Player Matchup

Kuzenbo
Kuzenbo
Builderpy
Kuzenbo
Level 106
God Stats
55W - 53L
1,620 SR
Queue Stats
280W - 243L
1,554 Elo+
Party 3
Cthulhu
Cthulhu
LoifPudloF
Cthulhu
Level 42
God Stats
16W - 6L
1,500 SR
Queue Stats
377W - 383L
1,391 Elo+
Party 3
Mercury
Mercury
ShivaPlayz
Mercury
Level 68
God Stats
1W - 1L
1,682 SR
Queue Stats
155W - 114L
1,614 Elo+
Solo
Cupid
Cupid
SlackSlowbro
Cupid
Level 126
God Stats
27W - 26L
1,681 SR
Queue Stats
724W - 660L
1,582 Elo+
Party 3
Eset
Eset
ltIsHighNoon
Eset
Level 151
God Stats
7W - 7L
1,276 SR
Queue Stats
789W - 743L
1,558 Elo+
Party 3
Team Averages
Level 99
1,552 SR
1,540 Elo+

VS

Team Averages
Level 60
1,536 SR
1,538 Elo+
Anubis
Anubis
DivintyDidi
Anubis
Level 47
God Stats
13W - 16L
1,358 SR
Queue Stats
191W - 189L
1,535 Elo+
Solo
Geb
Geb
Gm0tiC
Geb
Level 82
God Stats
5W - 2L
1,810 SR
Queue Stats
29W - 28L
1,563 Elo+
Party 2
Cthulhu
Cthulhu
Vilidrict
Cthulhu
Level 125
God Stats
51W - 36L
1,512 SR
Queue Stats
317W - 256L
1,556 Elo+
Party 1
Ravana
Ravana
andrewbadman87
Ravana
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
93W - 82L
1,538 Elo+
Party 1
Artemis
Artemis
dnits
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Builderpy
Kuzenbo
10
0 / 0 / 1
5,532
553
2,430
5,744
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
LoifPudloF
Cthulhu
11
0 / 2 / 0
5,999
600
4,750
8,504
6,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
ShivaPlayz
Mercury
10
0 / 4 / 0
5,036
504
2,539
9,256
3,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
1 / 0 / 0
5,621
562
2,307
4,900
1,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 0
5,955
596
3,262
4,574
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 0 / 1
7,627
763
3,243
6,478
3,158
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Geb
Gm0tiC
Geb
9
0 / 1 / 1
5,433
543
3,080
6,926
5,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Vilidrict
Cthulhu
12
0 / 0 / 3
7,010
701
4,692
7,730
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 0 / 1
6,253
625
3,952
4,699
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
dnits
Artemis
10
0 / 0 / 1
5,303
530
3,721
5,691
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
8
8
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Builderpy
Kuzenbo
0
0
1
0.5
W
Anubis
4
0
1
4.5
W
Geb
Gm0tiC
Geb
0
1
1
0.5
L
Cthulhu
LoifPudloF
Cthulhu
0
2
0
0
L
Mercury
ShivaPlayz
Mercury
0
4
0
0
L
1
0
0
1
W
Cthulhu
Vilidrict
Cthulhu
0
0
3
1.5
W
4
0
1
4.5
W
Artemis
dnits
Artemis
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,288
Damage
18,688
32,978
Taken
31,524
18,266
Mitigated
18,733
7,342
Healing
13,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Builderpy
Kuzenbo
2,430
1,113
0
1,735
5,744
5,088
0
1,172
4,572
15,997
270
W
Anubis
3,243
74
0
4,597
6,478
3,158
0
3,185
3,293
67,033
2,833
W
Geb
Gm0tiC
Geb
3,080
312
178
2,423
6,926
5,587
0
1,235
5,691
24,240
1,056
L
Cthulhu
LoifPudloF
Cthulhu
4,750
317
75
750
8,504
6,960
0
4,514
3,990
36,542
0
L
Mercury
ShivaPlayz
Mercury
2,539
1,385
0
1,070
9,256
3,074
0
1,388
7,868
0
37,006
L
2,307
804
284
2,797
4,900
1,768
0
1,637
3,263
0
53,173
W
Cthulhu
Vilidrict
Cthulhu
4,692
322
76
2,250
7,730
5,523
0
3,498
3,625
42,624
1,430
W
3,952
1,671
0
1,248
4,699
2,321
0
756
3,892
0
48,513
W
Artemis
dnits
Artemis
3,721
1,293
0
2,837
5,691
2,144
0
1,110
4,581
0
44,112
L
3,262
359
0
631
4,574
1,376
0
2,042
2,532
49,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,143
Gold Earned
31,626
382
Minions Killed
438
0
Camps Cleared
0
1,133,579
Distance Traveled
1,081,169
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,532
553
32
3
0
227,931
0
W
Anubis
7,627
763
132
13
0
206,310
5
W
Geb
5,433
543
42
4
0
210,330
5
L
Cthulhu
5,999
600
94
9
0
211,821
0
L
Mercury
5,036
504
65
7
0
268,629
0
L
Cupid
5,621
562
86
9
0
202,044
0
W
Cthulhu
7,010
701
117
12
0
229,101
0
W
Ravana
6,253
625
69
7
0
243,827
1
W
Artemis
5,303
530
78
8
0
191,601
0
L
Eset
5,955
596
105
11
0
223,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role