Player Matchup

Medusa
Medusa
DYN4STY14
Medusa
Level 58
God Stats
7W - 5L
1,646 SR
Queue Stats
150W - 154L
1,550 Elo+
Party 3
Ganesha
Ganesha
JD_stank
Ganesha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 41L
1,575 Elo+
Solo
Nemesis
Nemesis
MZK011
Nemesis
Level 41
God Stats
1W - 1L
1,249 SR
Queue Stats
78W - 82L
1,502 Elo+
Party 4
Nu Wa
Nu Wa
Rezzbian1030
Nu Wa
Level 109
God Stats
8W - 14L
1,165 SR
Queue Stats
208W - 233L
1,543 Elo+
Party 3
King Arthur
King Arthur
slobonme2017
King Arthur
Level 93
God Stats
7W - 3L
1,692 SR
Queue Stats
57W - 49L
1,511 Elo+
Party 4
Team Averages
Level 85
1,450 SR
1,536 Elo+

VS

Team Averages
Level 112
1,547 SR
1,519 Elo+
Awilix
Awilix
DandiestBeast96
Awilix
Level 162
God Stats
4W - 5L
1,596 SR
Queue Stats
113W - 97L
1,494 Elo+
Solo
Sol
Sol
Gambls
Sol
Level 158
God Stats
4W - 2L
1,843 SR
Queue Stats
303W - 258L
1,558 Elo+
Party 1
Maui
Maui
LilPnez
Maui
Level 171
God Stats
0W - 2L
1,296 SR
Queue Stats
97W - 77L
1,542 Elo+
Party 1
Athena
Athena
Mr INK3D
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
djbo23
Danzaburou
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DYN4STY14
Medusa
10
3 / 1 / 2
5,785
579
6,079
6,374
2,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
JD_stank
Ganesha
9
1 / 1 / 5
5,790
579
3,482
8,215
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
MZK011
Nemesis
10
2 / 0 / 2
5,473
547
2,345
5,470
2,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
5 / 3 / 0
5,386
539
5,612
6,310
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
slobonme2017
King Arthur
10
2 / 0 / 0
5,991
599
3,133
6,344
2,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 0
5,831
583
4,717
8,023
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Gambls
Sol
8
1 / 2 / 0
5,174
517
6,117
6,312
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maui
LilPnez
Maui
8
0 / 1 / 1
4,810
481
2,894
7,895
5,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Mr INK3D
Athena
6
0 / 7 / 1
4,176
418
692
10,598
6,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
djbo23
Danzaburou
8
0 / 3 / 0
4,821
482
3,233
6,339
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
5
5
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
DYN4STY14
Medusa
3
1
2
4
L
4
1
0
4
L
Sol
Gambls
Sol
1
2
0
0.5
W
Ganesha
JD_stank
Ganesha
1
1
5
3.5
L
Maui
LilPnez
Maui
0
1
1
0.5
W
Nemesis
MZK011
Nemesis
2
0
2
3
L
Athena
Mr INK3D
Athena
0
7
1
0.07
W
5
3
0
1.67
L
Danzaburou
djbo23
Danzaburou
0
3
0
0
W
King Arthur
slobonme2017
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,651
Damage
17,653
32,713
Taken
39,167
14,282
Mitigated
19,580
6,279
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DYN4STY14
Medusa
6,079
2,443
0
2,075
6,374
2,550
0
1,966
4,408
0
42,258
L
4,717
2,037
0
684
8,023
3,109
0
822
7,201
0
32,736
L
Sol
Gambls
Sol
6,117
3,837
0
2,024
6,312
1,926
0
1,577
4,735
34,857
4,943
W
Ganesha
JD_stank
Ganesha
3,482
610
0
1,704
8,215
4,715
0
3,271
4,944
17,394
0
L
Maui
LilPnez
Maui
2,894
697
0
1,097
7,895
5,333
0
3,348
4,547
19,220
2,375
W
Nemesis
MZK011
Nemesis
2,345
804
0
1,371
5,470
2,041
0
583
4,887
0
35,403
L
Athena
Mr INK3D
Athena
692
522
0
193
10,598
6,957
200
3,239
7,359
9,502
0
W
5,612
2,704
0
149
6,310
2,105
0
3,336
2,974
31,021
0
L
Danzaburou
djbo23
Danzaburou
3,233
1,845
0
929
6,339
2,255
0
108
6,231
0
25,559
W
King Arthur
slobonme2017
King Arthur
3,133
560
0
980
6,344
2,871
0
0
6,344
0
36,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,425
Gold Earned
24,812
264
Minions Killed
207
0
Camps Cleared
0
962,809
Distance Traveled
946,176
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,785
579
93
9
0
186,433
0
L
Awilix
5,831
583
54
5
0
204,878
0
L
Sol
5,174
517
61
6
0
168,123
0
W
Ganesha
5,790
579
2
0
0
205,479
1
L
Maui
4,810
481
27
3
0
204,521
0
W
Nemesis
5,473
547
65
7
0
225,732
0
L
Athena
4,176
418
20
2
0
191,725
0
W
Nu Wa
5,386
539
38
4
0
170,553
1
L
Danzaburou
4,821
482
45
5
0
176,929
0
W
King Arthur
5,991
599
66
7
0
174,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role