Player Matchup

Bacchus
Bacchus
Ainhoa2347
Bacchus
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
155W - 152L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
Alejlumar34
Cthulhu
Level 82
God Stats
22W - 13L
1,582 SR
Queue Stats
141W - 121L
1,458 Elo+
Party 1
Thanatos
Thanatos
Coconut7326
Thanatos
Level 49
God Stats
20W - 11L
1,864 SR
Queue Stats
167W - 147L
1,512 Elo+
Solo
Anhur
Anhur
MRstornet
Anhur
Level 21
God Stats
25W - 15L
1,815 SR
Queue Stats
83W - 81L
1,449 Elo+
Party 1
Chang'e
Chang'e
missrosees
Chang'e
Level 67
God Stats
20W - 14L
1,451 SR
Queue Stats
425W - 441L
1,442 Elo+
Solo
Team Averages
Level 60
1,642 SR
1,454 Elo+

VS

Team Averages
Level 85
1,441 SR
1,467 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
FierceDasBoot
Thanatos
Level 101
God Stats
18W - 19L
1,524 SR
Queue Stats
124W - 128L
1,450 Elo+
Solo
Ishtar
Ishtar
HueLight
Ishtar
Level 45
God Stats
5W - 9L
1,161 SR
Queue Stats
203W - 190L
1,351 Elo+
Solo
Maui
Maui
SkL_Dracs
Maui
Level 97
God Stats
0W - 2L
1,355 SR
Queue Stats
50W - 46L
1,528 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SkL_ReSvaL
Morgan Le Fay
Level 109
God Stats
5W - 3L
1,668 SR
Queue Stats
63W - 61L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ainhoa2347
Bacchus
12
2 / 1 / 4
7,900
527
5,091
12,956
14,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Alejlumar34
Cthulhu
14
4 / 0 / 2
8,755
584
13,573
15,127
10,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Coconut7326
Thanatos
15
11 / 3 / 4
8,850
590
12,336
12,132
5,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
MRstornet
Anhur
15
4 / 1 / 6
8,583
572
8,492
8,582
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
missrosees
Chang'e
12
1 / 2 / 1
7,400
493
3,485
11,841
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 5 / 0
6,658
444
6,568
17,323
13,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
FierceDasBoot
Thanatos
13
3 / 5 / 2
7,385
492
7,342
17,954
6,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
HueLight
Ishtar
11
0 / 4 / 2
6,533
436
7,135
8,050
3,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maui
11
2 / 5 / 1
7,124
475
3,926
13,136
9,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
SkL_ReSvaL
Morgan Le Fay
12
2 / 4 / 1
7,355
490
7,823
8,879
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
22
Kills
7
7
Deaths
23
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
5
0
0
W
Bacchus
Ainhoa2347
Bacchus
2
1
4
4
W
Cthulhu
Alejlumar34
Cthulhu
4
0
2
5
W
Thanatos
Coconut7326
Thanatos
11
3
4
4.33
L
Thanatos
FierceDasBoot
Thanatos
3
5
2
0.8
L
Ishtar
HueLight
Ishtar
0
4
2
0.25
W
Anhur
MRstornet
Anhur
4
1
6
7
L
Maui
2
5
1
0.5
L
Morgan Le Fay
SkL_ReSvaL
Morgan Le Fay
2
4
1
0.63
W
Chang'e
missrosees
Chang'e
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,977
Damage
32,794
60,638
Taken
65,342
37,503
Mitigated
36,783
26,748
Healing
16,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,568
2,064
0
839
17,323
13,752
0
10,663
6,660
0
41,067
W
Bacchus
Ainhoa2347
Bacchus
5,091
792
0
2,633
12,956
14,507
191
1,723
11,233
30,742
3,777
W
Cthulhu
Alejlumar34
Cthulhu
13,573
2,357
40
7,464
15,127
10,130
280
0
14,437
63,905
853
W
Thanatos
Coconut7326
Thanatos
12,336
2,659
0
8,148
12,132
5,356
140
1,958
10,174
0
51,320
L
Thanatos
FierceDasBoot
Thanatos
7,342
2,025
0
11,821
17,954
6,999
0
3,415
14,539
0
49,752
L
Ishtar
HueLight
Ishtar
7,135
4,933
0
1,443
8,050
3,090
285
3,200
4,850
0
49,454
W
Anhur
MRstornet
Anhur
8,492
4,001
0
4,118
8,582
3,330
962
1,786
6,796
0
72,829
L
Maui
3,926
597
0
1,343
13,136
9,623
0
2,292
10,844
18,991
1,202
L
Morgan Le Fay
SkL_ReSvaL
Morgan Le Fay
7,823
752
0
628
8,879
3,319
320
2,039
6,840
47,457
572
W
Chang'e
missrosees
Chang'e
3,485
109
160
4,185
11,841
4,180
0
6,514
5,327
38,845
1,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,488
Gold Earned
35,055
370
Minions Killed
322
0
Camps Cleared
0
1,395,344
Distance Traveled
1,240,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,658
444
66
4
0
238,562
0
W
Bacchus
7,900
527
31
2
0
256,693
0
W
Cthulhu
8,755
584
89
6
0
238,114
0
W
Thanatos
8,850
590
55
4
0
338,030
0
L
Thanatos
7,385
492
75
5
0
293,343
0
L
Ishtar
6,533
436
70
5
0
211,815
0
W
Anhur
8,583
572
122
8
0
295,041
0
L
Maui
7,124
475
33
2
0
260,975
0
L
Morgan Le Fay
7,355
490
78
5
0
235,371
0
W
Chang'e
7,400
493
73
5
0
267,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role