Player Matchup

Ra
Ra
BLITZKREG7468
Ra
Level 83
God Stats
4W - 8L
1,462 SR
Queue Stats
33W - 47L
1,568 Elo+
Solo
Loki
Loki
GhostSoy
Loki
Level 42
God Stats
0W - 1L
1,285 SR
Queue Stats
79W - 69L
1,402 Elo+
Party 1
Odin
Odin
Kevin_Styles136
Odin
Level 141
God Stats
0W - 3L
1,287 SR
Queue Stats
105W - 101L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
Wolfpack548995
Danzaburou
Level 81
God Stats
34W - 23L
1,670 SR
Queue Stats
118W - 118L
1,438 Elo+
Party 1
Kuzenbo
Kuzenbo
l0sthegreat__
Kuzenbo
Level 48
God Stats
35W - 23L
1,566 SR
Queue Stats
200W - 211L
1,474 Elo+
Solo
Team Averages
Level 79
1,454 SR
1,468 Elo+

VS

Team Averages
Level 87
1,394 SR
1,522 Elo+
Hercules
Hercules
Iam1gray
Hercules
Level 69
God Stats
1W - 1L
1,223 SR
Queue Stats
20W - 17L
1,498 Elo+
Solo
Susano
Susano
ItzTerence_
Susano
Level 130
God Stats
3W - 0L
1,746 SR
Queue Stats
122W - 116L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
Magriok
Sun Wukong
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 40L
1,441 Elo+
Solo
Neith
Neith
Micahcow
Neith
Level 31
God Stats
1W - 1L
1,228 SR
Queue Stats
9W - 4L
1,714 Elo+
Solo
Hera
Hera
yerrrMike-
Hera
Level 80
God Stats
2W - 3L
1,270 SR
Queue Stats
375W - 365L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
5,992
545
2,854
6,103
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
1 / 2 / 1
5,271
479
1,477
8,737
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 2 / 2
5,562
506
5,358
6,986
6,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Wolfpack548995
Danzaburou
8
2 / 6 / 0
5,207
473
3,686
9,023
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
12
1 / 0 / 0
6,712
610
4,059
8,258
9,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Iam1gray
Hercules
11
3 / 2 / 5
6,248
568
6,978
10,323
6,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
12
2 / 1 / 1
6,112
556
2,850
8,344
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Magriok
Sun Wukong
12
0 / 1 / 0
6,551
596
5,137
8,450
5,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Micahcow
Neith
11
5 / 1 / 3
6,300
573
5,871
5,600
1,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
1 / 1 / 1
6,911
628
4,834
5,553
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
11
11
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Loki
1
2
1
0.75
W
Hercules
Iam1gray
Hercules
3
2
5
2.75
W
Susano
2
1
1
2.5
L
2
2
2
1.5
W
Sun Wukong
Magriok
Sun Wukong
0
1
0
0
W
Neith
Micahcow
Neith
5
1
3
6.5
L
Danzaburou
Wolfpack548995
Danzaburou
2
6
0
0.33
L
Kuzenbo
1
0
0
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,434
Damage
25,670
39,107
Taken
38,270
24,914
Mitigated
18,470
10,926
Healing
13,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,854
331
144
2,535
6,103
2,430
0
3,566
2,492
44,053
0
L
Loki
1,477
290
0
4,190
8,737
3,169
0
259
8,398
0
31,065
W
Hercules
Iam1gray
Hercules
6,978
2,439
42
4,480
10,323
6,318
0
0
10,066
0
37,040
W
Susano
2,850
472
0
5,000
8,344
3,243
0
1,159
7,058
0
47,350
L
5,358
989
0
613
6,986
6,190
0
1,009
5,827
879
20,864
W
Sun Wukong
Magriok
Sun Wukong
5,137
818
0
2,202
8,450
5,104
0
3,118
4,964
0
58,982
W
Neith
Micahcow
Neith
5,871
2,248
0
1,410
5,600
1,817
0
270
5,185
0
30,692
L
Danzaburou
Wolfpack548995
Danzaburou
3,686
1,528
0
634
9,023
3,209
0
0
8,744
0
24,500
L
Kuzenbo
4,059
1,387
0
2,810
8,258
9,916
0
0
8,216
41,236
3,046
W
4,834
1,438
0
735
5,553
1,988
22
2,019
3,317
55,350
1,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,744
Gold Earned
32,122
310
Minions Killed
424
0
Camps Cleared
0
1,143,410
Distance Traveled
1,123,043
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,992
545
81
7
0
216,613
0
L
Loki
5,271
479
55
5
0
271,713
0
W
Hercules
6,248
568
62
6
0
239,088
2
W
Susano
6,112
556
84
8
0
258,382
0
L
Odin
5,562
506
36
3
0
227,205
0
W
Sun Wukong
6,551
596
111
10
0
219,244
0
W
Neith
6,300
573
55
5
0
186,124
0
L
Danzaburou
5,207
473
39
4
0
198,477
4
L
Kuzenbo
6,712
610
99
9
0
229,402
6
W
Hera
6,911
628
112
10
0
220,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role