Player Matchup

Arachne
Arachne
Cawday
Arachne
Level 100
God Stats
3W - 1L
1,755 SR
Queue Stats
3W - 1L
1,637 Elo+
Party 1
Medusa
Medusa
SteveO3110
Medusa
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,637 Elo+
Party 1
Chaac
Chaac
The JBird Guy
Chaac
Level 59
God Stats
3W - 1L
1,755 SR
Queue Stats
3W - 1L
1,637 Elo+
Party 1
Team Averages
Level 77
1,670 SR
1,637 Elo+

VS

Team Averages
Level 73
1,441 SR
1,389 Elo+
Arachne
Arachne
Fernand0_42OLV
Arachne
Level 34
God Stats
62W - 59L
1,516 SR
Queue Stats
76W - 87L
1,367 Elo+
Solo
Scylla
Scylla
sWaG x ViPeRzZz
Scylla
Level 117
God Stats
7W - 8L
1,435 SR
Queue Stats
371W - 388L
1,405 Elo+
Party 2
Gilgamesh
Gilgamesh
xMaltasss
Gilgamesh
Level 69
God Stats
36W - 41L
1,371 SR
Queue Stats
328W - 317L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cawday
Arachne
16
3 / 2 / 4
11,034
649
9,354
16,261
8,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Medusa
SteveO3110
Medusa
17
3 / 3 / 3
11,593
682
11,847
14,705
5,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 1 / 5
10,810
636
10,705
19,756
18,791
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 5
10,838
638
6,153
12,818
7,574
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

18
3 / 2 / 3
11,752
691
21,750
8,737
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
xMaltasss
Gilgamesh
16
2 / 3 / 2
10,568
622
14,827
18,257
22,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
7
Kills
6
6
Deaths
7
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cawday
Arachne
3
2
4
2.5
L
1
2
5
1.75
W
Medusa
SteveO3110
Medusa
3
3
3
1.5
W
1
1
5
3.5
L
3
2
3
2.25
L
Gilgamesh
xMaltasss
Gilgamesh
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,906
Damage
42,730
50,722
Taken
39,812
32,260
Mitigated
34,294
17,989
Healing
4,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cawday
Arachne
9,354
6,304
0
5,831
16,261
8,147
1,034
5,040
10,806
0
46,980
L
6,153
3,399
0
2,346
12,818
7,574
34
21
12,792
0
40,279
W
Medusa
SteveO3110
Medusa
11,847
4,136
0
2,099
14,705
5,322
1,357
7,508
6,998
0
48,490
W
10,705
1,210
0
10,059
19,756
18,791
481
9,229
9,914
0
44,664
L
21,750
1,665
0
704
8,737
3,959
0
59
8,673
68,515
0
L
Gilgamesh
xMaltasss
Gilgamesh
14,827
3,590
0
1,494
18,257
22,761
0
15
18,223
0
42,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,437
Gold Earned
33,158
199
Minions Killed
231
0
Camps Cleared
0
861,558
Distance Traveled
914,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,034
649
50
3
0
299,570
0
L
Arachne
10,838
638
64
4
0
328,367
0
W
Medusa
11,593
682
88
5
0
260,881
0
W
Chaac
10,810
636
61
4
0
301,107
0
L
Scylla
11,752
691
112
7
0
300,008
0
L
Gilgamesh
10,568
622
55
3
0
286,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role