Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Gamargod
Aphrodite
Level 155
God Stats
13W - 6L
1,500 SR
Queue Stats
133W - 137L
1,313 Elo+
Solo
Artio
Artio
LordDeadly
Artio
Level 159
God Stats
10W - 10L
1,500 SR
Queue Stats
121W - 135L
1,466 Elo+
Party 1
Fenrir
Fenrir
SunWukonguei
Fenrir
Level 144
God Stats
6W - 1L
1,774 SR
Queue Stats
140W - 136L
1,545 Elo+
Solo
Janus
Janus
Vyck
Janus
Level 148
God Stats
4W - 11L
1,287 SR
Queue Stats
165W - 180L
1,476 Elo+
Party 1
Team Averages
Level 142
1,512 SR
1,460 Elo+

VS

Team Averages
Level 76
1,451 SR
1,401 Elo+
Ymir
Ymir
JustTakeiTTT
Ymir
Level 86
God Stats
3W - 5L
1,255 SR
Queue Stats
141W - 126L
1,568 Elo+
Solo
Janus
Janus
M_CR25
Janus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,242 Elo+
Party 2
Anubis
Anubis
Monrra22
Anubis
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,526 Elo+
Solo
Neith
Neith
STOPI_ST0K
Neith
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
TdbsAmBr
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
2 / 3 / 2
9,835
546
10,791
13,464
5,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Gamargod
Aphrodite
14
2 / 0 / 7
9,118
507
7,690
9,994
4,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Artio
18
10 / 1 / 3
11,737
652
12,402
13,161
12,378
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
17
8 / 5 / 3
10,210
567
12,335
17,170
7,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Vyck
Janus
14
4 / 2 / 5
8,754
486
7,080
6,587
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,073
449
4,570
17,339
19,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
M_CR25
Janus
12
2 / 8 / 2
7,632
424
6,010
13,252
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Monrra22
Anubis
18
5 / 2 / 3
9,788
544
10,720
15,449
8,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
12
2 / 4 / 3
7,710
428
4,330
9,377
3,550
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
TdbsAmBr
Guan Yu
12
1 / 9 / 3
7,454
414
4,138
15,756
10,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
26
Kills
11
11
Deaths
26
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
3
2
1
W
Aphrodite
Gamargod
Aphrodite
2
0
7
5.5
L
1
3
3
0.83
W
Artio
10
1
3
11.5
L
Janus
M_CR25
Janus
2
8
2
0.38
L
Anubis
Monrra22
Anubis
5
2
3
3.25
L
Neith
2
4
3
0.88
W
Fenrir
8
5
3
1.9
L
Guan Yu
TdbsAmBr
Guan Yu
1
9
3
0.28
W
Janus
Vyck
Janus
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,298
Damage
29,768
60,376
Taken
71,173
32,186
Mitigated
45,222
25,353
Healing
14,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
10,791
6,231
0
6,016
13,464
5,667
53
3,656
9,728
0
94,507
W
Aphrodite
Gamargod
Aphrodite
7,690
453
5,169
6,347
9,994
4,130
375
3,800
5,948
41,529
0
L
4,570
954
0
3,124
17,339
19,185
0
4,121
13,095
35,661
1,069
W
Artio
12,402
939
75
5,810
13,161
12,378
1,259
3,172
9,949
81,679
3,711
L
Janus
M_CR25
Janus
6,010
103
0
545
13,252
4,472
0
5,635
7,203
37,858
0
L
Anubis
Monrra22
Anubis
10,720
733
0
8,035
15,449
8,000
0
4,164
11,161
108,413
2,841
L
Neith
4,330
1,458
0
1,637
9,377
3,550
74
1,377
7,960
0
47,640
W
Fenrir
12,335
2,914
0
1,654
17,170
7,819
0
6,495
10,497
0
84,731
L
Guan Yu
TdbsAmBr
Guan Yu
4,138
868
148
1,396
15,756
10,015
0
10,956
4,730
3,624
19,902
W
Janus
Vyck
Janus
7,080
251
0
282
6,587
2,192
88
4,421
2,044
42,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,654
Gold Earned
40,657
486
Minions Killed
392
0
Camps Cleared
0
1,621,942
Distance Traveled
1,551,346
22
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,835
546
123
7
0
303,205
2
W
Aphrodite
9,118
507
60
3
0
360,954
6
L
Ymir
8,073
449
40
2
0
285,694
0
W
Artio
11,737
652
124
7
0
339,154
6
L
Janus
7,632
424
75
4
0
325,101
0
L
Anubis
9,788
544
154
9
0
333,858
0
L
Neith
7,710
428
88
5
0
284,987
0
W
Fenrir
10,210
567
107
6
0
379,263
4
L
Guan Yu
7,454
414
35
2
0
321,706
0
W
Janus
8,754
486
72
4
0
239,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role