Player Matchup

Charon
Charon
Bronze II
Burn_Herbs_420
Charon
Bronze II
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
687W - 1,098L
500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
GilbertDaPmp
Baron Samedi
Silver II
Level 186
God Stats
16W - 13L
1,717 SR
Queue Stats
611W - 673L
985 MMR
Solo
Mulan
Mulan
Silver IV
Vicious Dwolf
Mulan
Silver IV
Level 74
God Stats
7W - 7L
1,643 SR
Queue Stats
49W - 71L
783 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,620 SR
756 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,478 SR
751 MMR
Shiva
Shiva
Silver V
Akachi720
Shiva
Silver V
Level 120
God Stats
26W - 35L
1,464 SR
Queue Stats
242W - 348L
649 MMR
Solo
Hun Batz
Hun Batz
Bronze II
JONY1993
Hun Batz
Bronze II
Level 105
God Stats
0W - 5L
1,238 SR
Queue Stats
161W - 251L
479 MMR
Solo
Hera
Hera
Silver IV
brandonsofresh30
Hera
Silver IV
Level 127
God Stats
3W - 2L
1,733 SR
Queue Stats
30W - 42L
1,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 6
10,411
651
11,300
17,375
14,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
GilbertDaPmp
Baron Samedi
17
5 / 0 / 3
11,345
709
16,051
8,555
5,832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 2 / 5
9,925
620
7,919
18,075
17,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ne ZhaAchillesKuzenboBacchusAthena

VS

Bans
VulcanXbalanqueAnubisAtlasPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Akachi720
Shiva
16
1 / 0 / 2
9,726
608
8,526
16,268
15,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hun Batz
JONY1993
Hun Batz
15
2 / 4 / 2
10,209
638
14,160
17,668
16,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 2
10,139
634
12,938
10,587
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
8
Kills
4
4
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Shiva
Akachi720
Shiva
1
0
2
2
W
2
2
6
2.5
W
Baron Samedi
GilbertDaPmp
Baron Samedi
5
0
3
6.5
L
Hun Batz
JONY1993
Hun Batz
2
4
2
0.75
W
1
2
5
1.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,270
Damage
35,624
44,005
Taken
44,523
37,856
Mitigated
36,011
16,033
Healing
7,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Akachi720
Shiva
8,526
960
1,951
4,157
16,268
15,458
107
10,517
5,360
0
34,612
W
11,300
1,237
1,096
5,848
17,375
14,614
36
4,639
11,417
33,812
1,488
W
Baron Samedi
GilbertDaPmp
Baron Samedi
16,051
593
2,324
3,880
8,555
5,832
148
2,625
5,629
57,625
0
L
Hun Batz
JONY1993
Hun Batz
14,160
2,702
0
220
17,668
16,394
0
8,412
8,567
0
55,946
W
7,919
471
0
2,885
18,075
17,410
0
3,823
12,784
0
23,193
L
12,938
2,455
330
512
10,587
4,159
543
6,707
3,495
40,734
722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,681
Gold Earned
30,074
175
Minions Killed
180
0
Camps Cleared
0
862,546
Distance Traveled
838,486
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,726
608
35
2
0
309,783
1
W
Charon
10,411
651
38
2
0
280,500
0
W
Baron Samedi
11,345
709
98
6
0
282,051
0
L
Hun Batz
10,209
638
69
4
0
266,311
0
W
Mulan
9,925
620
39
2
0
299,995
0
L
Hera
10,139
634
76
5
0
262,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role