Player Matchup

Zhong Kui
Zhong Kui
Anthraxbruce
Zhong Kui
Level 156
God Stats
1W - 1L
1,833 SR
Queue Stats
156W - 152L
1,511 Elo+
Party 3
Cthulhu
Cthulhu
C4 op42
Cthulhu
Level 226
God Stats
6W - 6L
1,735 SR
Queue Stats
237W - 227L
1,462 Elo+
Party 3
Janus
Janus
Smiil3y
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 62L
1,555 Elo+
Party 1
Kali
Kali
SunsetKingK17
Kali
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 51L
1,526 Elo+
Party 1
Charybdis
Charybdis
silverpuddle
Charybdis
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 73L
1,560 Elo+
Party 1
Team Averages
Level 144
1,614 SR
1,523 Elo+

VS

Team Averages
Level 147
1,551 SR
1,513 Elo+
Ishtar
Ishtar
BERDUCK
Ishtar
Level 126
God Stats
5W - 6L
1,500 SR
Queue Stats
61W - 65L
1,374 Elo+
Party 2
Kukulkan
Kukulkan
Hagshow
Kukulkan
Level 124
God Stats
4W - 3L
1,850 SR
Queue Stats
18W - 12L
1,612 Elo+
Solo
Xing Tian
Xing Tian
TH3 Backwoods
Xing Tian
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
226W - 214L
1,616 Elo+
Solo
Anubis
Anubis
YT-MarvlousNoob
Anubis
Level 201
God Stats
2W - 5L
1,231 SR
Queue Stats
57W - 58L
1,414 Elo+
Party 2
Serqet
Serqet
iDxKrypton
Serqet
Level 126
God Stats
3W - 3L
1,675 SR
Queue Stats
131W - 123L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Anthraxbruce
Zhong Kui
13
1 / 6 / 2
8,145
543
8,646
13,132
9,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
C4 op42
Cthulhu
11
0 / 4 / 2
7,404
494
6,596
13,116
9,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Smiil3y
Janus
13
2 / 2 / 2
7,941
529
6,507
7,730
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 2 / 1
9,829
655
6,350
15,899
6,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
silverpuddle
Charybdis
14
2 / 3 / 2
8,130
542
9,106
9,458
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BERDUCK
Ishtar
14
0 / 2 / 1
7,465
498
2,715
8,554
3,296
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Hagshow
Kukulkan
14
2 / 4 / 2
8,271
551
3,906
7,477
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
TH3 Backwoods
Xing Tian
14
6 / 1 / 4
8,771
585
8,915
17,258
15,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 3 / 1
9,461
631
13,208
14,723
8,668
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
iDxKrypton
Serqet
15
4 / 1 / 2
8,071
538
7,776
12,025
5,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
11
Kills
17
17
Deaths
11
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Anthraxbruce
Zhong Kui
1
6
2
0.33
W
Ishtar
BERDUCK
Ishtar
0
2
1
0.25
L
Cthulhu
C4 op42
Cthulhu
0
4
2
0.25
W
Kukulkan
Hagshow
Kukulkan
2
4
2
0.75
L
Janus
Smiil3y
Janus
2
2
2
1.5
L
6
2
1
3.25
W
Xing Tian
TH3 Backwoods
Xing Tian
6
1
4
8
W
5
3
1
1.83
W
Serqet
iDxKrypton
Serqet
4
1
2
5
L
Charybdis
silverpuddle
Charybdis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,205
Damage
36,520
59,335
Taken
60,037
32,182
Mitigated
35,117
19,050
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Anthraxbruce
Zhong Kui
8,646
605
0
4,295
13,132
9,100
115
8,577
4,555
55,164
1,467
W
Ishtar
BERDUCK
Ishtar
2,715
1,254
0
1,291
8,554
3,296
919
2,154
6,400
0
48,085
L
Cthulhu
C4 op42
Cthulhu
6,596
931
1,454
2,325
13,116
9,903
0
5,929
7,187
26,911
1,186
W
Kukulkan
Hagshow
Kukulkan
3,906
522
0
1,180
7,477
3,016
0
3,741
3,348
58,580
0
L
Janus
Smiil3y
Janus
6,507
340
0
750
7,730
2,759
276
3,256
4,134
44,960
2,106
L
6,350
3,174
0
6,987
15,899
6,610
0
4,409
11,076
0
83,572
W
Xing Tian
TH3 Backwoods
Xing Tian
8,915
881
0
2,384
17,258
15,047
180
3,013
14,119
34,603
2,044
W
13,208
1,044
0
8,998
14,723
8,668
0
9,014
5,669
78,110
1,804
W
Serqet
iDxKrypton
Serqet
7,776
1,118
0
973
12,025
5,090
0
2,228
9,615
0
65,781
L
Charybdis
silverpuddle
Charybdis
9,106
5,979
0
3,239
9,458
3,810
133
2,923
6,123
0
77,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,449
Gold Earned
42,039
447
Minions Killed
470
0
Camps Cleared
0
1,379,168
Distance Traveled
1,449,325
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,145
543
93
6
0
249,580
0
W
Ishtar
7,465
498
99
7
0
289,189
2
L
Cthulhu
7,404
494
30
2
0
249,646
3
W
Kukulkan
8,271
551
105
7
0
282,837
0
L
Janus
7,941
529
81
5
0
290,032
0
L
Kali
9,829
655
120
8
0
349,233
0
W
Xing Tian
8,771
585
40
3
0
303,224
3
W
Anubis
9,461
631
130
9
0
232,377
1
W
Serqet
8,071
538
96
6
0
341,698
0
L
Charybdis
8,130
542
123
8
0
240,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role