Player Matchup

Bacchus
Bacchus
LostinSmoke710
Bacchus
Level 28
God Stats
5W - 3L
1,662 SR
Queue Stats
16W - 16L
1,591 Elo+
Party 2
Pele
Pele
P-NUGGit2
Pele
Level 125
God Stats
8W - 11L
1,466 SR
Queue Stats
130W - 133L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
humbug209
Nu Wa
Level 108
God Stats
5W - 1L
1,628 SR
Queue Stats
110W - 123L
1,505 Elo+
Party 2
Team Averages
Level 87
1,585 SR
1,534 Elo+

VS

Team Averages
Level 50
1,500 SR
1,306 Elo+
Surtr
Surtr
AlLhAiLtHaTbIsH
Surtr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 1
Arachne
Arachne
ArseniOwO
Arachne
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,405 Elo+
Party 1
Merlin
Merlin
Meowsterownsu
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
7,505
751
4,295
4,805
5,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
14
8 / 0 / 3
8,733
873
8,699
6,062
2,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
humbug209
Nu Wa
13
1 / 0 / 10
7,700
770
6,120
2,944
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
5,605
561
228
8,362
3,750
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arachne
ArseniOwO
Arachne
12
1 / 3 / 0
6,295
630
3,377
9,801
5,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 1 / 1
6,893
689
3,152
5,016
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
11
Kills
1
1
Deaths
11
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Arachne
ArseniOwO
Arachne
1
3
0
0.33
W
2
1
9
6.5
L
0
1
1
0.5
W
Pele
8
0
3
9.5
W
Nu Wa
humbug209
Nu Wa
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,114
Damage
6,757
13,811
Taken
23,179
9,601
Mitigated
10,911
3,747
Healing
2,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
228
130
0
26
8,362
3,750
0
4,046
4,252
95
3,428
L
Arachne
ArseniOwO
Arachne
3,377
1,886
0
2,200
9,801
5,254
0
3,063
6,652
0
15,664
W
4,295
285
0
733
4,805
5,652
0
1,411
3,394
10,748
0
L
3,152
215
90
171
5,016
1,907
0
3,227
1,770
33,885
0
W
Pele
8,699
1,920
0
2,374
6,062
2,772
456
717
5,345
0
45,830
W
Nu Wa
humbug209
Nu Wa
6,120
3,525
0
640
2,944
1,177
702
1,101
1,843
34,188
4,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,938
Gold Earned
18,793
179
Minions Killed
91
0
Camps Cleared
0
594,192
Distance Traveled
414,154
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,605
561
5
1
0
82,974
0
L
Arachne
6,295
630
23
2
0
168,876
1
W
Bacchus
7,505
751
13
1
0
207,605
0
L
Merlin
6,893
689
63
6
0
162,304
0
W
Pele
8,733
873
85
9
0
198,098
0
W
Nu Wa
7,700
770
81
8
0
188,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role