Player Matchup

Bastet
Bastet
DsyIxeic
Bastet
Level 148
God Stats
3W - 3L
1,178 SR
Queue Stats
173W - 148L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
Paradox Arkhos
Ao Kuang
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 39L
1,487 Elo+
Party 1
Agni
Agni
ParadoxEntropy
Agni
Level 151
God Stats
3W - 3L
1,504 SR
Queue Stats
217W - 193L
1,524 Elo+
Party 1
Fafnir
Fafnir
ReynaYanaj
Fafnir
Level 178
God Stats
2W - 2L
1,500 SR
Queue Stats
231W - 241L
1,461 Elo+
Solo
Chaac
Chaac
renandestefani
Chaac
Level 141
God Stats
4W - 1L
1,706 SR
Queue Stats
222W - 230L
1,503 Elo+
Solo
Team Averages
Level 149
1,478 SR
1,499 Elo+

VS

Team Averages
Level 152
1,542 SR
1,547 Elo+
Cthulhu
Cthulhu
Dioscuria00
Cthulhu
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 165L
1,493 Elo+
Solo
Nut
Nut
DreamySui
Nut
Level 127
God Stats
1W - 2L
1,576 SR
Queue Stats
252W - 191L
1,641 Elo+
Solo
Camazotz
Camazotz
Failz123
Camazotz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 18L
1,623 Elo+
Solo
Mulan
Mulan
HecticPsyche
Mulan
Level 176
God Stats
4W - 4L
1,462 SR
Queue Stats
357W - 353L
1,436 Elo+
Solo
Bacchus
Bacchus
Sparkyscopez69
Bacchus
Level 149
God Stats
4W - 3L
1,672 SR
Queue Stats
215W - 215L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DsyIxeic
Bastet
12
5 / 1 / 3
6,307
1,261
5,674
4,295
2,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ao Kuang
11
3 / 1 / 6
6,096
1,219
2,893
5,006
5,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 7
5,195
1,039
6,027
3,513
1,645
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fafnir
ReynaYanaj
Fafnir
10
1 / 1 / 6
5,751
1,150
1,575
6,427
7,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 1 / 6
5,329
1,066
4,145
3,614
3,158
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dioscuria00
Cthulhu
10
1 / 2 / 3
5,894
1,179
5,613
5,753
5,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
4 / 2 / 1
6,360
1,272
5,603
4,361
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Failz123
Camazotz
10
0 / 2 / 3
5,132
1,026
3,157
5,295
2,098
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 1
4,543
909
678
1,984
1,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 2 / 3
5,293
1,059
3,118
5,210
5,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
9
Kills
5
5
Deaths
9
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dioscuria00
Cthulhu
1
2
3
1.25
L
4
2
1
2.25
W
Bastet
DsyIxeic
Bastet
5
1
3
6.5
L
Camazotz
Failz123
Camazotz
0
2
3
0.75
L
0
1
1
0.5
W
Ao Kuang
3
1
6
6
W
0
1
7
3.5
W
Fafnir
ReynaYanaj
Fafnir
1
1
6
4
L
0
2
3
0.75
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,314
Damage
18,169
22,855
Taken
22,603
20,713
Mitigated
16,008
6,923
Healing
6,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dioscuria00
Cthulhu
5,613
441
624
917
5,753
5,522
0
2,736
2,981
13,344
0
L
5,603
3,453
0
945
4,361
2,030
0
1,996
2,283
0
9,899
W
Bastet
DsyIxeic
Bastet
5,674
1,152
624
1,223
4,295
2,591
0
987
3,308
0
9,910
L
Camazotz
Failz123
Camazotz
3,157
463
530
1,380
5,295
2,098
0
2,529
2,766
0
6,546
L
678
25
153
360
1,984
1,140
0
330
1,654
0
1,704
W
Ao Kuang
2,893
236
0
771
5,006
5,552
0
1,794
3,212
5,340
816
W
6,027
276
142
535
3,513
1,645
222
1,697
1,816
12,574
0
W
Fafnir
ReynaYanaj
Fafnir
1,575
701
726
1,865
6,427
7,767
25
2,590
3,837
3,019
0
L
3,118
95
352
1,440
5,210
5,218
0
2,329
2,847
7,293
0
W
4,145
290
176
861
3,614
3,158
0
1,663
1,875
0
11,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,678
Gold Earned
27,222
57
Minions Killed
53
0
Camps Cleared
0
552,209
Distance Traveled
450,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,894
1,179
22
4
0
103,759
0
L
Nut
6,360
1,272
10
2
0
91,369
0
W
Bastet
6,307
1,261
22
4
0
125,387
0
L
Camazotz
5,132
1,026
12
2
0
115,393
0
L
Mulan
4,543
909
0
0
0
24,549
0
W
Ao Kuang
6,096
1,219
8
2
0
115,038
0
W
Agni
5,195
1,039
14
3
0
99,414
0
W
Fafnir
5,751
1,150
1
0
0
97,124
0
L
Bacchus
5,293
1,059
9
2
0
115,201
0
W
Chaac
5,329
1,066
12
2
0
115,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role