Player Matchup

Ymir
Ymir
COUNT1NG
Ymir
Level 91
God Stats
0W - 1L
1,288 SR
Queue Stats
22W - 21L
1,368 Elo+
Party 1
Anubis
Anubis
ELPOLVAZOS2
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,301 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JUATMA555
Tsukuyomi
Level 72
God Stats
1W - 1L
1,497 SR
Queue Stats
24W - 21L
1,457 Elo+
Party 1
Team Averages
Level 58
1,429 SR
1,375 Elo+

VS

Team Averages
Level 80
1,588 SR
1,415 Elo+
Medusa
Medusa
Jmans18
Medusa
Level 50
God Stats
84W - 58L
1,484 SR
Queue Stats
148W - 139L
1,350 Elo+
Party 2
Bacchus
Bacchus
SlinKDoN
Bacchus
Level 88
God Stats
39W - 24L
1,704 SR
Queue Stats
120W - 119L
1,396 Elo+
Party 2
Discordia
Discordia
vikmed
Discordia
Level 103
God Stats
31W - 32L
1,577 SR
Queue Stats
168W - 162L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 4 / 2
9,834
615
4,992
18,087
19,184
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
15
1 / 6 / 2
9,794
612
5,656
12,077
6,130
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
JUATMA555
Tsukuyomi
15
3 / 5 / 2
10,456
654
11,333
14,041
6,188
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jmans18
Medusa
17
2 / 2 / 12
11,194
700
11,533
11,730
4,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
SlinKDoN
Bacchus
17
6 / 2 / 9
11,660
729
9,786
14,505
17,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
vikmed
Discordia
18
7 / 1 / 8
12,189
762
16,598
7,344
2,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
15
15
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
2
0.5
L
Anubis
1
6
2
0.33
L
Tsukuyomi
JUATMA555
Tsukuyomi
3
5
2
0.8
W
Medusa
Jmans18
Medusa
2
2
12
4
W
Bacchus
SlinKDoN
Bacchus
6
2
9
5.25
W
Discordia
vikmed
Discordia
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,981
Damage
37,917
44,205
Taken
33,579
31,502
Mitigated
24,389
4,332
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,992
271
0
348
18,087
19,184
0
9,123
8,426
26,492
0
L
Anubis
5,656
179
0
1,113
12,077
6,130
0
7,986
3,712
26,483
200
L
Tsukuyomi
JUATMA555
Tsukuyomi
11,333
2,662
0
2,871
14,041
6,188
0
7,107
6,810
0
45,925
W
Medusa
Jmans18
Medusa
11,533
5,046
0
3,310
11,730
4,731
1,917
3,242
8,440
0
48,065
W
Bacchus
SlinKDoN
Bacchus
9,786
551
408
5,460
14,505
17,126
560
5,789
8,666
30,694
2,088
W
Discordia
vikmed
Discordia
16,598
292
0
1,513
7,344
2,532
553
1,779
5,565
52,188
404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,084
Gold Earned
35,043
155
Minions Killed
169
0
Camps Cleared
0
751,607
Distance Traveled
877,231
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,834
615
41
3
0
257,493
5
L
Anubis
9,794
612
50
3
0
227,260
0
L
Tsukuyomi
10,456
654
64
4
0
266,854
1
W
Medusa
11,194
700
50
3
0
298,196
0
W
Bacchus
11,660
729
40
3
0
271,681
0
W
Discordia
12,189
762
79
5
0
307,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role