Player Matchup

Nut
Nut
 
Nut
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Jinroh858
Chronos
Level 149
God Stats
2W - 5L
1,342 SR
Queue Stats
163W - 185L
1,453 Elo+
Solo
Hercules
Hercules
XxBruttallityxX
Hercules
Level 128
God Stats
10W - 21L
1,362 SR
Queue Stats
218W - 246L
1,499 Elo+
Solo
Heimdallr
Heimdallr
aramt1001
Heimdallr
Level 155
God Stats
2W - 2L
1,406 SR
Queue Stats
43W - 43L
1,537 Elo+
Solo
Team Averages
Level 150
1,422 SR
1,498 Elo+

VS

Team Averages
Level 109
1,466 SR
1,446 Elo+
Nut
Nut
 
Nut
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Chillin_Chaos_
Artio
Level 68
God Stats
2W - 4L
1,323 SR
Queue Stats
38W - 46L
1,460 Elo+
Party 2
Hun Batz
Hun Batz
H0odRat
Hun Batz
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
340W - 359L
1,424 Elo+
Party 1
Gilgamesh
Gilgamesh
ItzTavv_-
Gilgamesh
Level 89
God Stats
3W - 1L
1,574 SR
Queue Stats
75W - 77L
1,429 Elo+
Party 2
Ix Chel
Ix Chel
elfyhoe
Ix Chel
Level 78
God Stats
76W - 77L
1,434 SR
Queue Stats
249W - 256L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 1 / 2
6,609
1,102
6,141
6,122
2,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
 
Cerberus
11
0 / 3 / 2
6,470
1,078
4,121
9,600
7,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Jinroh858
Chronos
12
0 / 1 / 2
6,448
1,075
2,329
2,378
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
11
0 / 1 / 2
6,532
1,089
6,719
7,890
7,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
aramt1001
Heimdallr
12
2 / 1 / 0
7,377
1,230
3,682
6,032
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

327

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
1 / 0 / 5
7,189
1,198
5,944
2,532
1,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 0 / 6
6,733
1,122
2,388
5,861
5,087
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
H0odRat
Hun Batz
12
0 / 1 / 6
6,976
1,163
8,345
6,938
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
ItzTavv_-
Gilgamesh
12
2 / 0 / 5
7,284
1,214
6,192
5,771
4,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ix Chel
elfyhoe
Ix Chel
12
4 / 1 / 3
7,815
1,303
6,218
4,322
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
2
Kills
7
7
Deaths
2
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
1
2
1
L
Cerberus
 
Cerberus
0
3
2
0.33
W
Nut
 
Nut
1
0
5
3.5
W
0
0
6
3
W
Hun Batz
H0odRat
Hun Batz
0
1
6
3
W
Gilgamesh
ItzTavv_-
Gilgamesh
2
0
5
4.5
L
Chronos
Jinroh858
Chronos
0
1
2
1
L
Hercules
0
1
2
1
L
Heimdallr
aramt1001
Heimdallr
2
1
0
2
W
Ix Chel
elfyhoe
Ix Chel
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,992
Damage
29,087
32,022
Taken
25,424
20,704
Mitigated
16,268
2,863
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
6,141
2,075
0
0
6,122
2,494
0
780
5,132
0
18,105
L
Cerberus
 
Cerberus
4,121
217
0
1,057
9,600
7,080
0
3,399
5,794
6,045
520
W
Nut
 
Nut
5,944
4,195
0
26
2,532
1,120
0
610
1,793
0
18,731
W
2,388
290
356
626
5,861
5,087
0
1,768
3,807
5,358
977
W
Hun Batz
H0odRat
Hun Batz
8,345
1,763
0
988
6,938
3,594
0
1,483
5,055
0
23,858
W
Gilgamesh
ItzTavv_-
Gilgamesh
6,192
1,080
0
1,364
5,771
4,400
0
895
4,598
0
11,374
L
Chronos
Jinroh858
Chronos
2,329
106
0
167
2,378
924
0
268
1,980
10,855
365
L
Hercules
6,719
1,316
0
1,278
7,890
7,411
0
2,097
5,476
1,249
12,945
L
Heimdallr
aramt1001
Heimdallr
3,682
960
0
361
6,032
2,795
0
1,028
4,820
0
18,256
W
Ix Chel
elfyhoe
Ix Chel
6,218
1,370
1,166
654
4,322
2,067
0
1,242
2,981
18,199
324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,436
Gold Earned
35,997
124
Minions Killed
134
3
Camps Cleared
9
546,984
Distance Traveled
686,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,609
1,102
25
4
0
117,541
0
L
Cerberus
6,470
1,078
13
2
0
112,464
0
W
Nut
7,189
1,198
47
8
0
126,050
0
W
Artio
6,733
1,122
14
2
1
149,937
0
W
Hun Batz
6,976
1,163
31
5
5
145,833
0
W
Gilgamesh
7,284
1,214
9
2
1
139,056
0
L
Chronos
6,448
1,075
26
4
0
73,930
0
L
Hercules
6,532
1,089
25
4
1
129,148
0
L
Heimdallr
7,377
1,230
35
6
2
113,901
0
W
Ix Chel
7,815
1,303
33
6
2
125,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role