Player Matchup

Hera
Hera
 
Hera
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Duukle
Kumbhakarna
Level 178
God Stats
0W - 2L
1,178 SR
Queue Stats
69W - 72L
1,531 Elo+
Party 2
Maman Brigitte
Maman Brigitte
IKhaeltasI
Maman Brigitte
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,552 Elo+
Solo
Chernobog
Chernobog
PrisonSong
Chernobog
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 73L
1,534 Elo+
Party 1
Anhur
Anhur
Wholl
Anhur
Level 133
God Stats
0W - 4L
1,167 SR
Queue Stats
120W - 103L
1,546 Elo+
Party 1
Team Averages
Level 140
1,369 SR
1,533 Elo+

VS

Team Averages
Level 147
1,418 SR
1,553 Elo+
Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ale77
Scylla
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,692 Elo+
Party 3
Merlin
Merlin
EmiSMX3
Merlin
Level 157
God Stats
1W - 0L
1,318 SR
Queue Stats
4W - 5L
1,618 Elo+
Party 3
King Arthur
King Arthur
MathiSMX3
King Arthur
Level 157
God Stats
1W - 0L
1,271 SR
Queue Stats
3W - 1L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
4 / 4 / 3
7,783
865
5,493
6,423
2,837
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Duukle
Kumbhakarna
10
0 / 2 / 2
6,188
688
684
6,073
6,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maman Brigitte
IKhaeltasI
Maman Brigitte
12
1 / 6 / 3
6,572
730
5,516
10,783
4,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chernobog
PrisonSong
Chernobog
14
2 / 5 / 4
7,406
823
8,340
10,600
4,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Wholl
Anhur
11
0 / 6 / 3
6,142
682
4,080
10,708
4,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
7 / 1 / 11
9,193
1,021
8,863
7,582
8,655
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
 
Charon
16
3 / 1 / 16
8,701
967
9,588
7,456
9,225
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Ale77
Scylla
15
4 / 1 / 8
8,729
970
6,489
6,546
3,673
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Merlin
EmiSMX3
Merlin
14
3 / 2 / 14
8,232
915
7,558
6,638
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
MathiSMX3
King Arthur
14
5 / 3 / 10
8,820
980
9,119
12,690
10,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
7
Kills
22
23
Deaths
8
15
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
4
3
1.38
W
Chaac
 
Chaac
7
1
11
12.5
W
Charon
 
Charon
3
1
16
11
W
Scylla
Ale77
Scylla
4
1
8
8
L
Kumbhakarna
Duukle
Kumbhakarna
0
2
2
0.5
W
Merlin
EmiSMX3
Merlin
3
2
14
5
L
Maman Brigitte
IKhaeltasI
Maman Brigitte
1
6
3
0.42
W
King Arthur
MathiSMX3
King Arthur
5
3
10
3.33
L
Chernobog
PrisonSong
Chernobog
2
5
4
0.8
L
Anhur
Wholl
Anhur
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,113
Damage
41,617
44,587
Taken
40,912
23,226
Mitigated
34,455
7,242
Healing
13,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,493
629
551
406
6,423
2,837
0
3,286
3,137
21,588
503
W
Chaac
 
Chaac
8,863
444
1,475
1,607
7,582
8,655
646
1,307
6,275
0
20,510
W
Charon
 
Charon
9,588
618
618
860
7,456
9,225
1,235
1,859
5,597
15,142
0
W
Scylla
Ale77
Scylla
6,489
353
1,154
1,148
6,546
3,673
1,406
2,603
3,943
15,505
1,663
L
Kumbhakarna
Duukle
Kumbhakarna
684
0
617
531
6,073
6,176
0
3,780
2,293
1,203
0
W
Merlin
EmiSMX3
Merlin
7,558
203
484
2,263
6,638
2,839
1,598
2,852
3,786
17,766
0
L
Maman Brigitte
IKhaeltasI
Maman Brigitte
5,516
19
574
1,187
10,783
4,640
0
4,149
6,634
11,180
0
W
King Arthur
MathiSMX3
King Arthur
9,119
212
1,004
2,767
12,690
10,063
871
2,847
9,843
0
18,259
L
Chernobog
PrisonSong
Chernobog
8,340
3,451
585
1,565
10,600
4,947
0
5,134
5,466
0
16,444
L
Anhur
Wholl
Anhur
4,080
915
325
901
10,708
4,626
192
6,770
3,938
0
5,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,091
Gold Earned
43,675
73
Minions Killed
114
0
Camps Cleared
0
754,760
Distance Traveled
900,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,783
865
29
3
0
168,615
0
W
Chaac
9,193
1,021
28
3
0
180,909
0
W
Charon
8,701
967
9
1
0
183,997
0
W
Scylla
8,729
970
26
3
0
194,130
0
L
Kumbhakarna
6,188
688
1
0
0
77,954
0
W
Merlin
8,232
915
29
3
0
159,404
0
L
Maman Brigitte
6,572
730
14
2
0
181,522
0
W
King Arthur
8,820
980
22
2
0
181,586
0
L
Chernobog
7,406
823
23
3
0
150,323
0
L
Anhur
6,142
682
6
1
0
176,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role