merlin
Merlin
Gold V
RADIANT_704
Merlin
Gold V
Level 149
God Stats
1W - 2L
1,592 SR
Queue Stats
47W - 49L
1,352 MMR
Party 2
Thanatos
Thanatos
Gold V
mastermantis
Thanatos
Gold V
Level 146
God Stats
5W - 8L
1,472 SR
Queue Stats
57W - 61L
1,285 MMR
Party 4
Athena
Athena
Silver II
xllHashi
Athena
Silver II
Level 88
God Stats
6W - 3L
1,656 SR
Queue Stats
109W - 111L
1,089 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,554 SR
1,277 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,554 SR
1,220 MMR
Discordia
Discordia
Silver I
AcquiredCone143
Discordia
Silver I
Level 122
God Stats
3W - 3L
1,722 SR
Queue Stats
65W - 74L
1,242 MMR
Party 1
Arachne
Arachne
Silver II
CastroAza
Arachne
Silver II
Level 86
God Stats
15W - 12L
1,530 SR
Queue Stats
38W - 54L
1,198 MMR
Party 3
Fafnir
Fafnir
Silver I
Holyherth
Fafnir
Silver I
Level 155
God Stats
7W - 13L
1,444 SR
Queue Stats
164W - 183L
1,220 MMR
Solo
Vamana
Vamana
Silver I
Honeydzznutz
Vamana
Silver I
Level 84
God Stats
14W - 15L
1,525 SR
Queue Stats
63W - 73L
1,208 MMR
Party 1
Skadi
Skadi
Silver II
MonseShine
Skadi
Silver II
Level 99
God Stats
2W - 4L
1,547 SR
Queue Stats
35W - 51L
1,235 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 0 / 0
7,690
549
5,440
11,681
13,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Loki899
Xbalanque
14
0 / 1 / 2
7,281
520
10,028
6,669
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Merlin
14
2 / 0 / 1
7,834
560
8,097
3,934
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
mastermantis
Thanatos
13
5 / 2 / 3
7,370
526
5,899
12,392
5,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Athena
xllHashi
Athena
12
1 / 0 / 4
6,844
489
4,096
12,486
10,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Bans
ThorAnubisLokiSusano

VS

Bans
AnhurCu ChulainnHachimanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AcquiredCone143
Discordia
11
0 / 3 / 0
6,474
462
2,487
6,339
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
CastroAza
Arachne
12
0 / 3 / 1
6,325
452
4,450
14,621
7,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fafnir
Holyherth
Fafnir
11
0 / 1 / 1
6,823
487
3,158
13,050
15,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
15
1 / 1 / 0
8,914
637
8,157
10,801
8,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
13
1 / 1 / 0
6,956
497
4,359
9,245
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
2
3
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Discordia
AcquiredCone143
Discordia
0
3
0
0
L
Arachne
CastroAza
Arachne
0
3
1
0.17
L
Fafnir
Holyherth
Fafnir
0
1
1
0.5
L
Vamana
1
1
0
1
W
Xbalanque
Loki899
Xbalanque
0
1
2
1
L
Skadi
1
1
0
1
W
Merlin
2
0
1
2.5
W
Thanatos
mastermantis
Thanatos
5
2
3
3.25
W
Athena
xllHashi
Athena
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,560
Damage
22,611
47,162
Taken
54,056
34,563
Mitigated
36,662
17,736
Healing
10,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,440
673
0
3,477
11,681
13,032
11
0
11,681
0
70,389
L
Discordia
AcquiredCone143
Discordia
2,487
200
0
1,244
6,339
2,144
0
2,929
2,968
44,633
682
L
Arachne
CastroAza
Arachne
4,450
3,021
0
2,618
14,621
7,190
0
2,846
11,609
0
54,134
L
Fafnir
Holyherth
Fafnir
3,158
896
0
3,033
13,050
15,034
0
3,301
9,373
16,139
2,138
L
Vamana
8,157
2,807
0
1,423
10,801
8,622
0
0
10,801
0
89,745
W
Xbalanque
Loki899
Xbalanque
10,028
3,767
0
3,395
6,669
3,344
639
680
5,989
0
76,931
L
Skadi
4,359
1,613
0
1,750
9,245
3,672
0
2,014
7,169
0
70,248
W
Merlin
8,097
449
0
775
3,934
1,712
0
1,799
2,135
58,511
2,145
W
Thanatos
mastermantis
Thanatos
5,899
1,688
0
8,225
12,392
5,844
0
1,488
10,904
0
60,379
W
Athena
xllHashi
Athena
4,096
1,374
0
1,864
12,486
10,631
0
2,039
10,447
27,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,019
Gold Earned
35,492
491
Minions Killed
442
0
Camps Cleared
0
1,464,380
Distance Traveled
1,443,139
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,690
549
125
9
0
275,513
0
L
Discordia
6,474
462
79
6
0
299,802
5
L
Arachne
6,325
452
77
6
0
333,101
4
L
Fafnir
6,823
487
26
2
0
281,243
8
L
Vamana
8,914
637
153
11
0
278,056
1
W
Xbalanque
7,281
520
123
9
0
257,964
5
L
Skadi
6,956
497
107
8
0
250,937
3
W
Merlin
7,834
560
123
9
0
282,237
2
W
Thanatos
7,370
526
97
7
0
342,478
0
W
Athena
6,844
489
23
2
0
306,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role