Player Matchup

King Arthur
King Arthur
ClawedMammal
King Arthur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,725 Elo+
Party 1
Sol
Sol
Frachet
Sol
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,725 Elo+
Party 1
Cupid
Cupid
GeeHunchooo
Cupid
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
279W - 312L
1,408 Elo+
Solo
Da Ji
Da Ji
KaptainSaveAHooe
Da Ji
Level 64
God Stats
1W - 1L
1,717 SR
Queue Stats
127W - 126L
1,531 Elo+
Solo
Hades
Hades
sithdown4321
Hades
Level 78
God Stats
8W - 5L
1,614 SR
Queue Stats
541W - 508L
1,545 Elo+
Solo
Team Averages
Level 73
1,566 SR
1,587 Elo+

VS

Team Averages
Level 108
1,412 SR
1,504 Elo+
Ymir
Ymir
KINGofTHEjoose
Ymir
Level 107
God Stats
3W - 6L
1,390 SR
Queue Stats
472W - 480L
1,465 Elo+
Party 2
Hou Yi
Hou Yi
MR NICKLET
Hou Yi
Level 122
God Stats
5W - 6L
1,308 SR
Queue Stats
388W - 384L
1,505 Elo+
Solo
Artio
Artio
SuperOmegaDev
Artio
Level 119
God Stats
1W - 0L
1,274 SR
Queue Stats
147W - 128L
1,555 Elo+
Solo
Thor
Thor
edisonf
Thor
Level 127
God Stats
2W - 0L
1,797 SR
Queue Stats
37W - 37L
1,437 Elo+
Solo
Bellona
Bellona
retteBteG
Bellona
Level 64
God Stats
1W - 1L
1,290 SR
Queue Stats
33W - 28L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ClawedMammal
King Arthur
17
1 / 6 / 8
8,996
643
7,558
19,007
23,985
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
18
4 / 3 / 7
9,802
700
17,367
12,339
8,448
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
1 / 5 / 6
9,063
647
11,072
14,496
6,912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 7 / 4
8,596
614
6,955
12,535
7,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
5 / 7 / 6
10,153
725
16,237
16,897
11,486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 21
10,320
737
8,922
20,930
28,963
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
MR NICKLET
Hou Yi
18
7 / 4 / 15
11,134
795
20,231
14,792
9,787
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 2 / 20
11,573
827
11,190
25,599
38,542
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
edisonf
Thor
18
6 / 1 / 15
11,389
814
10,172
6,609
3,786
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
retteBteG
Bellona
18
8 / 5 / 16
11,601
829
19,381
22,113
31,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
115
13
Kills
28
28
Deaths
15
31
Assists
87
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ClawedMammal
King Arthur
1
6
8
0.83
L
Sol
4
3
7
2.5
L
1
5
6
0.8
W
2
3
21
4.17
L
2
7
4
0.57
W
Hou Yi
MR NICKLET
Hou Yi
7
4
15
3.63
W
5
2
20
7.5
W
Thor
edisonf
Thor
6
1
15
13.5
W
Bellona
retteBteG
Bellona
8
5
16
3.2
L
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,189
Damage
69,896
75,274
Taken
90,043
58,535
Mitigated
112,687
19,526
Healing
31,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ClawedMammal
King Arthur
7,558
664
952
2,226
19,007
23,985
0
3,952
14,523
0
15,508
L
Sol
17,367
4,656
213
3,951
12,339
8,448
0
3,049
9,088
37,565
743
L
11,072
5,387
1,238
4,819
14,496
6,912
0
3,550
10,612
0
24,210
W
8,922
1,604
800
2,752
20,930
28,963
401
8,563
12,367
19,052
834
L
6,955
106
536
762
12,535
7,704
0
3,346
9,105
0
11,203
W
Hou Yi
MR NICKLET
Hou Yi
20,231
11,560
1,536
3,200
14,792
9,787
4,010
5,456
9,336
0
50,428
W
11,190
236
6,168
8,169
25,599
38,542
300
9,647
15,952
16,121
902
W
Thor
edisonf
Thor
10,172
582
2,569
929
6,609
3,786
2,859
2,502
4,107
0
25,679
W
Bellona
retteBteG
Bellona
19,381
3,933
1,967
3,205
22,113
31,609
1,554
7,109
15,004
0
30,947
L
16,237
646
1,388
3,441
16,897
11,486
0
4,958
11,747
24,327
358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,610
Gold Earned
56,017
123
Minions Killed
159
0
Camps Cleared
0
1,126,022
Distance Traveled
1,337,124
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,996
643
9
1
0
235,324
0
L
Sol
9,802
700
36
3
0
225,170
0
L
Cupid
9,063
647
35
3
0
233,106
0
W
Ymir
10,320
737
11
1
0
245,441
0
L
Da Ji
8,596
614
16
1
0
220,436
0
W
Hou Yi
11,134
795
58
4
0
252,977
0
W
Artio
11,573
827
15
1
0
301,062
0
W
Thor
11,389
814
47
3
0
287,640
3
W
Bellona
11,601
829
28
2
0
250,004
0
L
Hades
10,153
725
27
2
0
211,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role