Player Matchup

Gilgamesh
Gilgamesh
SR CHIDOTE
Gilgamesh
Level 88
God Stats
39W - 37L
1,647 SR
Queue Stats
96W - 96L
1,460 Elo+
Solo
Athena
Athena
beansscool
Athena
Level 47
God Stats
23W - 30L
1,444 SR
Queue Stats
123W - 106L
1,529 Elo+
Party 2
Aphrodite
Aphrodite
bunnychan0131
Aphrodite
Level 69
God Stats
8W - 13L
1,488 SR
Queue Stats
30W - 35L
1,448 Elo+
Party 2
Skadi
Skadi
marsbirds
Skadi
Level 84
God Stats
5W - 3L
1,624 SR
Queue Stats
57W - 45L
1,557 Elo+
Party 2
Sol
Sol
roloful
Sol
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
126W - 108L
1,522 Elo+
Party 2
Team Averages
Level 79
1,541 SR
1,503 Elo+

VS

Team Averages
Level 103
1,581 SR
1,574 Elo+
Hachiman
Hachiman
 
Hachiman
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bron_X6
King Arthur
Level 89
God Stats
33W - 19L
1,712 SR
Queue Stats
42W - 26L
1,674 Elo+
Party 1
Kuzenbo
Kuzenbo
OutrageousPage3
Kuzenbo
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 117L
1,478 Elo+
Solo
Zeus
Zeus
e_delarosa
Zeus
Level 110
God Stats
1W - 1L
1,343 SR
Queue Stats
57W - 40L
1,544 Elo+
Solo
Thor
Thor
iWarBabyi
Thor
Level 117
God Stats
8W - 4L
1,849 SR
Queue Stats
29W - 17L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SR CHIDOTE
Gilgamesh
4
0 / 0 / 0
4,144
414
522
1,874
1,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
beansscool
Athena
9
2 / 1 / 0
5,096
510
3,529
9,042
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
bunnychan0131
Aphrodite
9
0 / 1 / 0
5,377
538
2,562
7,661
4,567
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
marsbirds
Skadi
9
0 / 1 / 1
4,868
487
4,745
8,383
2,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sol
12
1 / 2 / 0
5,936
594
2,892
5,938
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 1 / 0
5,041
504
3,888
5,118
1,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Bron_X6
King Arthur
12
1 / 0 / 2
7,085
709
1,004
4,266
3,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 0 / 1
5,713
571
4,535
7,584
7,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 3
6,345
635
6,023
4,246
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
11
2 / 0 / 3
6,247
625
4,350
8,113
3,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
5
5
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
1
0
0
W
King Arthur
Bron_X6
King Arthur
1
0
2
2
W
1
0
1
1.5
L
Gilgamesh
SR CHIDOTE
Gilgamesh
0
0
0
0
L
Athena
beansscool
Athena
2
1
0
2
L
Aphrodite
bunnychan0131
Aphrodite
0
1
0
0
W
1
2
3
1.25
W
Thor
2
0
3
3.5
L
Skadi
marsbirds
Skadi
0
1
1
0.5
L
Sol
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,250
Damage
19,800
32,898
Taken
29,327
15,581
Mitigated
17,825
13,568
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,888
1,843
0
1,551
5,118
1,938
22
1,911
3,207
0
31,920
W
King Arthur
Bron_X6
King Arthur
1,004
68
0
629
4,266
3,578
135
103
4,028
0
52,819
W
4,535
2,265
0
3,319
7,584
7,057
22
2,145
5,439
18,105
0
L
Gilgamesh
SR CHIDOTE
Gilgamesh
522
75
0
876
1,874
1,016
0
0
1,874
0
9,492
L
Athena
beansscool
Athena
3,529
760
0
2,582
9,042
5,183
18
2,196
6,846
29,684
1,218
L
Aphrodite
bunnychan0131
Aphrodite
2,562
485
3,409
3,745
7,661
4,567
0
2,524
5,137
18,772
0
W
6,023
1,164
0
625
4,246
1,617
0
2,504
1,742
47,191
659
W
Thor
4,350
1,213
0
750
8,113
3,635
0
2,291
5,822
0
50,567
L
Skadi
marsbirds
Skadi
4,745
1,539
0
534
8,383
2,930
16
3,103
5,280
0
39,681
L
Sol
2,892
742
0
2,422
5,938
1,885
0
2,645
3,293
42,021
4,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,421
Gold Earned
30,431
262
Minions Killed
347
0
Camps Cleared
0
880,676
Distance Traveled
1,015,643
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,041
504
57
6
0
181,582
0
W
King Arthur
7,085
709
101
10
0
168,322
1
W
Kuzenbo
5,713
571
21
2
0
229,797
0
L
Gilgamesh
4,144
414
22
2
0
60,479
0
L
Athena
5,096
510
51
5
0
247,169
3
L
Aphrodite
5,377
538
31
3
0
185,337
0
W
Zeus
6,345
635
84
8
0
196,642
0
W
Thor
6,247
625
84
8
0
239,300
0
L
Skadi
4,868
487
70
7
0
177,435
0
L
Sol
5,936
594
88
9
0
210,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role