Player Matchup

Ix Chel
Ix Chel
Baefin
Ix Chel
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 42L
1,606 Elo+
Party 2
Osiris
Osiris
GetThatSwan
Osiris
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,699 Elo+
Party 2
Sun Wukong
Sun Wukong
SAR9017
Sun Wukong
Level 28
God Stats
11W - 7L
1,725 SR
Queue Stats
20W - 27L
1,529 Elo+
Party 2
Team Averages
Level 114
1,575 SR
1,611 Elo+

VS

Team Averages
Level 151
1,438 SR
1,549 Elo+
Chang'e
Chang'e
ClearlyAVai
Chang'e
Level 135
God Stats
21W - 29L
1,425 SR
Queue Stats
550W - 610L
1,508 Elo+
Party 1
Geb
Geb
SgtDukeDukeTTV
Geb
Level 129
God Stats
18W - 17L
1,614 SR
Queue Stats
125W - 138L
1,604 Elo+
Party 1
Ne Zha
Ne Zha
si1verCE11virus
Ne Zha
Level 188
God Stats
1W - 0L
1,274 SR
Queue Stats
118W - 130L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Baefin
Ix Chel
12
2 / 6 / 0
7,667
697
7,181
9,510
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
11
0 / 4 / 2
6,679
607
4,018
11,618
11,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
SAR9017
Sun Wukong
12
0 / 0 / 2
6,890
626
10,311
12,793
11,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ClearlyAVai
Chang'e
13
2 / 1 / 5
7,727
702
9,893
7,744
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 7
7,789
708
7,822
11,560
11,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 0 / 4
8,901
809
11,927
9,553
4,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Baefin
Ix Chel
2
6
0
0.33
W
Chang'e
ClearlyAVai
Chang'e
2
1
5
4.5
L
Osiris
0
4
2
0.25
L
Sun Wukong
SAR9017
Sun Wukong
0
0
2
1
W
2
1
7
5.5
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,510
Damage
29,642
33,921
Taken
28,857
26,862
Mitigated
18,367
5,777
Healing
6,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Baefin
Ix Chel
7,181
983
1,425
1,277
9,510
3,520
0
4,224
5,139
32,909
256
W
Chang'e
ClearlyAVai
Chang'e
9,893
48
1,776
1,814
7,744
2,832
0
2,033
5,242
30,717
0
L
Osiris
4,018
701
0
1,231
11,618
11,877
0
5,192
5,977
0
14,512
L
Sun Wukong
SAR9017
Sun Wukong
10,311
1,863
0
1,844
12,793
11,465
0
6,479
5,889
0
22,471
W
7,822
435
0
713
11,560
11,011
0
3,008
7,602
20,566
4,068
W
11,927
2,535
0
2,444
9,553
4,524
63
2,090
6,930
0
42,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,236
Gold Earned
24,417
113
Minions Killed
138
0
Camps Cleared
0
611,355
Distance Traveled
633,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,667
697
52
5
0
183,593
0
W
Chang'e
7,727
702
52
5
0
205,355
0
L
Osiris
6,679
607
34
3
0
205,211
0
L
Sun Wukong
6,890
626
27
2
0
222,551
0
W
Geb
7,789
708
27
2
0
207,087
0
W
Ne Zha
8,901
809
59
5
0
221,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role