Player Matchup

King Arthur
King Arthur
Lc2Sav_
King Arthur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 92L
1,509 Elo+
Party 1
Atlas
Atlas
Maximoo1705
Atlas
Level 94
God Stats
1W - 3L
1,661 SR
Queue Stats
35W - 60L
1,421 Elo+
Party 1
Ravana
Ravana
madzac0511
Ravana
Level 143
God Stats
5W - 8L
1,405 SR
Queue Stats
50W - 70L
1,479 Elo+
Party 1
Janus
Janus
oobirakard
Janus
Level 122
God Stats
1W - 3L
1,514 SR
Queue Stats
56W - 63L
1,480 Elo+
Solo
Nut
Nut
xvCxrter
Nut
Level 123
God Stats
10W - 15L
1,939 SR
Queue Stats
88W - 84L
1,567 Elo+
Party 1
Team Averages
Level 125
1,604 SR
1,491 Elo+

VS

Team Averages
Level 89
1,532 SR
1,517 Elo+
Tyr
Tyr
 
Tyr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FzRyan
Anhur
Level 126
God Stats
2W - 0L
1,660 SR
Queue Stats
50W - 33L
1,599 Elo+
Solo
Cthulhu
Cthulhu
pedrohrnndz_
Cthulhu
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
301W - 281L
1,551 Elo+
Solo
Merlin
Merlin
tovshina
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,513 Elo+
Party 2
Thanatos
Thanatos
Кроноос
Thanatos
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lc2Sav_
King Arthur
6
0 / 2 / 0
3,459
692
1,218
5,536
2,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 0 / 1
3,557
711
920
3,668
2,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
madzac0511
Ravana
7
0 / 0 / 1
3,581
716
391
3,178
1,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
2
0 / 0 / 0
2,625
525
0
194
43
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 1 / 0
3,638
728
1,871
1,806
384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
1 / 0 / 0
3,729
746
1,382
2,555
1,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
FzRyan
Anhur
6
0 / 0 / 1
3,451
690
1,042
2,503
696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
pedrohrnndz_
Cthulhu
7
2 / 0 / 0
4,242
848
1,815
2,833
2,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
tovshina
Merlin
6
0 / 0 / 0
3,693
739
828
682
183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
6
0 / 1 / 0
3,395
679
1,731
4,779
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
1
Kills
3
3
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
0
1
W
Anhur
FzRyan
Anhur
0
0
1
0.5
L
King Arthur
Lc2Sav_
King Arthur
0
2
0
0
L
0
0
1
0.5
L
Ravana
madzac0511
Ravana
0
0
1
0.5
L
Janus
0
0
0
0
W
Cthulhu
pedrohrnndz_
Cthulhu
2
0
0
2
W
Merlin
tovshina
Merlin
0
0
0
0
L
1
1
0
1
W
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,400
Damage
6,798
14,382
Taken
13,352
5,807
Mitigated
6,066
5,319
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,382
204
0
1,565
2,555
1,099
0
310
2,245
0
8,641
W
Anhur
FzRyan
Anhur
1,042
646
0
1,568
2,503
696
0
254
2,249
0
20,749
L
King Arthur
Lc2Sav_
King Arthur
1,218
276
0
1,850
5,536
2,115
0
1,387
3,805
0
18,377
L
920
374
0
1,980
3,668
2,025
0
0
3,668
8,323
0
L
Ravana
madzac0511
Ravana
391
40
0
897
3,178
1,240
0
490
2,544
0
20,806
L
Janus
0
0
0
0
194
43
0
154
0
1,981
0
W
Cthulhu
pedrohrnndz_
Cthulhu
1,815
300
0
1,354
2,833
2,272
0
0
2,833
21,370
2,703
W
Merlin
tovshina
Merlin
828
80
0
125
682
183
0
74
608
17,292
0
L
1,871
1,112
0
592
1,806
384
0
0
1,806
0
19,319
W
Thanatos
1,731
488
0
2,749
4,779
1,816
0
282
4,497
0
20,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,860
Gold Earned
18,510
132
Minions Killed
171
0
Camps Cleared
0
474,007
Distance Traveled
522,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,729
746
17
3
0
109,406
0
W
Anhur
3,451
690
33
7
0
93,300
0
L
King Arthur
3,459
692
28
6
0
107,976
0
L
Atlas
3,557
711
18
4
0
114,198
0
L
Ravana
3,581
716
43
9
0
118,118
0
L
Janus
2,625
525
7
1
0
29,758
0
W
Cthulhu
4,242
848
40
8
0
101,177
0
W
Merlin
3,693
739
44
9
0
98,743
0
L
Nut
3,638
728
36
7
0
103,957
0
W
Thanatos
3,395
679
37
7
0
119,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role