Player Matchup

Tiamat
Tiamat
Bchas
Tiamat
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 33L
1,435 Elo+
Party 1
Hun Batz
Hun Batz
MasonTheBestEver
Hun Batz
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 97L
1,466 Elo+
Party 1
Bacchus
Bacchus
Steelzio
Bacchus
Level 29
God Stats
0W - 3L
1,305 SR
Queue Stats
73W - 84L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
TheXclusiv
Kukulkan
Level 4
God Stats
2W - 7L
1,722 SR
Queue Stats
25W - 36L
1,793 Elo+
Party 1
Achilles
Achilles
weirdo5x
Achilles
Level 48
God Stats
4W - 12L
1,500 SR
Queue Stats
84W - 98L
1,511 Elo+
Solo
Team Averages
Level 35
1,505 SR
1,537 Elo+

VS

Team Averages
Level 70
1,406 SR
1,483 Elo+
Izanami
Izanami
Blackkirby72
Izanami
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 69L
1,453 Elo+
Party 3
Zeus
Zeus
GhostOMon
Zeus
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 69L
1,454 Elo+
Party 2
Loki
Loki
ImTrizzy
Loki
Level 34
God Stats
4W - 7L
1,493 SR
Queue Stats
23W - 21L
1,602 Elo+
Solo
Artio
Artio
Shifter6935
Artio
Level 46
God Stats
1W - 2L
1,249 SR
Queue Stats
74W - 80L
1,411 Elo+
Party 3
Odin
Odin
hunterawes0me
Odin
Level 75
God Stats
2W - 3L
1,285 SR
Queue Stats
102W - 93L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bchas
Tiamat
9
0 / 3 / 0
4,408
551
1,275
5,654
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,383
548
2,426
6,241
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Steelzio
Bacchus
1
0 / 0 / 0
3,144
393
0
0
0
Kukulkan
TheXclusiv
Kukulkan
8
0 / 2 / 0
4,326
541
1,692
3,438
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
weirdo5x
Achilles
6
0 / 4 / 0
4,086
511
2,377
8,034
4,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blackkirby72
Izanami
11
3 / 0 / 0
6,115
764
3,532
4,172
1,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
10
2 / 0 / 1
5,393
674
2,135
2,123
573
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
9
1 / 0 / 2
4,577
572
1,993
4,281
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 2
5,161
645
616
4,755
3,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 0 / 1
6,119
765
4,065
5,401
3,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
11
11
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bchas
Tiamat
0
3
0
0
W
Izanami
Blackkirby72
Izanami
3
0
0
3
W
Zeus
2
0
1
2.5
W
Loki
1
0
2
2
L
0
2
0
0
W
1
0
2
2
L
Bacchus
Steelzio
Bacchus
0
0
0
0
L
Kukulkan
TheXclusiv
Kukulkan
0
2
0
0
W
4
0
1
4.5
L
Achilles
weirdo5x
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,770
Damage
12,341
23,367
Taken
20,732
10,668
Mitigated
10,627
5,208
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bchas
Tiamat
1,275
333
0
850
5,654
2,466
0
235
5,419
21,405
0
W
Izanami
Blackkirby72
Izanami
3,532
2,275
0
1,368
4,172
1,344
387
715
3,457
0
51,490
W
Zeus
2,135
378
0
500
2,123
573
0
107
2,016
30,374
1,141
W
Loki
1,993
249
0
2,418
4,281
1,312
0
416
3,865
0
31,750
L
2,426
893
0
2,199
6,241
2,154
0
1,258
4,983
0
24,777
W
616
33
80
3,032
4,755
3,479
24
1,729
3,026
11,078
0
L
Bacchus
Steelzio
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
TheXclusiv
Kukulkan
1,692
238
0
0
3,438
1,133
0
1,171
2,267
22,922
0
W
4,065
1,125
0
1,750
5,401
3,919
0
0
4,978
0
40,354
L
Achilles
weirdo5x
Achilles
2,377
291
0
2,159
8,034
4,915
0
0
8,034
0
18,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,347
Gold Earned
27,365
182
Minions Killed
300
0
Camps Cleared
0
625,858
Distance Traveled
827,071
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,408
551
43
5
0
149,386
0
W
Izanami
6,115
764
93
12
0
163,206
1
W
Zeus
5,393
674
69
9
0
178,250
2
W
Loki
4,577
572
52
7
0
189,019
0
L
Hun Batz
4,383
548
61
8
0
177,666
0
W
Artio
5,161
645
18
2
0
141,127
0
L
Bacchus
3,144
393
0
0
0
0
0
L
Kukulkan
4,326
541
43
5
0
143,708
0
W
Odin
6,119
765
68
9
0
155,469
0
L
Achilles
4,086
511
35
4
0
155,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role