Player Matchup

Hachiman
Hachiman
ElMeAgarras0
Hachiman
Level 126
God Stats
4W - 3L
1,631 SR
Queue Stats
188W - 179L
1,530 Elo+
Solo
Sylvanus
Sylvanus
Manthin77
Sylvanus
Level 120
God Stats
13W - 15L
1,920 SR
Queue Stats
115W - 112L
1,481 Elo+
Party 2
Eset
Eset
Paleoexplorer20
Eset
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 103L
1,465 Elo+
Party 2
Bastet
Bastet
SPicyCooter7
Bastet
Level 121
God Stats
21W - 16L
1,673 SR
Queue Stats
67W - 75L
1,561 Elo+
Solo
Bellona
Bellona
TomeZeniith
Bellona
Level 116
God Stats
2W - 1L
1,319 SR
Queue Stats
18W - 28L
1,322 Elo+
Solo
Team Averages
Level 125
1,608 SR
1,472 Elo+

VS

Team Averages
Level 99
1,581 SR
1,491 Elo+
Hel
Hel
R2kronos
Hel
Level 157
God Stats
5W - 10L
1,504 SR
Queue Stats
531W - 581L
1,507 Elo+
Party 1
Erlang Shen
Erlang Shen
SonRikisimas
Erlang Shen
Level 128
God Stats
8W - 8L
1,546 SR
Queue Stats
112W - 108L
1,499 Elo+
Solo
Charybdis
Charybdis
UhHypnos
Charybdis
Level 42
God Stats
4W - 5L
1,611 SR
Queue Stats
151W - 171L
1,469 Elo+
Party 1
Serqet
Serqet
WhattsaPenta
Serqet
Level 101
God Stats
2W - 2L
1,772 SR
Queue Stats
260W - 262L
1,563 Elo+
Party 1
Atlas
Atlas
oSmokeee
Atlas
Level 67
God Stats
14W - 21L
1,473 SR
Queue Stats
93W - 123L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElMeAgarras0
Hachiman
12
1 / 0 / 2
6,505
651
2,394
4,220
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
Manthin77
Sylvanus
10
3 / 1 / 5
6,226
623
4,563
8,670
6,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 3 / 4
5,686
569
6,507
6,668
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
10
5 / 1 / 2
5,838
584
4,651
6,897
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
TomeZeniith
Bellona
11
2 / 0 / 0
6,081
608
5,231
9,377
9,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
5,414
541
7,018
7,939
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
SonRikisimas
Erlang Shen
10
0 / 2 / 0
5,790
579
4,355
9,153
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
UhHypnos
Charybdis
10
0 / 1 / 0
4,952
495
1,397
5,736
1,757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
10
2 / 3 / 0
5,641
564
3,354
9,101
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
oSmokeee
Atlas
8
0 / 4 / 0
4,978
498
3,287
10,246
6,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
4
5
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ElMeAgarras0
Hachiman
1
0
2
2
W
Sylvanus
Manthin77
Sylvanus
3
1
5
5.5
W
3
3
4
1.67
L
2
4
2
0.75
W
Bastet
5
1
2
6
L
Erlang Shen
SonRikisimas
Erlang Shen
0
2
0
0
W
Bellona
TomeZeniith
Bellona
2
0
0
2
L
Charybdis
UhHypnos
Charybdis
0
1
0
0
L
Serqet
2
3
0
0.67
L
Atlas
oSmokeee
Atlas
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,346
Damage
19,411
35,832
Taken
42,175
22,216
Mitigated
18,792
12,592
Healing
12,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ElMeAgarras0
Hachiman
2,394
1,769
0
2,066
4,220
1,496
0
413
3,807
0
53,369
W
Sylvanus
Manthin77
Sylvanus
4,563
1,512
1,043
2,604
8,670
6,079
0
4,190
4,210
19,209
2,266
W
6,507
853
385
933
6,668
2,283
0
3,516
2,684
41,833
0
L
7,018
182
1,048
2,490
7,939
3,077
0
4,404
3,535
29,564
0
W
Bastet
4,651
1,340
0
2,057
6,897
2,658
0
1,348
5,079
0
34,070
L
Erlang Shen
SonRikisimas
Erlang Shen
4,355
2,220
0
3,053
9,153
4,306
0
0
8,512
0
37,368
W
Bellona
TomeZeniith
Bellona
5,231
1,157
0
3,504
9,377
9,700
0
0
9,377
0
44,135
L
Charybdis
UhHypnos
Charybdis
1,397
668
0
1,370
5,736
1,757
0
910
4,826
0
38,287
L
Serqet
3,354
557
0
3,134
9,101
3,406
0
1,321
7,744
0
31,998
L
Atlas
oSmokeee
Atlas
3,287
1,316
0
1,074
10,246
6,246
0
4,410
5,836
16,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,336
Gold Earned
26,775
310
Minions Killed
270
0
Camps Cleared
0
969,121
Distance Traveled
997,107
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,505
651
87
9
0
186,047
0
W
Sylvanus
6,226
623
37
4
0
163,842
0
W
Eset
5,686
569
58
6
0
190,612
0
L
Hel
5,414
541
55
6
0
182,673
0
W
Bastet
5,838
584
54
5
0
247,505
0
L
Erlang Shen
5,790
579
67
7
0
201,758
0
W
Bellona
6,081
608
74
7
0
181,115
3
L
Charybdis
4,952
495
67
7
0
209,919
2
L
Serqet
5,641
564
61
6
0
224,624
0
L
Atlas
4,978
498
20
2
0
178,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role