Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Achomy
Artemis
Level 59
God Stats
49W - 42L
1,525 SR
Queue Stats
286W - 263L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
DEADPOOL0115
Baron Samedi
Level 161
God Stats
2W - 1L
1,327 SR
Queue Stats
66W - 65L
1,536 Elo+
Party 1
Cliodhna
Cliodhna
FOT156
Cliodhna
Level 109
God Stats
10W - 2L
1,809 SR
Queue Stats
51W - 43L
1,539 Elo+
Party 1
Janus
Janus
mida316
Janus
Level 125
God Stats
2W - 2L
1,162 SR
Queue Stats
14W - 12L
1,538 Elo+
Party 1
Team Averages
Level 107
1,464 SR
1,522 Elo+

VS

Team Averages
Level 84
1,504 SR
1,472 Elo+
Nox
Nox
 
Nox
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
Anguishhhhh
Charon
Level 66
God Stats
6W - 4L
1,520 SR
Queue Stats
162W - 149L
1,471 Elo+
Solo
Nut
Nut
Codent-Prime
Nut
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,409 Elo+
Solo
Kali
Kali
Jellyboy chris
Kali
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
211W - 187L
1,504 Elo+
Party 2
Ymir
Ymir
LovelyPuppet999
Ymir
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 99L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 1 / 1
3,431
686
651
3,538
1,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Achomy
Artemis
6
1 / 0 / 0
3,588
718
1,560
907
280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
DEADPOOL0115
Baron Samedi
7
0 / 1 / 0
3,808
762
2,400
3,350
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cliodhna
FOT156
Cliodhna
7
0 / 0 / 4
3,741
748
2,447
4,442
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
mida316
Janus
7
4 / 0 / 0
4,149
830
2,236
2,572
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
6
0 / 2 / 0
3,220
644
1,697
2,655
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
6
1 / 0 / 0
3,417
683
1,665
3,816
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
921
184
0
0
0
5
0 / 2 / 0
2,935
587
1,264
4,796
1,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
1 / 1 / 0
3,115
623
2,087
5,035
3,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
2
2
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
1
0.5
L
Nox
 
Nox
0
2
0
0
W
Artemis
Achomy
Artemis
1
0
0
1
L
Charon
1
0
0
1
L
0
0
0
0
W
Baron Samedi
DEADPOOL0115
Baron Samedi
0
1
0
0
W
Cliodhna
FOT156
Cliodhna
0
0
4
2
L
0
2
0
0
L
1
1
0
1
W
Janus
mida316
Janus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,294
Damage
6,713
14,809
Taken
16,302
5,162
Mitigated
6,846
5,836
Healing
4,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
651
53
0
1,138
3,538
1,666
184
1,384
2,154
9,813
0
L
Nox
 
Nox
1,697
342
0
341
2,655
819
0
388
2,227
12,574
635
W
Artemis
Achomy
Artemis
1,560
923
0
505
907
280
575
473
434
0
17,225
L
Charon
1,665
330
0
1,675
3,816
1,324
0
2,026
1,416
12,799
335
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
DEADPOOL0115
Baron Samedi
2,400
73
0
1,131
3,350
1,207
0
1,340
1,727
17,515
0
W
Cliodhna
FOT156
Cliodhna
2,447
386
0
2,332
4,442
1,382
0
935
3,423
0
19,644
L
1,264
495
0
1,404
4,796
1,593
0
1,076
3,588
0
12,114
L
2,087
575
0
974
5,035
3,110
0
1,203
3,784
9,272
0
W
Janus
mida316
Janus
2,236
174
0
730
2,572
627
0
639
1,825
16,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,717
Gold Earned
13,608
146
Minions Killed
87
0
Camps Cleared
0
458,973
Distance Traveled
427,685
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,431
686
15
3
0
88,768
0
L
Nox
3,220
644
30
6
0
107,146
0
W
Artemis
3,588
718
21
4
0
73,793
0
L
Charon
3,417
683
29
6
0
93,312
0
L
Nut
921
184
0
0
0
0
0
W
Baron Samedi
3,808
762
44
9
0
85,431
0
W
Cliodhna
3,741
748
34
7
0
117,993
0
L
Kali
2,935
587
20
4
0
117,184
0
L
Ymir
3,115
623
8
2
0
110,043
0
W
Janus
4,149
830
32
6
0
92,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role