Player Matchup

Chernobog
Chernobog
ApollonSeven
Chernobog
Level 45
God Stats
2W - 5L
1,483 SR
Queue Stats
19W - 40L
1,109 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Deomed
Tsukuyomi
Level 56
God Stats
2W - 1L
1,276 SR
Queue Stats
35W - 39L
1,425 Elo+
Party 2
Nu Wa
Nu Wa
LumiNeito
Nu Wa
Level 27
God Stats
1W - 5L
1,459 SR
Queue Stats
18W - 37L
1,109 Elo+
Party 1
Odin
Odin
SinnnisteRRR
Odin
Level 97
God Stats
5W - 3L
1,170 SR
Queue Stats
75W - 66L
1,478 Elo+
Party 2
Anubis
Anubis
chosensero
Anubis
Level 39
God Stats
1W - 0L
1,241 SR
Queue Stats
19W - 31L
1,131 Elo+
Party 1
Team Averages
Level 53
1,326 SR
1,250 Elo+

VS

Team Averages
Level 109
1,545 SR
1,439 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ManciMacal
Skadi
Level 141
God Stats
14W - 11L
1,637 SR
Queue Stats
281W - 276L
1,409 Elo+
Solo
Anubis
Anubis
Uymo
Anubis
Level 73
God Stats
2W - 2L
1,217 SR
Queue Stats
30W - 28L
1,380 Elo+
Solo
Agni
Agni
Zeimoz
Agni
Level 57
God Stats
0W - 2L
1,872 SR
Queue Stats
9W - 15L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ApollonSeven
Chernobog
12
2 / 0 / 3
7,272
519
5,367
9,316
3,602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Deomed
Tsukuyomi
15
9 / 1 / 3
8,820
630
7,387
13,698
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
LumiNeito
Nu Wa
12
0 / 1 / 2
7,227
516
4,626
5,340
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 1
8,968
641
4,032
7,702
4,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
chosensero
Anubis
9
1 / 4 / 2
6,015
430
3,983
9,632
8,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
3 / 2 / 1
6,854
490
4,080
8,993
8,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
 
Arachne
1
0 / 0 / 0
4,189
299
0
545
144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
12
1 / 5 / 3
6,892
492
8,888
10,750
3,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Uymo
Anubis
13
1 / 4 / 0
7,298
521
5,829
9,161
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Agni
Zeimoz
Agni
12
1 / 4 / 0
6,995
500
4,584
8,593
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
6
6
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
2
1
1.75
L
Arachne
 
Arachne
0
0
0
0
W
Chernobog
ApollonSeven
Chernobog
2
0
3
3.5
W
Tsukuyomi
Deomed
Tsukuyomi
9
1
3
10.5
W
Nu Wa
LumiNeito
Nu Wa
0
1
2
1
L
Skadi
1
5
3
0.5
W
2
0
1
2.5
L
Anubis
Uymo
Anubis
1
4
0
0.25
L
Agni
Zeimoz
Agni
1
4
0
0.25
W
Anubis
chosensero
Anubis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,395
Damage
23,381
45,688
Taken
38,042
24,832
Mitigated
19,967
15,014
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,080
1,590
0
2,694
8,993
8,965
0
1,761
6,985
18,888
0
L
Arachne
 
Arachne
0
0
0
0
545
144
0
545
0
0
0
W
Chernobog
ApollonSeven
Chernobog
5,367
3,105
0
3,894
9,316
3,602
552
1,645
7,671
0
47,486
W
Tsukuyomi
Deomed
Tsukuyomi
7,387
2,197
0
8,256
13,698
5,413
0
3,349
10,349
0
65,710
W
Nu Wa
LumiNeito
Nu Wa
4,626
977
0
250
5,340
2,135
874
3,404
1,936
29,760
1,170
L
Skadi
8,888
4,518
81
2,962
10,750
3,576
657
2,417
7,951
0
55,469
W
4,032
106
0
2,000
7,702
4,877
0
3,711
3,991
0
67,178
L
Anubis
Uymo
Anubis
5,829
436
0
3,235
9,161
4,397
0
445
8,716
46,202
0
L
Agni
Zeimoz
Agni
4,584
458
0
1,073
8,593
2,885
12
2,812
5,781
51,561
718
W
Anubis
chosensero
Anubis
3,983
182
0
614
9,632
8,805
85
2,355
7,277
19,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,302
Gold Earned
32,228
377
Minions Killed
280
0
Camps Cleared
0
1,329,707
Distance Traveled
945,233
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,854
490
17
1
0
265,310
0
L
Arachne
4,189
299
0
0
0
12,782
0
W
Chernobog
7,272
519
66
5
0
243,861
0
W
Tsukuyomi
8,820
630
107
8
0
319,895
2
W
Nu Wa
7,227
516
59
4
0
232,434
0
L
Skadi
6,892
492
83
6
0
216,818
0
W
Odin
8,968
641
115
8
0
283,036
4
L
Anubis
7,298
521
83
6
0
215,754
1
L
Agni
6,995
500
97
7
0
234,569
4
W
Anubis
6,015
430
30
2
0
250,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role