Player Matchup

Bakasura
Bakasura
BlakMagik_253
Bakasura
Level 156
God Stats
4W - 5L
1,408 SR
Queue Stats
71W - 79L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
DG Jackel
Baron Samedi
Level 148
God Stats
12W - 8L
1,712 SR
Queue Stats
107W - 91L
1,592 Elo+
Solo
Freya
Freya
Gloomу
Freya
Level 201
God Stats
3W - 1L
1,511 SR
Queue Stats
48W - 37L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
Scottie2Hotty253
Gilgamesh
Level 97
God Stats
9W - 7L
1,485 SR
Queue Stats
81W - 71L
1,542 Elo+
Party 1
Shiva
Shiva
wiggaworm_253
Shiva
Level 157
God Stats
37W - 30L
1,613 SR
Queue Stats
149W - 143L
1,597 Elo+
Party 1
Team Averages
Level 152
1,546 SR
1,565 Elo+

VS

Team Averages
Level 111
1,522 SR
1,514 Elo+
Hel
Hel
BearN3cessities
Hel
Level 124
God Stats
9W - 11L
1,260 SR
Queue Stats
179W - 176L
1,351 Elo+
Solo
Jing Wei
Jing Wei
Clokwrk
Jing Wei
Level 69
God Stats
1W - 2L
1,698 SR
Queue Stats
11W - 14L
1,487 Elo+
Party 2
Surtr
Surtr
HackieChan
Surtr
Level 41
God Stats
1W - 3L
1,215 SR
Queue Stats
6W - 9L
1,541 Elo+
Party 2
Fafnir
Fafnir
JorbAndTape
Fafnir
Level 162
God Stats
1W - 3L
1,710 SR
Queue Stats
99W - 85L
1,651 Elo+
Solo
Camazotz
Camazotz
Necrovedix
Camazotz
Level 157
God Stats
8W - 4L
1,724 SR
Queue Stats
275W - 263L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlakMagik_253
Bakasura
11
2 / 0 / 1
5,935
742
3,827
6,338
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
DG Jackel
Baron Samedi
9
0 / 0 / 0
5,064
633
1,639
2,637
1,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Freya
Gloomу
Freya
9
0 / 0 / 1
5,051
631
4,309
4,174
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
9
2 / 2 / 2
5,615
702
3,458
8,478
6,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 0 / 0
5,417
677
3,416
5,248
3,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,280
535
1,173
2,937
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jing Wei
Clokwrk
Jing Wei
8
0 / 1 / 0
4,319
540
1,358
5,473
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
7
2 / 3 / 0
4,767
596
5,192
8,218
4,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
8
0 / 0 / 0
4,717
590
908
4,934
3,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Necrovedix
Camazotz
9
0 / 1 / 0
4,227
528
1,662
6,787
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
2
2
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Bakasura
BlakMagik_253
Bakasura
2
0
1
2.5
L
Jing Wei
Clokwrk
Jing Wei
0
1
0
0
W
Baron Samedi
DG Jackel
Baron Samedi
0
0
0
0
W
Freya
Gloomу
Freya
0
0
1
0.5
L
Surtr
2
3
0
0.67
L
Fafnir
0
0
0
0
L
Camazotz
Necrovedix
Camazotz
0
1
0
0
W
Gilgamesh
2
2
2
1.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,649
Damage
10,293
26,875
Taken
28,349
15,866
Mitigated
13,467
8,757
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,173
45
182
1,261
2,937
912
0
1,176
1,611
26,501
0
W
Bakasura
BlakMagik_253
Bakasura
3,827
2,704
0
2,724
6,338
2,829
0
286
6,016
0
39,883
L
Jing Wei
Clokwrk
Jing Wei
1,358
899
0
2,473
5,473
1,767
0
1,559
3,652
0
32,970
W
Baron Samedi
DG Jackel
Baron Samedi
1,639
107
126
1,188
2,637
1,359
0
1,071
1,566
29,390
0
W
Freya
Gloomу
Freya
4,309
1,234
0
1,771
4,174
1,603
518
620
3,554
32,332
3,140
L
Surtr
5,192
2,483
0
1,916
8,218
4,393
0
0
7,472
340
18,705
L
Fafnir
908
57
0
2,214
4,934
3,983
0
1,384
3,073
6,215
967
L
Camazotz
Necrovedix
Camazotz
1,662
459
0
1,349
6,787
2,412
0
984
5,536
0
25,398
W
Gilgamesh
3,458
651
0
1,348
8,478
6,769
0
240
7,683
0
30,624
W
3,416
760
0
1,600
5,248
3,306
147
29
5,219
0
20,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,082
Gold Earned
22,310
311
Minions Killed
196
0
Camps Cleared
0
873,584
Distance Traveled
894,547
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,280
535
50
6
0
137,471
1
W
Bakasura
5,935
742
92
12
0
218,780
0
L
Jing Wei
4,319
540
63
8
0
169,887
0
W
Baron Samedi
5,064
633
53
7
0
146,010
0
W
Freya
5,051
631
76
10
0
177,202
0
L
Surtr
4,767
596
26
3
0
172,207
0
L
Fafnir
4,717
590
14
2
0
194,710
0
L
Camazotz
4,227
528
43
5
0
220,272
0
W
Gilgamesh
5,615
702
60
8
0
148,797
0
W
Shiva
5,417
677
30
4
0
182,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role