Player Matchup

Thoth
Thoth
Dhawan24
Thoth
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 113L
1,454 Elo+
Solo
Thanatos
Thanatos
Jigg_RS
Thanatos
Level 28
God Stats
34W - 28L
1,560 SR
Queue Stats
113W - 114L
1,469 Elo+
Party 1
Anhur
Anhur
Nulgath141
Anhur
Level 118
God Stats
2W - 1L
1,410 SR
Queue Stats
137W - 127L
1,451 Elo+
Solo
Fafnir
Fafnir
fatbeast29
Fafnir
Level 69
God Stats
2W - 1L
1,523 SR
Queue Stats
170W - 151L
1,484 Elo+
Party 1
Bellona
Bellona
huskerfan003
Bellona
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 13L
1,706 Elo+
Solo
Team Averages
Level 67
1,499 SR
1,513 Elo+

VS

Team Averages
Level 112
1,562 SR
1,490 Elo+
Vamana
Vamana
 
Vamana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LilLeaf98
Bacchus
Level 65
God Stats
6W - 14L
1,382 SR
Queue Stats
248W - 220L
1,526 Elo+
Solo
Cthulhu
Cthulhu
PREIMO
Cthulhu
Level 147
God Stats
11W - 5L
1,715 SR
Queue Stats
374W - 351L
1,498 Elo+
Solo
Artemis
Artemis
Pellegrine00
Artemis
Level 115
God Stats
35W - 23L
1,713 SR
Queue Stats
382W - 374L
1,424 Elo+
Solo
Odin
Odin
geoorlanda
Odin
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dhawan24
Thoth
15
3 / 1 / 0
8,179
584
7,967
7,376
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Jigg_RS
Thanatos
13
7 / 1 / 0
8,006
572
4,147
8,675
3,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
13
3 / 3 / 2
7,401
529
8,318
9,969
3,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
fatbeast29
Fafnir
11
0 / 1 / 4
7,830
559
5,955
9,454
9,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
huskerfan003
Bellona
13
1 / 1 / 3
7,995
571
6,980
13,871
16,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 5 / 0
6,612
472
9,937
11,971
8,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
LilLeaf98
Bacchus
10
1 / 3 / 4
6,783
485
2,970
12,541
12,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
PREIMO
Cthulhu
14
1 / 3 / 1
7,652
547
6,527
12,798
5,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artemis
Pellegrine00
Artemis
12
3 / 1 / 1
7,131
509
8,140
7,005
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 2
6,227
445
3,244
10,208
4,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
14
Kills
7
7
Deaths
14
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
5
0
0.2
W
Thoth
Dhawan24
Thoth
3
1
0
3
W
Thanatos
Jigg_RS
Thanatos
7
1
0
7
L
Bacchus
LilLeaf98
Bacchus
1
3
4
1
W
Anhur
3
3
2
1.33
L
Cthulhu
PREIMO
Cthulhu
1
3
1
0.5
L
Artemis
Pellegrine00
Artemis
3
1
1
3.5
W
Fafnir
fatbeast29
Fafnir
0
1
4
2
L
1
2
2
1
W
Bellona
huskerfan003
Bellona
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,367
Damage
30,818
49,345
Taken
54,523
36,199
Mitigated
33,173
17,514
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,937
3,160
0
2,980
11,971
8,690
0
0
11,971
196
42,008
W
Thoth
Dhawan24
Thoth
7,967
841
0
850
7,376
2,469
180
4,225
2,683
60,588
694
W
Thanatos
Jigg_RS
Thanatos
4,147
1,180
0
5,299
8,675
3,982
344
374
8,136
0
41,865
L
Bacchus
LilLeaf98
Bacchus
2,970
355
284
3,551
12,541
12,586
0
3,016
9,525
18,777
0
W
Anhur
8,318
3,994
0
2,819
9,969
3,495
420
3,078
6,775
0
57,019
L
Cthulhu
PREIMO
Cthulhu
6,527
393
0
1,549
12,798
5,343
0
6,882
5,847
56,318
816
L
Artemis
Pellegrine00
Artemis
8,140
4,039
0
2,588
7,005
2,537
0
2,083
4,922
0
56,699
W
Fafnir
fatbeast29
Fafnir
5,955
1,174
0
4,180
9,454
9,662
0
1,094
8,360
23,607
595
L
3,244
715
0
840
10,208
4,017
0
1,629
8,579
0
35,427
W
Bellona
huskerfan003
Bellona
6,980
3,250
0
4,366
13,871
16,591
0
111
12,740
0
52,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,411
Gold Earned
34,405
367
Minions Killed
312
0
Camps Cleared
0
1,378,859
Distance Traveled
1,330,771
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,612
472
56
4
0
265,592
2
W
Thoth
8,179
584
95
7
0
278,651
0
W
Thanatos
8,006
572
78
6
0
322,382
0
L
Bacchus
6,783
485
14
1
0
239,958
0
W
Anhur
7,401
529
87
6
0
236,541
0
L
Cthulhu
7,652
547
116
8
0
278,593
0
L
Artemis
7,131
509
77
6
0
243,018
0
W
Fafnir
7,830
559
29
2
0
286,111
0
L
Odin
6,227
445
49
4
0
303,610
0
W
Bellona
7,995
571
78
6
0
255,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role