Player Matchup

Hun Batz
Hun Batz
Diamond V
MartianJpg
Hun Batz
Diamond V
Level 158
God Stats
5W - 5L
1,605 SR
Queue Stats
94W - 72L
1,994 MMR
Party 1
Ares
Ares
Diamond V
Romania
Ares
Diamond V
Level 141
God Stats
1W - 1L
1,305 SR
Queue Stats
56W - 45L
1,941 MMR
Solo
Xbalanque
Xbalanque
Diamond V
SaintThomas
Xbalanque
Diamond V
Level 180
God Stats
9W - 5L
1,752 SR
Queue Stats
94W - 78L
1,941 MMR
Solo
Agni
Agni
Diamond V
Tenjokenshin
Agni
Diamond V
Level 164
God Stats
20W - 10L
1,585 SR
Queue Stats
94W - 73L
1,994 MMR
Party 1
Nike
Nike
Platinum I
TippinOn44s
Nike
Platinum I
Level 92
God Stats
3W - 0L
1,720 SR
Queue Stats
194W - 186L
1,945 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,593 SR
1,963 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 174
1,662 SR
1,891 MMR
Chiron
Chiron
Platinum II
 
Chiron
Platinum II
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond IV
BATMΛN
Arachne
Diamond IV
Level 226
God Stats
1W - 1L
1,746 SR
Queue Stats
215W - 195L
2,049 MMR
Solo
Sobek
Sobek
Platinum II
BurgerTrash
Sobek
Platinum II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 27L
1,981 MMR
Party 2
Ra
Ra
Platinum I
Léssonz
Ra
Platinum I
Level 168
God Stats
1W - 1L
1,827 SR
Queue Stats
39W - 29L
1,989 MMR
Party 2
Surtr
Surtr
Platinum I
MrDÏzzy
Surtr
Platinum I
Level 236
God Stats
1W - 3L
1,739 SR
Queue Stats
103W - 79L
1,934 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MartianJpg
Hun Batz
12
1 / 0 / 7
6,020
602
6,916
7,852
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Romania
Ares
9
0 / 2 / 5
5,631
563
2,713
5,345
4,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Xbalanque
SaintThomas
Xbalanque
13
4 / 0 / 2
7,173
717
6,522
5,370
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 0 / 2
6,644
664
4,110
2,312
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
2 / 1 / 0
6,657
666
8,207
9,764
7,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SusanoNutThanatosThor

VS

Bans
OdinAthenaCharonBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 3 / 1
5,505
551
4,514
7,135
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
BATMΛN
Arachne
10
1 / 4 / 1
5,194
519
1,047
10,362
3,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

9
1 / 2 / 1
5,422
542
3,211
8,750
6,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 1 / 0
6,076
608
1,473
4,211
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Surtr
MrDÏzzy
Surtr
11
0 / 1 / 0
5,766
577
5,550
12,142
7,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
3
3
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
3
1
0.5
L
Arachne
BATMΛN
Arachne
1
4
1
0.38
L
1
2
1
0.75
L
0
1
0
0
W
Hun Batz
MartianJpg
Hun Batz
1
0
7
4.5
L
Surtr
MrDÏzzy
Surtr
0
1
0
0
W
Ares
Romania
Ares
0
2
5
1.25
W
Xbalanque
SaintThomas
Xbalanque
4
0
2
5
W
4
0
2
5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,468
Damage
15,795
30,643
Taken
42,600
17,946
Mitigated
20,129
13,977
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,514
1,832
99
1,343
7,135
2,143
0
1,459
5,676
0
44,966
L
Arachne
BATMΛN
Arachne
1,047
821
0
3,526
10,362
3,240
0
1,486
8,840
0
31,060
L
3,211
394
0
3,119
8,750
6,222
0
2,468
6,282
12,628
1,153
L
1,473
270
636
1,330
4,211
1,485
0
963
3,248
60,006
0
W
Hun Batz
MartianJpg
Hun Batz
6,916
1,997
0
4,087
7,852
3,104
0
2,218
5,593
0
51,923
L
Surtr
MrDÏzzy
Surtr
5,550
2,213
0
4,573
12,142
7,039
0
243
11,034
444
42,078
W
Ares
Romania
Ares
2,713
157
0
1,103
5,345
4,223
0
725
4,620
11,190
413
W
Xbalanque
SaintThomas
Xbalanque
6,522
2,610
0
3,763
5,370
2,046
100
465
4,905
0
70,910
W
4,110
812
0
468
2,312
775
0
655
1,571
46,433
1,697
W
8,207
1,614
0
4,556
9,764
7,798
0
543
8,505
0
59,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,125
Gold Earned
27,963
436
Minions Killed
363
0
Camps Cleared
0
1,175,710
Distance Traveled
1,151,180
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,505
551
95
10
0
214,873
2
L
Arachne
5,194
519
55
6
0
256,815
1
L
Sobek
5,422
542
16
2
0
240,840
2
L
Ra
6,076
608
117
12
0
216,370
3
W
Hun Batz
6,020
602
90
9
0
283,293
0
L
Surtr
5,766
577
80
8
0
222,282
3
W
Ares
5,631
563
15
2
0
223,492
0
W
Xbalanque
7,173
717
129
13
0
204,407
1
W
Agni
6,644
664
93
9
0
242,088
2
W
Nike
6,657
666
109
11
0
222,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role