Player Matchup

Nu Wa
Nu Wa
Nelllll
Nu Wa
Level 90
God Stats
12W - 7L
1,655 SR
Queue Stats
333W - 359L
1,556 Elo+
Party 1
Awilix
Awilix
SaulMax
Awilix
Level 151
God Stats
10W - 4L
1,369 SR
Queue Stats
316W - 342L
1,531 Elo+
Party 1
Achilles
Achilles
ZenSkrach
Achilles
Level 144
God Stats
45W - 34L
1,762 SR
Queue Stats
657W - 574L
1,600 Elo+
Solo
Team Averages
Level 128
1,596 SR
1,562 Elo+

VS

Team Averages
Level 129
1,429 SR
1,593 Elo+
Nut
Nut
CrowHunterX3
Nut
Level 146
God Stats
15W - 19L
1,633 SR
Queue Stats
52W - 55L
1,589 Elo+
Solo
Scylla
Scylla
Lord Chludz
Scylla
Level 97
God Stats
0W - 2L
1,285 SR
Queue Stats
22W - 21L
1,587 Elo+
Party 2
Cerberus
Cerberus
bbakkum4
Cerberus
Level 143
God Stats
0W - 3L
1,371 SR
Queue Stats
21W - 20L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Nelllll
Nu Wa
16
1 / 3 / 8
10,734
716
11,052
8,240
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
SaulMax
Awilix
16
5 / 1 / 3
11,304
754
12,495
12,081
5,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
ZenSkrach
Achilles
17
4 / 2 / 5
10,787
719
17,758
17,242
21,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
10,340
689
11,222
14,246
6,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
14
2 / 6 / 1
9,270
618
4,315
12,729
4,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
bbakkum4
Cerberus
13
1 / 3 / 2
8,627
575
9,712
19,814
19,011
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
6
6
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
L
Scylla
2
6
1
0.42
W
Nu Wa
Nelllll
Nu Wa
1
3
8
1.67
W
Awilix
SaulMax
Awilix
5
1
3
6.5
W
Achilles
ZenSkrach
Achilles
4
2
5
3.25
L
Cerberus
bbakkum4
Cerberus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,305
Damage
25,249
37,563
Taken
46,789
29,482
Mitigated
29,633
6,177
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,222
5,918
0
2,761
14,246
6,340
0
2,436
11,245
0
59,806
L
Scylla
4,315
676
65
951
12,729
4,282
0
2,407
9,874
36,977
0
W
Nu Wa
Nelllll
Nu Wa
11,052
4,172
0
1,049
8,240
3,119
2,274
3,395
4,835
45,869
827
W
Awilix
SaulMax
Awilix
12,495
4,145
0
1,372
12,081
5,091
867
4,179
7,873
0
52,421
W
Achilles
ZenSkrach
Achilles
17,758
2,449
0
3,756
17,242
21,272
54
5,728
11,492
0
40,237
L
Cerberus
bbakkum4
Cerberus
9,712
542
0
1,600
19,814
19,011
0
6,200
12,989
18,350
1,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,825
Gold Earned
28,237
180
Minions Killed
195
0
Camps Cleared
0
882,851
Distance Traveled
730,161
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
10,340
689
113
8
0
253,528
1
L
Scylla
9,270
618
65
4
0
236,844
0
W
Nu Wa
10,734
716
69
5
0
258,144
0
W
Awilix
11,304
754
74
5
0
328,083
0
W
Achilles
10,787
719
37
2
0
296,624
0
L
Cerberus
8,627
575
17
1
0
239,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role