Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Chicoooo
Ah Muzen Cab
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,640 Elo+
Party 1
Odin
Odin
GGeto
Odin
Level 29
God Stats
62W - 52L
1,500 SR
Queue Stats
511W - 501L
1,450 Elo+
Solo
Tiamat
Tiamat
Gilgafeet
Tiamat
Level 29
God Stats
2W - 3L
1,706 SR
Queue Stats
63W - 35L
1,603 Elo+
Party 1
Tyr
Tyr
LAughterMan
Tyr
Level 68
God Stats
30W - 14L
1,912 SR
Queue Stats
68W - 31L
1,603 Elo+
Party 1
Fafnir
Fafnir
ZekZekZek
Fafnir
Level 35
God Stats
4W - 3L
1,706 SR
Queue Stats
82W - 42L
1,603 Elo+
Party 1
Team Averages
Level 56
1,665 SR
1,580 Elo+

VS

Team Averages
Level 123
1,475 SR
1,502 Elo+
Rama
Rama
ComicalGeorge
Rama
Level 129
God Stats
10W - 10L
1,457 SR
Queue Stats
119W - 128L
1,469 Elo+
Solo
Ares
Ares
ItzBigCurt
Ares
Level 104
God Stats
12W - 17L
1,360 SR
Queue Stats
78W - 75L
1,534 Elo+
Party 2
Discordia
Discordia
JimmyDanglerSr
Discordia
Level 122
God Stats
1W - 3L
1,461 SR
Queue Stats
182W - 198L
1,424 Elo+
Party 3
Anubis
Anubis
hunter9720
Anubis
Level 140
God Stats
1W - 3L
1,403 SR
Queue Stats
73W - 74L
1,689 Elo+
Party 2
Bastet
Bastet
vicdabrown33
Bastet
Level 122
God Stats
2W - 3L
1,692 SR
Queue Stats
93W - 102L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chicoooo
Ah Muzen Cab
17
5 / 1 / 2
9,861
986
15,363
10,852
5,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Odin
GGeto
Odin
14
1 / 0 / 5
8,114
811
2,874
7,046
4,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Gilgafeet
Tiamat
16
3 / 1 / 6
9,156
916
10,121
7,860
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 7
8,422
842
6,445
8,205
8,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fafnir
ZekZekZek
Fafnir
15
3 / 0 / 6
9,408
941
6,166
7,662
10,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
7,643
764
2,465
9,043
3,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 0
8,697
870
7,935
13,549
12,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
JimmyDanglerSr
Discordia
14
0 / 2 / 0
7,764
776
8,937
6,968
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anubis
hunter9720
Anubis
15
0 / 4 / 2
8,529
853
7,086
8,799
4,415
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
13
0 / 5 / 1
7,651
765
5,381
10,496
4,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
3
3
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Chicoooo
Ah Muzen Cab
5
1
2
6
L
0
2
0
0
W
Odin
GGeto
Odin
1
0
5
3.5
W
Tiamat
Gilgafeet
Tiamat
3
1
6
6
L
3
2
0
1.5
L
Discordia
JimmyDanglerSr
Discordia
0
2
0
0
W
3
1
7
6.5
W
Fafnir
ZekZekZek
Fafnir
3
0
6
6
L
Anubis
hunter9720
Anubis
0
4
2
0.25
L
Bastet
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,969
Damage
31,804
41,625
Taken
48,855
32,599
Mitigated
27,575
7,776
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Chicoooo
Ah Muzen Cab
15,363
5,006
0
750
10,852
5,077
460
5,549
5,303
0
60,368
L
2,465
1,051
315
394
9,043
3,509
612
1,268
7,570
0
16,217
W
Odin
GGeto
Odin
2,874
1,098
0
996
7,046
4,754
0
4,694
2,352
0
16,403
W
Tiamat
Gilgafeet
Tiamat
10,121
640
0
1,336
7,860
4,010
42
4,337
3,523
30,638
1,007
L
7,935
0
0
500
13,549
12,670
68
4,179
8,370
17,458
1,722
L
Discordia
JimmyDanglerSr
Discordia
8,937
213
0
359
6,968
2,748
270
2,129
4,611
30,851
0
W
6,445
577
0
1,171
8,205
8,177
0
4,229
3,976
52
13,906
W
Fafnir
ZekZekZek
Fafnir
6,166
1,342
0
3,523
7,662
10,581
7
4,217
3,445
9,738
2,834
L
Anubis
hunter9720
Anubis
7,086
582
0
2,732
8,799
4,415
129
2,901
5,108
36,141
0
L
Bastet
5,381
1,580
0
1,112
10,496
4,233
0
2,796
6,751
0
19,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,961
Gold Earned
40,284
252
Minions Killed
250
0
Camps Cleared
0
1,116,971
Distance Traveled
1,065,770
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,861
986
98
10
0
224,877
0
L
Rama
7,643
764
53
5
0
205,657
4
W
Odin
8,114
811
40
4
0
196,499
0
W
Tiamat
9,156
916
86
9
0
223,058
0
L
Ares
8,697
870
20
2
0
227,788
0
L
Discordia
7,764
776
64
6
0
218,226
0
W
Tyr
8,422
842
17
2
0
244,334
0
W
Fafnir
9,408
941
11
1
0
228,203
3
L
Anubis
8,529
853
80
8
0
188,514
0
L
Bastet
7,651
765
33
3
0
225,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role