Player Matchup

Sobek
Sobek
Asdefree
Sobek
Level 66
God Stats
2W - 0L
1,673 SR
Queue Stats
65W - 61L
1,411 Elo+
Party 1
Rama
Rama
KorePhilosophy
Rama
Level 18
God Stats
1W - 1L
1,392 SR
Queue Stats
39W - 36L
1,495 Elo+
Party 1
Apollo
Apollo
WackLack
Apollo
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 164L
1,602 Elo+
Party 1
Hel
Hel
imSortaOk
Hel
Level 128
God Stats
5W - 1L
1,494 SR
Queue Stats
86W - 77L
1,559 Elo+
Party 1
Chronos
Chronos
longjohnn
Chronos
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 106L
1,641 Elo+
Party 1
Team Averages
Level 86
1,512 SR
1,541 Elo+

VS

Team Averages
Level 87
1,568 SR
1,487 Elo+
Yemoja
Yemoja
HydroChiip
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,400 Elo+
Solo
Bellona
Bellona
MF4L MURPHDOG
Bellona
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 168L
1,514 Elo+
Solo
Sol
Sol
RAMPAGEGOD77
Sol
Level 87
God Stats
5W - 2L
1,840 SR
Queue Stats
179W - 165L
1,528 Elo+
Solo
Medusa
Medusa
Stainlesssteel
Medusa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,522 Elo+
Solo
Cernunnos
Cernunnos
Stanky Carson
Cernunnos
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 231L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Asdefree
Sobek
10
1 / 3 / 7
6,206
1,034
1,822
10,070
11,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 7
6,002
1,000
3,106
7,257
3,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Apollo
WackLack
Apollo
11
2 / 3 / 4
6,424
1,071
4,805
7,184
3,293
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 4
6,117
1,020
4,824
7,929
3,690
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
longjohnn
Chronos
13
3 / 1 / 5
6,824
1,137
6,308
5,433
2,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HydroChiip
Yemoja
1
0 / 0 / 0
1,556
259
0
0
0
Bellona
10
1 / 4 / 5
5,646
941
4,534
8,077
8,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 1 / 5
6,596
1,099
13,862
4,122
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
2 / 2 / 4
5,733
956
5,875
4,272
1,989
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cernunnos
Stanky Carson
Cernunnos
14
3 / 1 / 5
6,713
1,119
11,074
5,828
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
8
Kills
8
8
Deaths
8
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
Asdefree
Sobek
1
3
7
1.5
L
Yemoja
HydroChiip
Yemoja
0
0
0
0
W
0
0
7
3.5
L
Bellona
1
4
5
0.88
L
2
1
5
4.5
L
2
2
4
2
L
Cernunnos
Stanky Carson
Cernunnos
3
1
5
5.5
W
Apollo
WackLack
Apollo
2
3
4
1.33
W
2
1
4
4
W
Chronos
longjohnn
Chronos
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,865
Damage
35,345
37,873
Taken
22,299
24,076
Mitigated
15,076
17,872
Healing
7,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Asdefree
Sobek
1,822
134
346
1,938
10,070
11,350
0
3,006
6,858
4,569
0
L
Yemoja
HydroChiip
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
3,106
2,533
728
1,218
7,257
3,438
0
3,101
4,073
0
9,448
L
Bellona
4,534
364
172
756
8,077
8,379
0
4,488
3,589
0
7,018
L
13,862
3,437
1,107
1,521
4,122
1,880
0
3,138
984
25,407
0
L
5,875
2,663
347
546
4,272
1,989
0
2,270
2,002
0
7,436
L
Cernunnos
Stanky Carson
Cernunnos
11,074
4,759
895
2,581
5,828
2,828
0
2,751
3,077
0
20,657
W
Apollo
WackLack
Apollo
4,805
2,936
278
1,203
7,184
3,293
0
1,924
5,183
0
16,022
W
4,824
254
5,768
4,862
7,929
3,690
0
2,737
5,192
9,813
617
W
Chronos
longjohnn
Chronos
6,308
2,048
275
1,256
5,433
2,305
0
3,094
2,298
10,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,573
Gold Earned
26,244
83
Minions Killed
61
0
Camps Cleared
0
640,264
Distance Traveled
525,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,206
1,034
7
1
0
131,519
0
L
Yemoja
1,556
259
0
0
0
0
0
W
Rama
6,002
1,000
18
3
0
129,329
0
L
Bellona
5,646
941
6
1
0
137,139
0
L
Sol
6,596
1,099
26
4
0
129,441
0
L
Medusa
5,733
956
6
1
0
144,350
0
L
Cernunnos
6,713
1,119
23
4
0
114,509
0
W
Apollo
6,424
1,071
30
5
0
121,265
0
W
Hel
6,117
1,020
17
3
0
126,839
0
W
Chronos
6,824
1,137
11
2
0
131,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role