Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AGB TRIP TAKE2
Ra
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
Yeet mo4o
Izanami
Level 49
God Stats
0W - 2L
1,361 SR
Queue Stats
1W - 3L
1,421 Elo+
Party 1
Team Averages
Level 60
1,454 SR
1,474 Elo+

VS

Team Averages
Level 56
1,487 SR
1,423 Elo+
Yu Huang
Yu Huang
iGysuz
Yu Huang
Level 69
God Stats
4W - 0L
1,424 SR
Queue Stats
10W - 7L
1,425 Elo+
Solo
Kukulkan
Kukulkan
qvelez11
Kukulkan
Level 31
God Stats
31W - 31L
1,339 SR
Queue Stats
220W - 260L
1,306 Elo+
Solo
Cthulhu
Cthulhu
xxkingjonesxx
Cthulhu
Level 69
God Stats
8W - 4L
1,697 SR
Queue Stats
54W - 24L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 5 / 0
6,215
622
3,404
11,052
3,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 6 / 0
5,942
594
5,303
8,547
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Yeet mo4o
Izanami
9
0 / 4 / 0
5,685
569
4,180
11,139
4,111
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
iGysuz
Yu Huang
14
6 / 0 / 8
8,766
877
9,552
4,999
1,842
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
qvelez11
Kukulkan
13
4 / 0 / 6
8,428
843
6,321
4,619
1,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
14
5 / 0 / 7
8,146
815
9,693
11,628
10,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
15
15
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
0
0
L
0
6
0
0
L
Izanami
Yeet mo4o
Izanami
0
4
0
0
W
Yu Huang
iGysuz
Yu Huang
6
0
8
10
W
Kukulkan
qvelez11
Kukulkan
4
0
6
7
W
Cthulhu
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,887
Damage
25,566
30,738
Taken
21,246
11,835
Mitigated
13,899
3,656
Healing
2,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,404
1,457
0
0
11,052
3,928
0
7,483
2,880
0
17,215
L
5,303
269
438
1,036
8,547
3,796
0
6,384
1,908
14,118
0
L
Izanami
Yeet mo4o
Izanami
4,180
2,443
0
2,182
11,139
4,111
0
9,238
1,474
0
10,591
W
Yu Huang
iGysuz
Yu Huang
9,552
493
0
695
4,999
1,842
271
1,112
3,623
40,739
550
W
Kukulkan
qvelez11
Kukulkan
6,321
572
0
0
4,619
1,816
450
1,365
3,078
42,158
2,051
W
Cthulhu
9,693
430
179
1,385
11,628
10,241
224
1,914
9,168
14,151
883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,842
Gold Earned
25,340
70
Minions Killed
159
0
Camps Cleared
0
497,878
Distance Traveled
556,582
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,215
622
31
3
0
160,607
0
L
Ra
5,942
594
31
3
0
170,186
0
L
Izanami
5,685
569
8
1
0
167,085
0
W
Yu Huang
8,766
877
66
7
0
176,796
3
W
Kukulkan
8,428
843
87
9
0
182,143
0
W
Cthulhu
8,146
815
6
1
0
197,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role