Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
AngeldeDios
Merlin
Level 156
God Stats
3W - 0L
1,247 SR
Queue Stats
191W - 178L
1,472 Elo+
Party 1
Odin
Odin
CoolOut
Odin
Level 156
God Stats
5W - 3L
1,520 SR
Queue Stats
226W - 187L
1,501 Elo+
Party 1
Khepri
Khepri
MattyBone
Khepri
Level 89
God Stats
2W - 0L
1,787 SR
Queue Stats
88W - 73L
1,522 Elo+
Party 2
Apollo
Apollo
Skoogie
Apollo
Level 117
God Stats
2W - 0L
1,728 SR
Queue Stats
82W - 82L
1,513 Elo+
Party 2
Team Averages
Level 135
1,556 SR
1,502 Elo+

VS

Team Averages
Level 108
1,563 SR
1,575 Elo+
Sol
Sol
Bruh9000
Sol
Level 105
God Stats
2W - 1L
1,914 SR
Queue Stats
11W - 4L
1,907 Elo+
Solo
Chiron
Chiron
ForzaFire
Chiron
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 98L
1,541 Elo+
Solo
Kuzenbo
Kuzenbo
Stunkly
Kuzenbo
Level 120
God Stats
5W - 3L
1,668 SR
Queue Stats
130W - 132L
1,475 Elo+
Party 3
Cliodhna
Cliodhna
sneakymilk12
Cliodhna
Level 135
God Stats
1W - 4L
1,500 SR
Queue Stats
244W - 218L
1,578 Elo+
Solo
Athena
Athena
xSklu
Athena
Level 26
God Stats
5W - 13L
1,232 SR
Queue Stats
21W - 38L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
9 / 1 / 1
8,724
582
9,088
15,552
6,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Merlin
14
0 / 1 / 2
8,189
546
5,400
6,539
2,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Odin
CoolOut
Odin
15
0 / 1 / 1
8,417
561
5,566
11,387
10,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
MattyBone
Khepri
12
1 / 0 / 5
7,361
491
3,815
10,347
9,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Skoogie
Apollo
14
3 / 1 / 3
7,995
533
10,905
8,280
4,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,310
421
8,918
9,112
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
ForzaFire
Chiron
14
1 / 3 / 1
8,353
557
6,993
10,911
4,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
Stunkly
Kuzenbo
16
1 / 1 / 0
9,111
607
7,147
8,633
9,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
sneakymilk12
Cliodhna
14
2 / 4 / 0
7,585
506
6,184
13,632
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
xSklu
Athena
11
0 / 1 / 0
6,980
465
2,972
12,074
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
4
4
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
1
1
9.5
W
Merlin
0
1
2
1
L
0
4
1
0.13
W
Odin
CoolOut
Odin
0
1
1
0.5
L
Chiron
ForzaFire
Chiron
1
3
1
0.5
W
Khepri
MattyBone
Khepri
1
0
5
3.5
W
Apollo
Skoogie
Apollo
3
1
3
4.5
L
Kuzenbo
Stunkly
Kuzenbo
1
1
0
1
L
Cliodhna
sneakymilk12
Cliodhna
2
4
0
0.5
L
Athena
xSklu
Athena
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,774
Damage
32,214
52,105
Taken
54,362
32,764
Mitigated
32,023
25,886
Healing
15,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,088
1,016
560
10,668
15,552
6,226
0
1,295
14,257
77,613
0
W
Merlin
5,400
57
0
1,301
6,539
2,404
458
0
6,539
56,465
1,323
L
8,918
4,291
0
2,280
9,112
2,738
536
4,610
4,462
45,669
3,591
W
Odin
CoolOut
Odin
5,566
1,379
0
4,778
11,387
10,038
0
5,712
4,999
0
77,210
L
Chiron
ForzaFire
Chiron
6,993
2,426
52
2,824
10,911
4,009
0
6,962
3,373
0
77,627
W
Khepri
MattyBone
Khepri
3,815
383
318
4,120
10,347
9,577
0
5,800
4,547
18,959
0
W
Apollo
Skoogie
Apollo
10,905
7,059
0
4,141
8,280
4,519
0
4,480
3,800
0
78,946
L
Kuzenbo
Stunkly
Kuzenbo
7,147
2,377
0
2,500
8,633
9,906
0
126
7,525
62,215
6,650
L
Cliodhna
sneakymilk12
Cliodhna
6,184
365
0
3,928
13,632
5,276
0
3,623
9,878
0
60,467
L
Athena
xSklu
Athena
2,972
1,095
0
3,463
12,074
10,094
28
2,273
9,801
22,579
1,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,686
Gold Earned
38,339
533
Minions Killed
498
0
Camps Cleared
0
1,464,501
Distance Traveled
1,443,746
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,724
582
110
7
0
352,126
0
W
Merlin
8,189
546
132
9
0
282,043
2
L
Sol
6,310
421
82
5
0
267,656
2
W
Odin
8,417
561
141
9
0
250,610
2
L
Chiron
8,353
557
135
9
0
271,651
2
W
Khepri
7,361
491
35
2
0
302,726
1
W
Apollo
7,995
533
115
8
0
276,996
3
L
Kuzenbo
9,111
607
150
10
0
282,498
2
L
Cliodhna
7,585
506
92
6
0
331,310
3
L
Athena
6,980
465
39
3
0
290,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role