Player Matchup

Hera
Hera
GetThatRightUpYi
Hera
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,542 Elo+
Party 1
Jing Wei
Jing Wei
JustACrumbOfPeel
Jing Wei
Level 29
God Stats
1W - 2L
1,458 SR
Queue Stats
29W - 40L
1,563 Elo+
Party 1
Kuzenbo
Kuzenbo
WeeWazza
Kuzenbo
Level 42
God Stats
11W - 11L
1,479 SR
Queue Stats
53W - 64L
1,501 Elo+
Party 1
Team Averages
Level 73
1,479 SR
1,535 Elo+

VS

Team Averages
Level 117
1,881 SR
1,711 Elo+
Merlin
Merlin
Chelomatica
Merlin
Level 28
God Stats
2W - 0L
1,894 SR
Queue Stats
2W - 0L
1,760 Elo+
Party 2
Shiva
Shiva
CrazyNuWa
Shiva
Level 157
God Stats
2W - 0L
1,871 SR
Queue Stats
10W - 5L
1,733 Elo+
Party 2
Anhur
Anhur
MikeXpgp
Anhur
Level 165
God Stats
11W - 5L
1,878 SR
Queue Stats
67W - 46L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,332
595
10,102
7,011
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 0
9,155
654
11,009
8,626
3,778
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
WeeWazza
Kuzenbo
13
0 / 4 / 1
7,960
569
6,551
16,194
17,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 0 / 7
9,220
659
7,441
8,640
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
CrazyNuWa
Shiva
17
4 / 0 / 2
10,051
718
9,887
16,096
17,581
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
MikeXpgp
Anhur
15
3 / 1 / 3
10,117
723
11,144
12,341
5,096
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
7
7
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
0
7
3.5
W
Shiva
CrazyNuWa
Shiva
4
0
2
5
L
0
2
0
0
L
1
1
0
1
W
Anhur
MikeXpgp
Anhur
3
1
3
4.5
L
Kuzenbo
WeeWazza
Kuzenbo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,662
Damage
28,472
31,831
Taken
37,077
24,178
Mitigated
26,441
7,346
Healing
5,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,441
437
0
750
8,640
3,764
344
3,718
4,244
34,904
0
W
Shiva
CrazyNuWa
Shiva
9,887
800
292
1,020
16,096
17,581
0
5,918
9,221
0
55,523
L
10,102
850
0
1,577
7,011
2,455
0
1,461
5,550
26,482
0
L
11,009
7,273
0
2,687
8,626
3,778
0
1,219
7,407
0
59,962
W
Anhur
MikeXpgp
Anhur
11,144
8,975
0
3,156
12,341
5,096
1,116
4,740
6,817
0
44,923
L
Kuzenbo
WeeWazza
Kuzenbo
6,551
1,716
0
3,082
16,194
17,945
105
4,772
11,422
11,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,447
Gold Earned
29,388
176
Minions Killed
216
0
Camps Cleared
0
782,497
Distance Traveled
808,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,220
659
61
4
0
262,244
0
W
Shiva
10,051
718
73
5
0
295,876
0
L
Hera
8,332
595
55
4
0
261,986
0
L
Jing Wei
9,155
654
117
8
0
262,504
0
W
Anhur
10,117
723
82
6
0
250,708
0
L
Kuzenbo
7,960
569
4
0
0
258,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role