Player Matchup

Loki
Loki
KamiKaze_NGU_PL
Loki
Level 146
God Stats
6W - 1L
1,700 SR
Queue Stats
33W - 36L
1,570 Elo+
Party 1
Surtr
Surtr
MamBanaJUHU
Surtr
Level 156
God Stats
10W - 11L
1,483 SR
Queue Stats
23W - 22L
1,509 Elo+
Party 1
Apollo
Apollo
Yevin21
Apollo
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,483 Elo+
Party 1
Cerberus
Cerberus
ZiLo_PS
Cerberus
Level 132
God Stats
25W - 14L
1,680 SR
Queue Stats
118W - 108L
1,599 Elo+
Solo
Ra
Ra
iRusilex
Ra
Level 192
God Stats
2W - 5L
1,534 SR
Queue Stats
181W - 181L
1,571 Elo+
Solo
Team Averages
Level 153
1,579 SR
1,547 Elo+

VS

Team Averages
Level 125
1,499 SR
1,512 Elo+
Da Ji
Da Ji
 
Da Ji
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JammyTortoise
Merlin
Level 155
God Stats
7W - 6L
1,668 SR
Queue Stats
105W - 88L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MARTIN6161
Ah Muzen Cab
Level 116
God Stats
11W - 9L
1,308 SR
Queue Stats
238W - 226L
1,508 Elo+
Solo
Sylvanus
Sylvanus
Zwergiiii
Sylvanus
Level 143
God Stats
9W - 13L
1,520 SR
Queue Stats
172W - 171L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
5,084
636
2,387
6,195
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 0
5,156
645
1,297
4,252
2,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Yevin21
Apollo
8
1 / 1 / 1
4,333
542
1,310
5,303
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cerberus
ZiLo_PS
Cerberus
8
0 / 1 / 3
4,535
567
2,040
6,827
2,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 0
4,769
596
2,910
4,261
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
2 / 1 / 0
4,355
544
2,749
5,179
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
 
Loki
4
0 / 1 / 0
3,649
456
1,879
2,437
542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
4,712
589
2,975
5,684
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
MARTIN6161
Ah Muzen Cab
7
0 / 1 / 1
4,127
516
5,402
3,734
1,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
Zwergiiii
Sylvanus
7
1 / 1 / 0
4,512
564
2,212
5,056
2,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
3
3
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
1
0
2
L
Loki
 
Loki
0
1
0
0
L
0
2
0
0
W
3
0
1
3.5
L
Ah Muzen Cab
MARTIN6161
Ah Muzen Cab
0
1
1
0.5
W
1
0
0
1
W
Apollo
Yevin21
Apollo
1
1
1
1.5
W
Cerberus
ZiLo_PS
Cerberus
0
1
3
1.5
L
Sylvanus
Zwergiiii
Sylvanus
1
1
0
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,944
Damage
15,217
26,838
Taken
22,090
10,692
Mitigated
7,604
11,941
Healing
7,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,749
522
0
2,254
5,179
1,606
0
76
5,103
0
19,629
L
Loki
 
Loki
1,879
442
0
852
2,437
542
0
80
2,116
0
14,725
L
2,975
140
0
1,520
5,684
1,918
0
2,736
2,891
31,933
0
W
2,387
680
0
3,448
6,195
2,003
0
442
5,693
0
35,016
L
Ah Muzen Cab
MARTIN6161
Ah Muzen Cab
5,402
1,731
0
104
3,734
1,095
265
951
2,783
0
30,178
W
1,297
298
0
1,785
4,252
2,848
0
0
4,252
1,511
31,060
W
Apollo
Yevin21
Apollo
1,310
1,054
0
1,584
5,303
1,714
0
1,077
4,226
0
22,962
W
Cerberus
ZiLo_PS
Cerberus
2,040
83
1,116
2,643
6,827
2,692
0
950
5,877
12,718
0
L
Sylvanus
Zwergiiii
Sylvanus
2,212
334
818
1,724
5,056
2,443
264
1,013
4,043
10,285
2,210
W
2,910
510
144
1,221
4,261
1,435
0
2,203
1,616
33,491
1,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,877
Gold Earned
21,355
246
Minions Killed
188
0
Camps Cleared
0
768,520
Distance Traveled
711,380
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,355
544
39
5
0
197,639
0
L
Loki
3,649
456
24
3
0
65,020
0
L
Merlin
4,712
589
67
8
0
157,607
0
W
Loki
5,084
636
64
8
0
177,170
0
L
Ah Muzen Cab
4,127
516
38
5
0
149,867
0
W
Surtr
5,156
645
55
7
0
132,784
0
W
Apollo
4,333
542
49
6
0
139,148
1
W
Cerberus
4,535
567
25
3
0
153,236
0
L
Sylvanus
4,512
564
20
3
0
141,247
0
W
Ra
4,769
596
53
7
0
166,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role