Player Matchup

Jing Wei
Jing Wei
Fushu8
Jing Wei
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 92L
1,468 Elo+
Party 1
Anhur
Anhur
Piemolmann
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,615 Elo+
Solo
Hachiman
Hachiman
Polysome
Hachiman
Level 113
God Stats
5W - 5L
1,622 SR
Queue Stats
399W - 415L
1,578 Elo+
Party 1
Kali
Kali
ciaroVit
Kali
Level 165
God Stats
8W - 10L
1,513 SR
Queue Stats
915W - 923L
1,511 Elo+
Solo
Serqet
Serqet
martincooooo
Serqet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 264L
1,474 Elo+
Party 1
Team Averages
Level 112
1,527 SR
1,530 Elo+

VS

Team Averages
Level 145
1,457 SR
1,561 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Alvalethor
Kukulkan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,594 Elo+
Solo
Maui
Maui
DANI1998
Maui
Level 147
God Stats
2W - 1L
1,405 SR
Queue Stats
57W - 35L
1,702 Elo+
Solo
Ymir
Ymir
Jefer29s
Ymir
Level 149
God Stats
4W - 1L
1,380 SR
Queue Stats
91W - 99L
1,443 Elo+
Solo
Xing Tian
Xing Tian
TaH Lesboules
Xing Tian
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fushu8
Jing Wei
11
0 / 2 / 3
5,232
1,046
2,867
4,570
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
6
0 / 2 / 1
4,329
866
1,265
2,766
1,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hachiman
Polysome
Hachiman
9
1 / 2 / 1
4,946
989
5,085
3,656
1,511
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kali
9
1 / 3 / 1
5,055
1,011
3,843
5,706
4,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
10
1 / 1 / 1
5,035
1,007
858
3,549
4,011
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 1 / 7
5,721
1,144
4,501
3,878
1,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Alvalethor
Kukulkan
10
2 / 1 / 6
5,519
1,104
3,675
2,589
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
10
0 / 0 / 9
5,757
1,151
2,376
2,989
3,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ymir
10
2 / 1 / 6
5,505
1,101
3,400
5,052
2,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
TaH Lesboules
Xing Tian
11
4 / 1 / 4
5,956
1,191
3,541
6,030
3,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
3
Kills
10
10
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
7
5.5
W
Kukulkan
Alvalethor
Kukulkan
2
1
6
5
W
Maui
0
0
9
4.5
L
Jing Wei
Fushu8
Jing Wei
0
2
3
0.75
W
Ymir
2
1
6
5
L
Anhur
0
2
1
0.25
L
Hachiman
Polysome
Hachiman
1
2
1
0.75
W
Xing Tian
TaH Lesboules
Xing Tian
4
1
4
6
L
Kali
1
3
1
0.5
L
Serqet
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,918
Damage
17,493
20,247
Taken
20,538
12,997
Mitigated
11,399
4,819
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,501
329
660
1,704
3,878
1,499
145
0
3,794
11,355
0
W
Kukulkan
Alvalethor
Kukulkan
3,675
126
221
422
2,589
1,005
252
0
2,589
10,936
0
W
Maui
2,376
261
673
1,463
2,989
3,177
93
0
2,989
3,833
520
L
Jing Wei
Fushu8
Jing Wei
2,867
1,220
0
832
4,570
1,915
0
4,394
122
0
10,780
W
Ymir
3,400
257
0
1,000
5,052
2,658
0
0
5,024
5,561
720
L
Anhur
1,265
453
535
526
2,766
1,085
0
2,576
190
0
3,437
L
Hachiman
Polysome
Hachiman
5,085
3,288
181
197
3,656
1,511
0
3,039
437
0
9,082
W
Xing Tian
TaH Lesboules
Xing Tian
3,541
27
280
1,385
6,030
3,060
0
0
6,030
6,217
0
L
Kali
3,843
621
303
608
5,706
4,475
0
3,938
1,651
0
6,319
L
Serqet
858
56
344
1,293
3,549
4,011
0
2,728
664
0
1,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,597
Gold Earned
28,458
34
Minions Killed
57
0
Camps Cleared
0
434,783
Distance Traveled
566,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,721
1,144
11
2
0
122,718
0
W
Kukulkan
5,519
1,104
19
4
0
108,621
0
W
Maui
5,757
1,151
5
1
0
119,469
0
L
Jing Wei
5,232
1,046
23
5
0
109,651
0
W
Ymir
5,505
1,101
10
2
0
93,123
0
L
Anhur
4,329
866
1
0
0
34,994
0
L
Hachiman
4,946
989
5
1
0
95,376
0
W
Xing Tian
5,956
1,191
12
2
0
122,961
0
L
Kali
5,055
1,011
4
1
0
104,911
0
L
Serqet
5,035
1,007
1
0
0
89,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role