Player Matchup

Thoth
Thoth
GoldenLion03243
Thoth
Level 100
God Stats
4W - 2L
1,515 SR
Queue Stats
115W - 106L
1,457 Elo+
Solo
Sol
Sol
LordDictionary
Sol
Level 106
God Stats
3W - 3L
1,617 SR
Queue Stats
153W - 149L
1,534 Elo+
Party 3
Terra
Terra
SgoDen12
Terra
Level 85
God Stats
5W - 12L
1,567 SR
Queue Stats
630W - 627L
1,444 Elo+
Solo
Maman Brigitte
Maman Brigitte
Trishot48
Maman Brigitte
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 171L
1,517 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Trogdor1220
Kumbhakarna
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 140L
1,445 Elo+
Party 3
Team Averages
Level 97
1,540 SR
1,479 Elo+

VS

Team Averages
Level 114
1,641 SR
1,476 Elo+
Anubis
Anubis
Diarmund719
Anubis
Level 122
God Stats
3W - 0L
1,814 SR
Queue Stats
174W - 156L
1,423 Elo+
Solo
Chaac
Chaac
HoodLorax
Chaac
Level 128
God Stats
2W - 1L
1,826 SR
Queue Stats
13W - 10L
1,624 Elo+
Party 1
Nu Wa
Nu Wa
MommyMilkiez
Nu Wa
Level 74
God Stats
8W - 9L
1,562 SR
Queue Stats
10W - 12L
1,352 Elo+
Party 1
Lancelot
Lancelot
darealDisneyana
Lancelot
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,512 Elo+
Party 2
Maui
Maui
knoxyii
Maui
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,841
456
3,833
8,051
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 5
7,992
533
10,228
11,547
4,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
SgoDen12
Terra
11
0 / 4 / 1
6,713
448
5,746
13,884
13,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maman Brigitte
Trishot48
Maman Brigitte
13
2 / 5 / 4
7,127
475
6,455
16,063
6,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
Trogdor1220
Kumbhakarna
12
3 / 0 / 4
7,825
522
4,576
13,921
14,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 4 / 4
7,866
524
6,817
10,246
5,170
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
HoodLorax
Chaac
16
3 / 0 / 3
9,389
626
12,848
11,462
10,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 0 / 4
7,792
519
10,111
4,620
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
14
6 / 0 / 2
8,109
541
8,497
12,299
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
knoxyii
Maui
11
1 / 3 / 2
6,937
462
4,598
11,236
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
7
Kills
13
13
Deaths
7
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
4
4
0.75
L
0
1
2
1
W
Chaac
HoodLorax
Chaac
3
0
3
4.5
L
2
3
5
1.5
W
2
0
4
4
L
Terra
SgoDen12
Terra
0
4
1
0.13
L
Maman Brigitte
Trishot48
Maman Brigitte
2
5
4
0.8
L
Kumbhakarna
Trogdor1220
Kumbhakarna
3
0
4
5
W
Lancelot
6
0
2
7
W
Maui
knoxyii
Maui
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,838
Damage
42,871
63,466
Taken
49,863
41,247
Mitigated
31,984
21,193
Healing
15,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,817
967
0
4,053
10,246
5,170
206
6,565
3,633
56,751
157
L
3,833
576
0
2,983
8,051
2,849
0
3,748
3,925
50,025
464
W
Chaac
HoodLorax
Chaac
12,848
2,406
0
6,925
11,462
10,395
562
6,500
4,348
0
77,577
L
10,228
4,616
0
5,006
11,547
4,885
776
3,994
7,553
63,546
5,925
W
10,111
2,374
0
694
4,620
1,903
0
2,539
1,955
57,848
0
L
Terra
SgoDen12
Terra
5,746
554
133
4,748
13,884
13,184
0
2,280
11,538
39,438
0
L
Maman Brigitte
Trishot48
Maman Brigitte
6,455
289
0
5,898
16,063
6,163
0
3,676
12,309
57,352
0
L
Kumbhakarna
Trogdor1220
Kumbhakarna
4,576
678
0
2,425
13,921
14,166
0
6,143
7,136
26,652
2,437
W
Lancelot
8,497
2,333
0
2,488
12,299
6,114
0
5,766
6,533
0
65,818
W
Maui
knoxyii
Maui
4,598
867
0
1,747
11,236
8,402
0
8,107
3,093
23,282
1,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,498
Gold Earned
40,093
388
Minions Killed
461
0
Camps Cleared
0
1,386,816
Distance Traveled
1,429,993
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,866
524
94
6
0
241,004
0
L
Thoth
6,841
456
87
6
0
293,539
0
W
Chaac
9,389
626
130
9
0
313,822
2
L
Sol
7,992
533
101
7
0
248,732
0
W
Nu Wa
7,792
519
104
7
0
293,923
0
L
Terra
6,713
448
77
5
0
243,190
3
L
Maman Brigitte
7,127
475
87
6
0
303,667
0
L
Kumbhakarna
7,825
522
36
2
0
297,688
0
W
Lancelot
8,109
541
96
6
0
336,897
4
W
Maui
6,937
462
37
2
0
244,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role