Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
bergene_94
Yemoja
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 54L
1,384 Elo+
Party 1
Ares
Ares
ociko
Ares
Level 156
God Stats
4W - 3L
1,639 SR
Queue Stats
250W - 253L
1,372 Elo+
Solo
Da Ji
Da Ji
ryan_watt95
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 54L
1,377 Elo+
Party 1
Cliodhna
Cliodhna
shards-6
Cliodhna
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 27L
1,470 Elo+
Party 1
Team Averages
Level 84
1,528 SR
1,421 Elo+

VS

Team Averages
Level 107
1,571 SR
1,409 Elo+
Hel
Hel
Elianonny
Hel
Level 35
God Stats
3W - 4L
1,500 SR
Queue Stats
415W - 464L
1,377 Elo+
Party 2
Bakasura
Bakasura
fantasticmrjac
Bakasura
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
454W - 464L
1,448 Elo+
Solo
Ishtar
Ishtar
flajaan
Ishtar
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 80L
1,447 Elo+
Solo
Achilles
Achilles
pro-smite73
Achilles
Level 123
God Stats
1W - 2L
1,855 SR
Queue Stats
403W - 449L
1,377 Elo+
Party 2
Cthulhu
Cthulhu
vizian
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
3 / 0 / 9
6,342
1,268
6,513
3,736
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
bergene_94
Yemoja
11
2 / 0 / 10
6,281
1,256
4,008
2,199
1,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ares
ociko
Ares
10
0 / 0 / 12
5,836
1,167
3,694
4,661
4,434
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
2 / 1 / 11
5,753
1,151
3,112
4,780
2,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
shards-6
Cliodhna
10
6 / 0 / 6
6,332
1,266
4,228
1,901
954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,131
1,026
2,170
3,702
1,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
5
0 / 3 / 0
4,326
865
1,034
3,252
1,479
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
flajaan
Ishtar
9
0 / 3 / 1
5,009
1,002
4,934
5,961
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
pro-smite73
Achilles
8
0 / 3 / 1
4,702
940
1,610
6,596
5,963
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
vizian
Cthulhu
7
0 / 2 / 1
4,647
929
2,504
4,302
3,465
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
13
Kills
1
1
Deaths
13
48
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
0
9
7.5
L
1
2
0
0.5
W
Yemoja
bergene_94
Yemoja
2
0
10
7
L
Bakasura
0
3
0
0
L
Ishtar
flajaan
Ishtar
0
3
1
0.17
W
Ares
ociko
Ares
0
0
12
6
L
Achilles
pro-smite73
Achilles
0
3
1
0.17
W
2
1
11
7.5
W
Cliodhna
shards-6
Cliodhna
6
0
6
9
L
Cthulhu
vizian
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,555
Damage
12,252
17,277
Taken
23,813
11,740
Mitigated
14,794
7,655
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,513
1,127
536
456
3,736
2,089
872
643
3,070
0
15,011
L
2,170
312
1,155
1,104
3,702
1,551
0
1,985
1,717
4,889
0
W
Yemoja
bergene_94
Yemoja
4,008
943
2,765
452
2,199
1,594
768
729
1,395
9,513
0
L
Bakasura
1,034
505
0
0
3,252
1,479
0
872
2,380
0
891
L
Ishtar
flajaan
Ishtar
4,934
2,641
177
649
5,961
2,336
0
1,595
4,366
0
10,979
W
Ares
ociko
Ares
3,694
225
305
968
4,661
4,434
0
1,505
3,128
4,468
562
L
Achilles
pro-smite73
Achilles
1,610
239
300
469
6,596
5,963
0
1,174
5,422
0
5,387
W
3,112
755
684
485
4,780
2,669
864
1,103
3,606
0
6,328
W
Cliodhna
shards-6
Cliodhna
4,228
317
500
504
1,901
954
965
694
1,207
0
6,485
L
Cthulhu
vizian
Cthulhu
2,504
98
519
689
4,302
3,465
0
1,834
2,468
6,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,544
Gold Earned
23,815
52
Minions Killed
34
0
Camps Cleared
0
477,224
Distance Traveled
359,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,342
1,268
20
4
0
105,502
0
L
Hel
5,131
1,026
14
3
0
75,369
0
W
Yemoja
6,281
1,256
10
2
0
69,620
0
L
Bakasura
4,326
865
0
0
0
48,142
0
L
Ishtar
5,009
1,002
17
3
0
93,126
0
W
Ares
5,836
1,167
4
1
0
88,434
0
L
Achilles
4,702
940
0
0
0
84,298
0
W
Da Ji
5,753
1,151
8
2
0
110,912
0
W
Cliodhna
6,332
1,266
10
2
0
102,756
0
L
Cthulhu
4,647
929
3
1
0
58,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role