Player Matchup

Charon
Charon
GuardianDeMex
Charon
Level 93
God Stats
1W - 2L
1,258 SR
Queue Stats
115W - 111L
1,536 Elo+
Solo
Kukulkan
Kukulkan
HandsomeMax69
Kukulkan
Level 101
God Stats
35W - 28L
1,617 SR
Queue Stats
134W - 137L
1,478 Elo+
Party 1
Neith
Neith
yomomsjuice999
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,478 Elo+
Party 1
Team Averages
Level 72
1,458 SR
1,497 Elo+

VS

Team Averages
Level 85
1,431 SR
1,419 Elo+
Hera
Hera
Bigdaddyjack663
Hera
Level 81
God Stats
6W - 3L
1,587 SR
Queue Stats
117W - 106L
1,493 Elo+
Solo
Horus
Horus
IamFungi
Horus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 2
Set
Set
crazyalphawolf
Set
Level 108
God Stats
12W - 10L
1,207 SR
Queue Stats
114W - 119L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,436
644
6,077
6,573
3,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
HandsomeMax69
Kukulkan
11
0 / 2 / 1
6,535
654
5,035
6,168
2,098
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 0
6,864
686
4,558
7,495
2,844
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,941
694
8,185
5,534
2,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
IamFungi
Horus
12
1 / 0 / 3
6,956
696
5,302
9,320
6,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 1 / 1
7,142
714
3,404
7,283
4,057
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
4
4
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
0
1
2
1
L
Kukulkan
HandsomeMax69
Kukulkan
0
2
1
0.25
W
Horus
IamFungi
Horus
1
0
3
2.5
W
2
1
1
2.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,670
Damage
16,891
20,236
Taken
22,137
8,906
Mitigated
12,993
1,211
Healing
7,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,185
1,043
0
0
5,534
2,297
489
1,988
3,546
32,695
0
L
6,077
1,615
0
0
6,573
3,964
0
2,523
3,985
15,682
0
L
Kukulkan
HandsomeMax69
Kukulkan
5,035
275
0
0
6,168
2,098
39
2,692
3,440
30,795
0
W
Horus
IamFungi
Horus
5,302
2,213
2,290
3,226
9,320
6,639
173
5,931
3,389
567
12,885
W
3,404
970
0
1,631
7,283
4,057
71
3,229
4,054
0
28,227
L
4,558
1,979
0
1,211
7,495
2,844
0
3,530
3,892
0
16,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,835
Gold Earned
21,039
108
Minions Killed
123
0
Camps Cleared
0
516,442
Distance Traveled
579,398
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,941
694
51
5
0
190,057
2
L
Charon
6,436
644
20
2
0
183,920
1
L
Kukulkan
6,535
654
57
6
0
175,787
4
W
Horus
6,956
696
19
2
0
198,906
0
W
Set
7,142
714
53
5
0
190,435
0
L
Neith
6,864
686
31
3
0
156,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role