Player Matchup

Janus
Janus
Hashiyro
Janus
Level 128
God Stats
6W - 9L
1,691 SR
Queue Stats
645W - 720L
1,474 Elo+
Party 1
Hun Batz
Hun Batz
Killer-Re-
Hun Batz
Level 141
God Stats
42W - 47L
1,555 SR
Queue Stats
428W - 488L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
LuccaGrimm
Cthulhu
Level 105
God Stats
1W - 1L
1,335 SR
Queue Stats
46W - 63L
1,417 Elo+
Party 1
Neith
Neith
Skecido
Neith
Level 85
God Stats
5W - 3L
1,729 SR
Queue Stats
39W - 46L
1,468 Elo+
Party 1
Guan Yu
Guan Yu
survivorrXD
Guan Yu
Level 154
God Stats
9W - 9L
1,385 SR
Queue Stats
348W - 380L
1,431 Elo+
Solo
Team Averages
Level 123
1,539 SR
1,454 Elo+

VS

Team Averages
Level 91
1,558 SR
1,465 Elo+
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Albein4gems
Anhur
Level 99
God Stats
2W - 2L
1,271 SR
Queue Stats
261W - 249L
1,518 Elo+
Solo
Hera
Hera
KaiqueHS33_
Hera
Level 63
God Stats
2W - 6L
1,597 SR
Queue Stats
178W - 188L
1,511 Elo+
Solo
Kuzenbo
Kuzenbo
Wúshuāng
Kuzenbo
Level 27
God Stats
5W - 8L
1,505 SR
Queue Stats
84W - 57L
1,287 Elo+
Party 2
Horus
Horus
digodeimon1
Horus
Level 106
God Stats
9W - 5L
1,917 SR
Queue Stats
64W - 55L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hashiyro
Janus
7
1 / 1 / 0
3,953
791
843
1,972
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Killer-Re-
Hun Batz
6
0 / 0 / 2
3,245
649
1,181
3,432
1,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
LuccaGrimm
Cthulhu
6
1 / 0 / 2
3,824
765
1,514
3,064
1,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Skecido
Neith
6
1 / 0 / 2
3,554
711
1,717
680
210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
survivorrXD
Guan Yu
7
0 / 1 / 0
3,835
767
212
3,371
1,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
1 / 0 / 1
3,770
754
1,259
2,368
620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
2,922
584
230
2,078
646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 0 / 1
3,637
727
817
1,889
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Wúshuāng
Kuzenbo
3
0 / 0 / 0
2,705
541
52
718
491
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

5
0 / 2 / 0
3,189
638
1,248
5,088
3,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
3
Kills
1
2
Deaths
3
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
0
1
1.5
L
0
1
0
0
W
Janus
Hashiyro
Janus
1
1
0
1
L
0
0
1
0.5
W
Hun Batz
Killer-Re-
Hun Batz
0
0
2
1
W
Cthulhu
LuccaGrimm
Cthulhu
1
0
2
2
W
Neith
Skecido
Neith
1
0
2
2
L
Kuzenbo
Wúshuāng
Kuzenbo
0
0
0
0
L
0
2
0
0
W
Guan Yu
survivorrXD
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,467
Damage
3,606
12,519
Taken
12,141
4,921
Mitigated
5,492
2,491
Healing
4,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,259
430
0
1,176
2,368
620
0
67
2,301
0
21,533
L
230
42
0
683
2,078
646
0
584
1,494
0
11,102
W
Janus
Hashiyro
Janus
843
81
0
560
1,972
553
0
634
1,332
18,175
0
L
817
185
0
250
1,889
497
0
649
1,152
18,092
396
W
Hun Batz
Killer-Re-
Hun Batz
1,181
241
0
450
3,432
1,239
0
105
3,287
0
15,935
W
Cthulhu
LuccaGrimm
Cthulhu
1,514
27
492
774
3,064
1,193
0
0
3,064
13,049
0
W
Neith
Skecido
Neith
1,717
483
0
75
680
210
0
0
680
0
20,333
L
Kuzenbo
Wúshuāng
Kuzenbo
52
0
0
401
718
491
0
0
718
3,896
0
L
1,248
476
120
2,351
5,088
3,238
0
969
4,119
0
9,276
W
Guan Yu
survivorrXD
Guan Yu
212
0
0
140
3,371
1,726
0
19
3,319
0
18,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,411
Gold Earned
16,223
160
Minions Killed
132
0
Camps Cleared
0
512,035
Distance Traveled
427,246
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,770
754
44
9
0
128,228
0
L
Anhur
2,922
584
26
5
0
49,132
0
W
Janus
3,953
791
42
8
0
107,988
0
L
Hera
3,637
727
41
8
0
108,579
0
W
Hun Batz
3,245
649
27
5
0
112,810
0
W
Cthulhu
3,824
765
19
4
0
102,574
2
W
Neith
3,554
711
33
7
0
96,048
1
L
Kuzenbo
2,705
541
8
2
0
42,806
0
L
Horus
3,189
638
13
3
0
98,501
1
W
Guan Yu
3,835
767
39
8
0
92,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role