Player Matchup

Ares
Ares
ADRI3N10
Ares
Level 83
God Stats
1W - 0L
1,609 SR
Queue Stats
23W - 15L
1,584 Elo+
Party 3
Cliodhna
Cliodhna
PurpleWiidow
Cliodhna
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 44L
1,600 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RicknRollbadumz
Morgan Le Fay
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
149W - 143L
1,432 Elo+
Party 4
Maui
Maui
SchMolCH
Maui
Level 109
God Stats
1W - 0L
1,753 SR
Queue Stats
50W - 35L
1,520 Elo+
Party 4
Apollo
Apollo
nag0ru
Apollo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 54L
1,549 Elo+
Party 3
Team Averages
Level 113
1,573 SR
1,537 Elo+

VS

Team Averages
Level 105
1,537 SR
1,480 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Darkølf
Danzaburou
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,331 Elo+
Solo
Ymir
Ymir
Kelo90
Ymir
Level 88
God Stats
3W - 5L
1,500 SR
Queue Stats
408W - 361L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
MrPink0108
Baron Samedi
Level 34
God Stats
3W - 3L
1,684 SR
Queue Stats
103W - 113L
1,549 Elo+
Party 2
Guan Yu
Guan Yu
Simanos
Guan Yu
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
367W - 368L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 1 / 9
9,044
532
5,614
12,554
10,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
PurpleWiidow
Cliodhna
16
7 / 4 / 3
9,901
582
12,681
18,684
7,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
RicknRollbadumz
Morgan Le Fay
16
4 / 4 / 4
10,098
594
14,016
10,235
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
16
2 / 2 / 4
9,781
575
4,800
13,076
8,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
nag0ru
Apollo
17
7 / 0 / 4
10,770
634
14,993
11,998
6,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 2 / 0
7,232
425
2,748
6,606
4,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Darkølf
Danzaburou
14
1 / 6 / 3
8,501
500
7,456
13,431
5,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Kelo90
Ymir
16
7 / 5 / 1
9,623
566
14,660
16,776
9,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
MrPink0108
Baron Samedi
16
2 / 3 / 3
8,800
518
5,893
10,950
4,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Simanos
Guan Yu
13
0 / 6 / 5
8,167
480
7,972
20,449
22,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
20
Kills
11
11
Deaths
22
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
0
0.5
W
Ares
0
1
9
4.5
L
Danzaburou
Darkølf
Danzaburou
1
6
3
0.42
L
Ymir
Kelo90
Ymir
7
5
1
1.5
L
Baron Samedi
MrPink0108
Baron Samedi
2
3
3
1.17
W
Cliodhna
PurpleWiidow
Cliodhna
7
4
3
2.13
W
Morgan Le Fay
RicknRollbadumz
Morgan Le Fay
4
4
4
1.5
W
Maui
2
2
4
2
L
Guan Yu
Simanos
Guan Yu
0
6
5
0.42
W
Apollo
nag0ru
Apollo
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,104
Damage
38,729
66,547
Taken
68,212
37,079
Mitigated
47,594
20,024
Healing
15,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,748
230
0
609
6,606
4,551
0
3,310
2,729
27,154
0
W
Ares
5,614
673
0
2,148
12,554
10,855
488
4,066
8,322
21,441
0
L
Danzaburou
Darkølf
Danzaburou
7,456
2,634
0
2,649
13,431
5,524
2,937
1,750
11,639
0
59,530
L
Ymir
Kelo90
Ymir
14,660
4,027
0
1,321
16,776
9,921
0
4,603
11,857
74,414
1,927
L
Baron Samedi
MrPink0108
Baron Samedi
5,893
388
507
3,808
10,950
4,956
0
6,938
3,542
59,856
0
W
Cliodhna
PurpleWiidow
Cliodhna
12,681
3,226
0
7,877
18,684
7,320
0
6,676
11,802
0
82,226
W
Morgan Le Fay
RicknRollbadumz
Morgan Le Fay
14,016
1,457
0
1,690
10,235
4,124
0
6,066
3,686
76,449
2,553
W
Maui
4,800
1,521
0
2,523
13,076
8,693
288
4,804
7,858
66,131
4,412
L
Guan Yu
Simanos
Guan Yu
7,972
928
835
5,339
20,449
22,642
0
5,517
14,760
1,149
36,341
W
Apollo
nag0ru
Apollo
14,993
10,123
0
5,786
11,998
6,087
1,133
1,360
10,638
0
99,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,594
Gold Earned
42,323
539
Minions Killed
441
0
Camps Cleared
0
1,790,589
Distance Traveled
1,550,460
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,232
425
55
3
0
219,070
0
W
Ares
9,044
532
34
2
0
384,554
5
L
Danzaburou
8,501
500
107
6
0
303,315
1
L
Ymir
9,623
566
104
6
0
333,550
0
L
Baron Samedi
8,800
518
122
7
0
331,110
0
W
Cliodhna
9,901
582
98
6
0
393,838
0
W
Morgan Le Fay
10,098
594
147
9
0
345,204
3
W
Maui
9,781
575
114
7
0
334,524
2
L
Guan Yu
8,167
480
53
3
0
363,415
0
W
Apollo
10,770
634
146
9
0
332,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role