Player Matchup

Xing Tian
Xing Tian
Bronze III
 
Xing Tian
Bronze III
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold II
DeanR98
Artemis
Gold II
Level 157
God Stats
0W - 2L
1,294 SR
Queue Stats
155W - 157L
1,512 MMR
Solo
Thoth
Thoth
Silver II
GypsyJr_LS
Thoth
Silver II
Level 105
God Stats
0W - 1L
1,708 SR
Queue Stats
6W - 8L
1,475 MMR
Solo
Bastet
Bastet
Silver I
jubz
Bastet
Silver I
Level 128
God Stats
7W - 8L
1,738 SR
Queue Stats
35W - 27L
1,466 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,548 SR
1,490 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 175
1,691 SR
1,470 MMR
Sobek
Sobek
Bronze III
DarkJVr
Sobek
Bronze III
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,453 MMR
Solo
Thanatos
Thanatos
Gold II
Flakie22
Thanatos
Gold II
Level 153
God Stats
2W - 2L
1,589 SR
Queue Stats
154W - 147L
1,339 MMR
Party 2
Cupid
Cupid
Platinum I
Respecks
Cupid
Platinum I
Level 154
God Stats
7W - 0L
1,949 SR
Queue Stats
189W - 166L
1,588 MMR
Party 2
Zeus
Zeus
Gold II
devistration
Zeus
Gold II
Level 164
God Stats
11W - 2L
1,766 SR
Queue Stats
200W - 180L
1,523 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
iFreakozoid
Sun Wukong
Gold I
Level 263
God Stats
32W - 24L
1,653 SR
Queue Stats
346W - 337L
1,446 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
1 / 1 / 3
5,293
529
3,141
9,132
6,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
 
Cthulhu
8
1 / 3 / 1
5,069
507
4,334
8,979
7,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
DeanR98
Artemis
9
0 / 3 / 1
4,848
485
3,316
6,614
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
9
0 / 4 / 0
4,905
491
1,142
6,130
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
jubz
Bastet
10
5 / 1 / 1
5,896
590
6,141
8,779
3,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AwilixAresLancelotAthena

VS

Bans
JanusSusanoHachimanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DarkJVr
Sobek
10
2 / 2 / 3
6,156
616
4,172
9,410
7,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Flakie22
Thanatos
10
2 / 3 / 3
5,641
564
3,443
10,424
3,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Respecks
Cupid
10
2 / 0 / 2
5,924
592
6,488
6,165
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 2
6,476
648
7,887
4,319
1,384
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
iFreakozoid
Sun Wukong
11
4 / 2 / 0
6,634
663
6,340
9,928
5,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
12
12
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
1
3
2.5
L
Cthulhu
 
Cthulhu
1
3
1
0.5
W
Sobek
DarkJVr
Sobek
2
2
3
1.75
L
Artemis
DeanR98
Artemis
0
3
1
0.17
W
Thanatos
Flakie22
Thanatos
2
3
3
1.17
L
Thoth
0
4
0
0
W
Cupid
Respecks
Cupid
2
0
2
3
W
2
0
2
3
W
Sun Wukong
iFreakozoid
Sun Wukong
4
2
0
2
L
Bastet
jubz
Bastet
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,074
Damage
28,330
39,634
Taken
40,246
21,989
Mitigated
20,983
7,737
Healing
22,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,141
382
0
1,549
9,132
6,589
0
4,117
5,015
12,995
0
L
Cthulhu
 
Cthulhu
4,334
609
0
960
8,979
7,752
0
560
8,419
29,573
0
W
Sobek
DarkJVr
Sobek
4,172
268
0
3,067
9,410
7,526
0
1,001
8,371
22,788
2,532
L
Artemis
DeanR98
Artemis
3,316
1,874
0
1,505
6,614
2,326
0
1,257
5,357
0
31,088
W
Thanatos
Flakie22
Thanatos
3,443
943
0
8,422
10,424
3,925
0
1,148
9,276
0
47,306
L
Thoth
1,142
42
0
470
6,130
2,241
0
2,601
3,529
26,772
0
W
Cupid
Respecks
Cupid
6,488
3,120
360
4,048
6,165
2,154
0
704
5,461
0
41,102
W
7,887
887
0
3,145
4,319
1,384
0
1,281
2,850
59,096
0
W
Sun Wukong
iFreakozoid
Sun Wukong
6,340
2,108
0
3,764
9,928
5,994
0
4,257
5,671
0
47,173
L
Bastet
jubz
Bastet
6,141
1,592
0
3,253
8,779
3,081
0
2,804
5,975
0
29,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,011
Gold Earned
30,831
228
Minions Killed
367
0
Camps Cleared
0
993,982
Distance Traveled
963,783
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,293
529
20
2
0
207,692
3
L
Cthulhu
5,069
507
47
5
0
192,951
0
W
Sobek
6,156
616
26
3
0
192,335
0
L
Artemis
4,848
485
51
5
0
165,231
0
W
Thanatos
5,641
564
75
8
0
216,123
1
L
Thoth
4,905
491
63
6
0
189,325
0
W
Cupid
5,924
592
80
8
0
164,155
1
W
Zeus
6,476
648
103
10
0
194,075
0
W
Sun Wukong
6,634
663
83
8
0
197,095
2
L
Bastet
5,896
590
47
5
0
238,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role