Player Matchup

Awilix
Awilix
Platinum II
 
Awilix
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
NerfADCs
Kuzenbo
Platinum I
Level 109
God Stats
123W - 137L
1,546 SR
Queue Stats
835W - 818L
1,879 MMR
Solo
Janus
Janus
Platinum I
Nick763
Janus
Platinum I
Level 166
God Stats
3W - 5L
1,688 SR
Queue Stats
134W - 108L
1,882 MMR
Solo
Bellona
Bellona
Platinum I
blasfern
Bellona
Platinum I
Level 123
God Stats
6W - 10L
1,569 SR
Queue Stats
542W - 512L
1,882 MMR
Solo
Izanami
Izanami
Platinum V
dehorse
Izanami
Platinum V
Level 148
God Stats
1W - 3L
1,249 SR
Queue Stats
39W - 20L
1,879 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,510 SR
1,804 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,556 SR
1,775 MMR
Ravana
Ravana
Platinum I
 
Ravana
Platinum I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Platinum V
Barbal058
Hercules
Platinum V
Level 156
God Stats
5W - 6L
1,641 SR
Queue Stats
125W - 111L
1,877 MMR
Party 2
Sol
Sol
Gold I
GlacialEagle
Sol
Gold I
Level 157
God Stats
2W - 1L
1,572 SR
Queue Stats
181W - 175L
1,877 MMR
Party 2
Rama
Rama
Platinum I
Uitzilopochtli
Rama
Platinum I
Level 148
God Stats
7W - 4L
1,345 SR
Queue Stats
263W - 244L
1,875 MMR
Solo
Sobek
Sobek
Gold II
namechanged1648
Sobek
Gold II
Level 84
God Stats
33W - 16L
1,725 SR
Queue Stats
168W - 167L
1,746 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
0 / 2 / 0
3,858
482
858
4,904
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
NerfADCs
Kuzenbo
9
0 / 1 / 1
4,899
612
4,641
7,462
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Nick763
Janus
9
0 / 4 / 0
4,811
601
1,578
5,829
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
blasfern
Bellona
9
1 / 2 / 0
5,229
654
3,008
7,049
6,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Izanami
dehorse
Izanami
9
1 / 0 / 0
4,759
595
4,063
3,753
1,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BastetMaman BrigitteSusanoLoki

VS

Bans
ThanatosCharonAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
5 / 1 / 2
5,771
721
3,937
3,090
1,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hercules
Barbal058
Hercules
10
2 / 0 / 2
5,491
686
3,461
6,293
5,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

10
1 / 0 / 3
5,801
725
3,367
5,160
1,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 0 / 0
4,465
558
4,608
4,512
1,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 1
4,788
599
2,011
8,415
6,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
9
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
2
0
0
W
Ravana
 
Ravana
5
1
2
6
W
Hercules
Barbal058
Hercules
2
0
2
3
W
1
0
3
2.5
L
Kuzenbo
NerfADCs
Kuzenbo
0
1
1
0.5
L
Janus
Nick763
Janus
0
4
0
0
W
1
0
0
1
L
Bellona
blasfern
Bellona
1
2
0
0.5
L
Izanami
dehorse
Izanami
1
0
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,148
Damage
17,384
28,997
Taken
27,470
18,184
Mitigated
16,130
9,764
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
858
314
0
2,087
4,904
1,559
0
580
4,324
0
16,169
W
Ravana
 
Ravana
3,937
1,293
0
1,762
3,090
1,331
0
418
2,500
0
34,163
W
Hercules
Barbal058
Hercules
3,461
716
0
4,588
6,293
5,038
0
275
5,481
0
28,812
W
3,367
2,383
0
2,695
5,160
1,447
1,358
663
4,379
37,452
6,219
L
Kuzenbo
NerfADCs
Kuzenbo
4,641
1,409
0
2,625
7,462
7,129
0
1,334
6,128
15,235
2,408
L
Janus
Nick763
Janus
1,578
41
0
615
5,829
1,844
0
1,905
3,882
32,794
437
W
4,608
3,884
0
2,224
4,512
1,561
0
1,388
3,124
0
35,599
L
Bellona
blasfern
Bellona
3,008
603
0
1,972
7,049
6,449
0
414
6,131
0
27,975
L
Izanami
dehorse
Izanami
4,063
2,712
0
2,465
3,753
1,203
0
677
3,076
0
44,619
W
2,011
251
0
3,507
8,415
6,753
0
3,053
5,362
16,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,556
Gold Earned
26,316
275
Minions Killed
271
0
Camps Cleared
0
856,407
Distance Traveled
860,638
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,858
482
30
4
0
159,769
0
W
Ravana
5,771
721
69
9
0
206,425
0
W
Hercules
5,491
686
45
6
0
165,853
0
W
Sol
5,801
725
67
8
0
151,302
1
L
Kuzenbo
4,899
612
31
4
0
166,239
0
L
Janus
4,811
601
76
10
0
177,611
2
W
Rama
4,465
558
65
8
0
166,794
1
L
Bellona
5,229
654
53
7
0
188,946
0
L
Izanami
4,759
595
85
11
0
163,842
2
W
Sobek
4,788
599
25
3
0
170,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role