Player Matchup

Sylvanus
Sylvanus
Julay Orokin
Sylvanus
Level 30
God Stats
4W - 5L
1,739 SR
Queue Stats
19W - 10L
1,776 Elo+
Party 1
Chronos
Chronos
LeoRios1
Chronos
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,523 Elo+
Party 1
Set
Set
LogicKonTwitch
Set
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 23L
1,532 Elo+
Party 1
Team Averages
Level 59
1,580 SR
1,610 Elo+

VS

Team Averages
Level 60
1,457 SR
1,371 Elo+
Cthulhu
Cthulhu
KronosZen6293
Cthulhu
Level 43
God Stats
529W - 378L
1,418 SR
Queue Stats
767W - 822L
1,427 Elo+
Solo
Atlas
Atlas
Y0ung Gun18
Atlas
Level 69
God Stats
24W - 25L
1,368 SR
Queue Stats
369W - 372L
1,286 Elo+
Solo
Martichoras
Martichoras
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Martichoras
Level 68
God Stats
8W - 8L
1,586 SR
Queue Stats
626W - 626L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Julay Orokin
Sylvanus
11
0 / 5 / 1
6,297
572
2,699
13,419
9,387
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
LeoRios1
Chronos
12
0 / 4 / 1
6,618
602
6,983
12,305
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 4 / 0
6,797
618
3,707
11,218
7,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
6 / 0 / 7
9,010
819
12,896
7,165
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 1 / 8
8,437
767
9,267
8,749
5,595
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Martichoras
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Martichoras
13
3 / 0 / 8
8,096
736
9,849
6,358
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Julay Orokin
Sylvanus
0
5
1
0.1
W
Cthulhu
6
0
7
9.5
L
Chronos
LeoRios1
Chronos
0
4
1
0.13
L
1
4
0
0.25
W
4
1
8
8
W
Martichoras
xXSW4GD4DDY69Xx
Martichoras
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,389
Damage
32,012
36,942
Taken
22,272
22,255
Mitigated
11,576
6,764
Healing
3,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Julay Orokin
Sylvanus
2,699
732
1,832
2,184
13,419
9,387
0
7,288
5,522
6,805
0
W
Cthulhu
12,896
338
204
190
7,165
3,380
221
2,385
4,761
35,800
0
L
Chronos
LeoRios1
Chronos
6,983
1,072
0
982
12,305
5,202
0
6,122
5,665
32,891
0
L
3,707
1,786
0
1,766
11,218
7,666
0
6,378
4,283
0
17,389
W
9,267
3,617
0
1,206
8,749
5,595
276
3,425
5,281
20,982
2,658
W
Martichoras
xXSW4GD4DDY69Xx
Martichoras
9,849
2,822
0
1,550
6,358
2,601
400
3,915
2,402
0
24,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,712
Gold Earned
25,543
88
Minions Killed
133
0
Camps Cleared
0
528,332
Distance Traveled
604,244
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,297
572
7
1
0
150,532
0
W
Cthulhu
9,010
819
54
5
0
194,258
1
L
Chronos
6,618
602
48
4
0
187,695
0
L
Set
6,797
618
33
3
0
190,105
0
W
Atlas
8,437
767
41
4
0
211,697
0
W
Martichoras
8,096
736
38
3
0
198,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role