Player Matchup

Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BONEZ917
Artemis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,278 Elo+
Party 1
Nike
Nike
ThatBoyCoco6
Nike
Level 37
God Stats
1W - 1L
1,303 SR
Queue Stats
1W - 1L
1,278 Elo+
Party 1
Arachne
Arachne
Time_Compressor_
Arachne
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 44L
1,491 Elo+
Party 2
Discordia
Discordia
sinsixx25
Discordia
Level 125
God Stats
2W - 2L
1,539 SR
Queue Stats
84W - 89L
1,443 Elo+
Party 2
Team Averages
Level 104
1,468 SR
1,398 Elo+

VS

Team Averages
Level 96
1,584 SR
1,455 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Trxxarms
Odin
Level 67
God Stats
10W - 6L
1,500 SR
Queue Stats
20W - 33L
1,377 Elo+
Party 3
Ymir
Ymir
agusslaso
Ymir
Level 88
God Stats
7W - 3L
1,922 SR
Queue Stats
99W - 102L
1,441 Elo+
Solo
Hachiman
Hachiman
xTHE_VIOLATOR
Hachiman
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
540W - 555L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 0 / 4
6,771
616
3,943
8,580
6,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
BONEZ917
Artemis
8
0 / 4 / 0
4,806
437
3,417
6,029
1,956
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 1
5,975
543
3,831
8,538
5,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 0 / 0
6,656
605
6,170
11,598
4,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
sinsixx25
Discordia
11
1 / 3 / 3
5,747
522
4,106
4,591
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
2 / 4 / 2
6,242
567
6,690
7,803
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
 
Ne Zha
10
1 / 3 / 1
5,783
526
3,036
10,414
4,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
12
2 / 1 / 0
7,218
656
4,735
6,844
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
8
1 / 0 / 1
5,367
488
1,284
4,857
3,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
xTHE_VIOLATOR
Hachiman
13
3 / 1 / 1
7,049
641
4,510
6,902
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
9
Kills
9
9
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
4
4
L
Nu Wa
 
Nu Wa
2
4
2
0.75
L
Ne Zha
 
Ne Zha
1
3
1
0.5
W
Artemis
BONEZ917
Artemis
0
4
0
0
W
0
2
1
0.25
W
6
0
0
6
L
Odin
2
1
0
2
L
Ymir
1
0
1
1.5
W
Discordia
sinsixx25
Discordia
1
3
3
0.83
L
Hachiman
xTHE_VIOLATOR
Hachiman
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,467
Damage
20,255
39,336
Taken
36,820
19,819
Mitigated
18,087
11,996
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,943
563
0
2,933
8,580
6,613
66
2,423
5,871
0
20,451
L
Nu Wa
 
Nu Wa
6,690
1,690
0
1,616
7,803
3,016
207
2,496
5,307
34,097
1,826
L
Ne Zha
 
Ne Zha
3,036
1,332
0
1,156
10,414
4,413
0
993
9,333
0
40,035
W
Artemis
BONEZ917
Artemis
3,417
1,987
0
0
6,029
1,956
22
965
5,028
0
27,242
W
3,831
498
0
974
8,538
5,327
0
195
8,307
0
36,222
W
6,170
3,820
0
7,579
11,598
4,672
0
1,097
10,355
0
57,322
L
Odin
4,735
488
0
1,255
6,844
4,960
0
0
6,429
0
48,285
L
Ymir
1,284
482
0
2,071
4,857
3,456
0
617
4,240
14,358
714
W
Discordia
sinsixx25
Discordia
4,106
307
0
510
4,591
1,251
0
2,343
1,960
41,500
0
L
Hachiman
xTHE_VIOLATOR
Hachiman
4,510
2,086
0
2,537
6,902
2,242
361
0
6,902
0
53,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,955
Gold Earned
31,659
289
Minions Killed
333
0
Camps Cleared
0
1,119,966
Distance Traveled
980,260
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,771
616
21
2
0
228,676
0
L
Nu Wa
6,242
567
68
6
0
201,485
0
L
Ne Zha
5,783
526
74
7
0
230,901
2
W
Artemis
4,806
437
43
4
0
205,934
0
W
Nike
5,975
543
82
7
0
211,658
0
W
Arachne
6,656
605
89
8
0
246,610
0
L
Odin
7,218
656
81
7
0
210,520
2
L
Ymir
5,367
488
27
2
0
141,582
0
W
Discordia
5,747
522
54
5
0
227,088
0
L
Hachiman
7,049
641
83
8
0
195,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role