Player Matchup

Cu Chulainn
Cu Chulainn
BillyLogToes
Cu Chulainn
Level 127
God Stats
6W - 2L
1,699 SR
Queue Stats
136W - 122L
1,488 Elo+
Party 3
Artemis
Artemis
Megache
Artemis
Level 109
God Stats
1W - 4L
1,132 SR
Queue Stats
79W - 77L
1,474 Elo+
Party 3
Nu Wa
Nu Wa
Sheitrock
Nu Wa
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
160W - 165L
1,479 Elo+
Party 1
Anhur
Anhur
Soberlife559
Anhur
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
140W - 132L
1,517 Elo+
Party 1
Bacchus
Bacchus
StepSister Nerf
Bacchus
Level 93
God Stats
4W - 2L
1,497 SR
Queue Stats
80W - 69L
1,487 Elo+
Party 3
Team Averages
Level 97
1,466 SR
1,489 Elo+

VS

Team Averages
Level 121
1,459 SR
1,460 Elo+
Kali
Kali
 
Kali
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
HungryTroll
Sun Wukong
Level 123
God Stats
0W - 2L
1,296 SR
Queue Stats
49W - 68L
1,469 Elo+
Solo
Nut
Nut
MataoFish
Nut
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,379 Elo+
Solo
Hera
Hera
gkcprincejames
Hera
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 46L
1,519 Elo+
Party 2
Vamana
Vamana
miketherealest12
Vamana
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
304W - 294L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BillyLogToes
Cu Chulainn
16
6 / 2 / 19
9,573
957
12,296
16,229
17,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Megache
Artemis
14
4 / 4 / 17
8,961
896
7,948
8,481
3,586
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Sheitrock
Nu Wa
17
6 / 2 / 14
10,338
1,034
13,993
9,379
3,769
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
6 / 3 / 16
9,267
927
11,327
8,426
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 2 / 17
9,734
973
12,616
14,124
21,663
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
2 / 8 / 1
7,555
756
4,969
14,003
4,853
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
HungryTroll
Sun Wukong
15
5 / 5 / 3
8,826
883
8,849
13,088
13,642
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 8 / 5
6,729
673
5,679
13,050
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 3 / 3
9,404
940
14,562
8,242
3,622
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 7
7,616
762
7,320
14,105
13,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
32
30
Kills
13
13
Deaths
30
83
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
8
1
0.31
W
Cu Chulainn
BillyLogToes
Cu Chulainn
6
2
19
7.75
L
Sun Wukong
HungryTroll
Sun Wukong
5
5
3
1.3
L
0
8
5
0.31
W
Artemis
Megache
Artemis
4
4
17
3.13
W
Nu Wa
Sheitrock
Nu Wa
6
2
14
6.5
W
6
3
16
4.67
W
8
2
17
8.25
L
5
3
3
2.17
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,180
Damage
41,379
56,639
Taken
62,488
49,729
Mitigated
40,458
21,046
Healing
7,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,969
1,289
274
1,552
14,003
4,853
0
5,867
7,666
0
11,762
W
Cu Chulainn
BillyLogToes
Cu Chulainn
12,296
1,566
605
6,244
16,229
17,101
305
3,942
11,980
3,364
24,989
L
Sun Wukong
HungryTroll
Sun Wukong
8,849
496
0
451
13,088
13,642
0
4,564
8,151
0
19,643
L
5,679
2,802
711
1,267
13,050
4,466
0
7,407
5,034
0
12,386
W
Artemis
Megache
Artemis
7,948
3,503
805
906
8,481
3,586
2,347
2,707
5,601
0
14,403
W
Nu Wa
Sheitrock
Nu Wa
13,993
6,004
1,427
1,946
9,379
3,769
1,271
2,885
6,494
34,426
1,111
W
11,327
5,895
1,622
1,000
8,426
3,610
1,227
1,415
6,934
0
21,529
W
12,616
404
1,184
5,307
14,124
21,663
522
3,613
10,033
13,750
199
L
14,562
3,262
220
517
8,242
3,622
0
4,258
3,381
38,119
0
L
7,320
2,973
503
1,997
14,105
13,875
0
4,476
9,099
0
16,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,873
Gold Earned
40,130
122
Minions Killed
107
0
Camps Cleared
0
1,030,855
Distance Traveled
948,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,555
756
17
2
0
188,507
0
W
Cu Chulainn
9,573
957
34
3
0
236,307
0
L
Sun Wukong
8,826
883
19
2
0
203,975
0
L
Nut
6,729
673
17
2
0
161,897
0
W
Artemis
8,961
896
20
2
0
179,722
0
W
Nu Wa
10,338
1,034
47
5
0
200,575
0
W
Anhur
9,267
927
19
2
0
183,946
0
W
Bacchus
9,734
973
2
0
0
230,305
0
L
Hera
9,404
940
46
5
0
185,088
0
L
Vamana
7,616
762
8
1
0
208,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role