Player Matchup

Thoth
Thoth
Platinum IV
 
Thoth
Platinum IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cliodhna
Cliodhna
Gold II
 
Cliodhna
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver I
ClutchBoyC
Hachiman
Silver I
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,592 MMR
Solo
Bacchus
Bacchus
Gold III
IamSoFree
Bacchus
Gold III
Level 200
God Stats
7W - 7L
1,768 SR
Queue Stats
351W - 346L
1,542 MMR
Party 3
Chang'e
Chang'e
Gold I
xXxSLOTH2311xXx
Chang'e
Gold I
Level 158
God Stats
8W - 5L
1,629 SR
Queue Stats
55W - 51L
1,596 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 159
1,579 SR
1,546 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,598 SR
1,611 MMR
Cthulhu
Cthulhu
Gold II
 
Cthulhu
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold II
Klubiii
Horus
Gold II
Level 204
God Stats
30W - 18L
1,631 SR
Queue Stats
73W - 57L
1,837 MMR
Party 1
Gilgamesh
Gilgamesh
Gold I
Lux_Zephha
Gilgamesh
Gold I
Level 108
God Stats
2W - 9L
1,380 SR
Queue Stats
272W - 266L
1,593 MMR
Party 2
Anhur
Anhur
Gold IV
RandalsScrumcap
Anhur
Gold IV
Level 109
God Stats
10W - 11L
1,760 SR
Queue Stats
111W - 110L
1,584 MMR
Party 2
Hel
Hel
Gold IV
ZuluMandel17
Hel
Gold IV
Level 157
God Stats
2W - 0L
1,719 SR
Queue Stats
63W - 62L
1,542 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
6
1 / 0 / 1
3,471
694
1,819
2,205
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cliodhna
 
Cliodhna
1
0 / 0 / 0
2,496
499
0
425
87
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hachiman
ClutchBoyC
Hachiman
6
0 / 1 / 0
3,315
663
684
2,353
412
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Bacchus
IamSoFree
Bacchus
5
1 / 0 / 1
3,173
635
1,377
2,281
1,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 1
3,515
703
3,334
3,516
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
SerqetAo KuangNutOdinLoki

VS

Bans
KaliThorThanatosKukulkanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 0 / 0
3,652
730
1,398
3,266
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
Klubiii
Horus
5
0 / 1 / 1
3,421
684
726
4,410
2,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Lux_Zephha
Gilgamesh
6
1 / 1 / 0
3,631
726
1,596
5,053
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
3,803
761
1,608
2,387
705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
3,745
749
1,325
2,283
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
2
2
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
0
1
1.5
L
Cliodhna
 
Cliodhna
0
0
0
0
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Hachiman
ClutchBoyC
Hachiman
0
1
0
0
L
Bacchus
IamSoFree
Bacchus
1
0
1
1.5
W
Horus
Klubiii
Horus
0
1
1
0.5
W
Gilgamesh
Lux_Zephha
Gilgamesh
1
1
0
1
W
1
0
0
1
W
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,214
Damage
6,653
10,780
Taken
17,399
3,626
Mitigated
7,517
3,230
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,819
63
0
640
2,205
571
0
1,052
977
12,598
0
L
Cliodhna
 
Cliodhna
0
0
0
66
425
87
0
0
425
0
1,326
W
Cthulhu
 
Cthulhu
1,398
102
0
1,264
3,266
1,676
0
1,311
1,650
17,397
0
L
Hachiman
ClutchBoyC
Hachiman
684
267
0
938
2,353
412
0
0
2,353
0
13,444
L
Bacchus
IamSoFree
Bacchus
1,377
178
0
156
2,281
1,651
0
230
1,988
6,027
0
W
Horus
Klubiii
Horus
726
412
270
2,129
4,410
2,548
0
1,955
2,353
0
7,718
W
Gilgamesh
Lux_Zephha
Gilgamesh
1,596
653
0
857
5,053
2,016
0
1,893
3,054
0
17,664
W
1,608
942
0
1,533
2,387
705
0
0
2,387
0
23,740
W
1,325
47
193
1,510
2,283
572
0
495
1,788
21,217
977
L
3,334
195
40
1,390
3,516
905
0
984
2,314
13,373
897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,970
Gold Earned
18,252
92
Minions Killed
185
0
Camps Cleared
0
459,708
Distance Traveled
557,131
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
3,471
694
19
4
0
107,921
0
L
Cliodhna
2,496
499
2
0
0
20,399
0
W
Cthulhu
3,652
730
39
8
0
110,423
0
L
Hachiman
3,315
663
27
5
0
73,959
0
L
Bacchus
3,173
635
11
2
0
143,310
1
W
Horus
3,421
684
9
2
0
109,132
0
W
Gilgamesh
3,631
726
32
6
0
133,949
0
W
Anhur
3,803
761
45
9
0
96,267
1
W
Hel
3,745
749
60
12
0
107,360
0
L
Chang'e
3,515
703
33
7
0
114,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role