Player Matchup

Sobek
Sobek
KEN97KANEKI
Sobek
Level 116
God Stats
0W - 4L
1,146 SR
Queue Stats
89W - 91L
1,408 Elo+
Solo
Surtr
Surtr
Maggsimus-IV
Surtr
Level 82
God Stats
5W - 3L
1,751 SR
Queue Stats
130W - 121L
1,476 Elo+
Party 2
Neith
Neith
Odu-rg
Neith
Level 61
God Stats
4W - 4L
1,213 SR
Queue Stats
4W - 6L
1,260 Elo+
Solo
Nu Wa
Nu Wa
Schweinsteiger95
Nu Wa
Level 89
God Stats
0W - 2L
1,283 SR
Queue Stats
193W - 177L
1,486 Elo+
Party 2
Lancelot
Lancelot
elite-fran_
Lancelot
Level 105
God Stats
4W - 4L
1,507 SR
Queue Stats
51W - 63L
1,396 Elo+
Solo
Team Averages
Level 91
1,380 SR
1,405 Elo+

VS

Team Averages
Level 106
1,556 SR
1,464 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Auzz I 23
Odin
Level 123
God Stats
4W - 1L
1,689 SR
Queue Stats
32W - 36L
1,394 Elo+
Solo
Geb
Geb
OtvarFos
Geb
Level 83
God Stats
24W - 14L
1,479 SR
Queue Stats
66W - 57L
1,479 Elo+
Party 1
Ne Zha
Ne Zha
Xmusflaxon
Ne Zha
Level 129
God Stats
6W - 3L
1,611 SR
Queue Stats
91W - 85L
1,476 Elo+
Party 1
Zeus
Zeus
krallvin
Zeus
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 53L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,845
489
4,405
14,250
12,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 0
6,668
476
3,168
12,776
11,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Neith
Odu-rg
Neith
11
2 / 2 / 1
6,403
457
8,216
9,069
3,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 2 / 0
7,125
509
3,399
7,909
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
elite-fran_
Lancelot
3
0 / 1 / 0
4,406
315
405
1,821
600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
3 / 3 / 0
7,196
514
8,766
8,560
3,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
13
2 / 1 / 1
8,628
616
7,477
10,262
8,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

12
0 / 1 / 3
7,105
508
4,114
9,511
6,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
Xmusflaxon
Ne Zha
13
1 / 0 / 5
7,668
548
5,432
10,733
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
15
3 / 0 / 0
8,757
626
3,850
6,038
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
5
Kills
9
9
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
3
0
1
W
Odin
2
1
1
2.5
L
2
1
1
2.5
L
1
3
0
0.33
L
Neith
Odu-rg
Neith
2
2
1
1.25
W
0
1
3
1.5
L
0
2
0
0
W
Ne Zha
Xmusflaxon
Ne Zha
1
0
5
3.5
L
Lancelot
elite-fran_
Lancelot
0
1
0
0
W
Zeus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,593
Damage
29,639
45,825
Taken
45,104
31,814
Mitigated
25,510
10,665
Healing
12,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,766
2,093
0
500
8,560
3,031
1,903
1,878
6,608
0
53,291
W
Odin
7,477
1,344
0
4,884
10,262
8,707
53
730
8,927
0
58,557
L
4,405
441
272
5,041
14,250
12,438
0
3,499
10,677
19,519
3,545
L
3,168
1,267
0
3,009
12,776
11,864
0
0
11,977
580
37,612
L
Neith
Odu-rg
Neith
8,216
2,318
0
1,483
9,069
3,887
406
1,983
7,042
0
55,584
W
4,114
282
0
2,481
9,511
6,802
252
1,886
7,545
28,606
0
L
3,399
666
0
500
7,909
3,025
0
1,790
5,915
55,646
2,115
W
Ne Zha
Xmusflaxon
Ne Zha
5,432
1,197
0
2,330
10,733
4,824
466
1,116
9,483
0
66,522
L
Lancelot
elite-fran_
Lancelot
405
106
0
360
1,821
600
0
278
1,482
0
4,652
W
Zeus
3,850
242
0
1,845
6,038
2,146
387
1,134
4,662
62,618
2,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,447
Gold Earned
39,354
304
Minions Killed
424
0
Camps Cleared
0
1,017,462
Distance Traveled
1,296,084
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,196
514
76
5
0
244,969
0
W
Odin
8,628
616
113
8
0
200,560
0
L
Sobek
6,845
489
37
3
0
269,786
1
L
Surtr
6,668
476
68
5
0
216,030
4
L
Neith
6,403
457
80
6
0
236,629
3
W
Geb
7,105
508
29
2
0
267,155
4
L
Nu Wa
7,125
509
109
8
0
253,303
1
W
Ne Zha
7,668
548
89
6
0
318,241
0
L
Lancelot
4,406
315
10
1
0
41,714
0
W
Zeus
8,757
626
117
8
0
265,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role