Player Matchup

Izanami
Izanami
Heiler1983
Izanami
Level 125
God Stats
102W - 91L
1,600 SR
Queue Stats
415W - 424L
1,448 Elo+
Solo
Atlas
Atlas
KiyoichiKotan
Atlas
Level 86
God Stats
5W - 5L
1,587 SR
Queue Stats
59W - 60L
1,464 Elo+
Party 1
Baba Yaga
Baba Yaga
NattyPuPa
Baba Yaga
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 186L
1,479 Elo+
Party 1
The Morrigan
The Morrigan
RayPuPa
The Morrigan
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 90L
1,509 Elo+
Party 1
Amaterasu
Amaterasu
ShizuPuPa
Amaterasu
Level 109
God Stats
0W - 2L
1,246 SR
Queue Stats
64W - 56L
1,509 Elo+
Party 1
Team Averages
Level 103
1,487 SR
1,482 Elo+

VS

Team Averages
Level 95
1,574 SR
1,448 Elo+
Anhur
Anhur
Alvaritoo_Fdez
Anhur
Level 81
God Stats
4W - 1L
1,677 SR
Queue Stats
19W - 23L
1,357 Elo+
Party 2
Chang'e
Chang'e
Dinonugget235
Chang'e
Level 79
God Stats
3W - 3L
1,797 SR
Queue Stats
338W - 321L
1,501 Elo+
Solo
Thor
Thor
Soto__21
Thor
Level 123
God Stats
35W - 49L
1,398 SR
Queue Stats
260W - 261L
1,458 Elo+
Party 2
Sun Wukong
Sun Wukong
cebollacoindepac
Sun Wukong
Level 122
God Stats
4W - 4L
1,490 SR
Queue Stats
292W - 268L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
purpuraaaaaa
Kuzenbo
Level 68
God Stats
2W - 0L
1,506 SR
Queue Stats
30W - 21L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Heiler1983
Izanami
15
1 / 5 / 0
8,253
485
7,771
13,565
8,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 0 / 1
8,363
492
6,885
13,533
11,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
NattyPuPa
Baba Yaga
16
0 / 2 / 3
9,006
530
8,508
11,143
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
RayPuPa
The Morrigan
16
6 / 1 / 2
9,215
542
9,410
8,951
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
ShizuPuPa
Amaterasu
16
2 / 3 / 1
8,660
509
7,214
17,435
14,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
8,091
476
5,428
10,266
3,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
16
1 / 3 / 1
9,022
531
4,988
11,178
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
16
3 / 2 / 2
8,888
523
7,338
16,388
7,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
cebollacoindepac
Sun Wukong
14
4 / 1 / 0
8,278
487
12,250
14,862
11,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kuzenbo
purpuraaaaaa
Kuzenbo
17
3 / 3 / 1
10,627
625
11,568
13,265
16,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
11
Kills
11
11
Deaths
11
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
W
Chang'e
1
3
1
0.5
L
Izanami
Heiler1983
Izanami
1
5
0
0.2
L
2
0
1
2.5
L
Baba Yaga
NattyPuPa
Baba Yaga
0
2
3
0.75
L
The Morrigan
RayPuPa
The Morrigan
6
1
2
7
L
Amaterasu
ShizuPuPa
Amaterasu
2
3
1
0.83
W
Thor
3
2
2
2
W
Sun Wukong
cebollacoindepac
Sun Wukong
4
1
0
4
W
Kuzenbo
purpuraaaaaa
Kuzenbo
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,788
Damage
41,572
64,627
Taken
65,959
43,546
Mitigated
43,420
19,920
Healing
17,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,428
2,396
0
2,849
10,266
3,788
603
3,722
6,544
0
56,486
W
Chang'e
4,988
285
127
3,773
11,178
4,037
548
7,444
3,734
59,425
1,265
L
Izanami
Heiler1983
Izanami
7,771
5,146
0
2,799
13,565
8,595
795
0
12,777
0
81,926
L
6,885
2,187
0
4,375
13,533
11,650
0
0
12,923
28,453
2,452
L
Baba Yaga
NattyPuPa
Baba Yaga
8,508
691
0
2,067
11,143
4,471
0
4,651
6,450
72,762
1,563
L
The Morrigan
RayPuPa
The Morrigan
9,410
2,794
0
5,833
8,951
4,521
0
1,081
7,803
67,889
2,105
L
Amaterasu
ShizuPuPa
Amaterasu
7,214
2,432
0
4,846
17,435
14,309
0
9,732
6,998
0
63,459
W
Thor
7,338
1,218
0
3,649
16,388
7,684
0
5,134
11,202
0
85,213
W
Sun Wukong
cebollacoindepac
Sun Wukong
12,250
2,212
0
4,699
14,862
11,205
140
4,571
10,291
0
45,748
W
Kuzenbo
purpuraaaaaa
Kuzenbo
11,568
3,427
0
2,560
13,265
16,706
70
1,693
10,591
72,707
1,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,497
Gold Earned
44,906
517
Minions Killed
501
0
Camps Cleared
0
1,569,745
Distance Traveled
1,665,363
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,091
476
94
6
0
296,991
0
W
Chang'e
9,022
531
116
7
0
361,513
2
L
Izanami
8,253
485
143
8
0
276,899
0
L
Atlas
8,363
492
22
1
0
342,471
2
L
Baba Yaga
9,006
530
129
8
0
327,275
0
L
The Morrigan
9,215
542
99
6
0
342,297
0
L
Amaterasu
8,660
509
124
7
0
280,803
0
W
Thor
8,888
523
112
7
0
346,982
0
W
Sun Wukong
8,278
487
53
3
0
376,168
0
W
Kuzenbo
10,627
625
126
7
0
283,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role