Player Matchup

Odin
Odin
BigCam0203
Odin
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,507 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Katorasa
Morgan Le Fay
Level 68
God Stats
9W - 11L
1,556 SR
Queue Stats
168W - 150L
1,469 Elo+
Party 2
Gilgamesh
Gilgamesh
halligun
Gilgamesh
Level 92
God Stats
12W - 14L
1,488 SR
Queue Stats
214W - 185L
1,615 Elo+
Solo
Skadi
Skadi
prjob
Skadi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,626 Elo+
Party 3
Fenrir
Fenrir
szren
Fenrir
Level 82
God Stats
1W - 1L
1,612 SR
Queue Stats
159W - 138L
1,488 Elo+
Party 2
Team Averages
Level 97
1,531 SR
1,541 Elo+

VS

Team Averages
Level 125
1,595 SR
1,500 Elo+
Neith
Neith
CorkChunkninja
Neith
Level 102
God Stats
2W - 3L
1,713 SR
Queue Stats
76W - 76L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
Dark Defender98
Zhong Kui
Level 140
God Stats
1W - 1L
1,906 SR
Queue Stats
52W - 56L
1,459 Elo+
Party 1
Tiamat
Tiamat
Fruit_Individual
Tiamat
Level 101
God Stats
5W - 3L
1,770 SR
Queue Stats
216W - 196L
1,572 Elo+
Solo
Vamana
Vamana
Mattou-17
Vamana
Level 138
God Stats
0W - 1L
1,325 SR
Queue Stats
34W - 37L
1,481 Elo+
Solo
Loki
Loki
OsmiumCrusader76
Loki
Level 144
God Stats
1W - 3L
1,261 SR
Queue Stats
97W - 91L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 3
4,677
668
2,522
5,518
3,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Katorasa
Morgan Le Fay
9
0 / 1 / 0
4,242
606
2,038
3,603
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
halligun
Gilgamesh
9
2 / 0 / 0
5,449
778
2,671
4,975
2,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Skadi
prjob
Skadi
7
1 / 2 / 2
4,037
577
4,109
4,702
1,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
szren
Fenrir
9
3 / 2 / 3
4,623
660
2,885
7,549
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 1
4,455
636
4,387
5,586
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
Dark Defender98
Zhong Kui
7
0 / 3 / 2
4,145
592
3,375
6,973
6,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 0 / 0
5,307
758
1,661
2,566
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
Mattou-17
Vamana
4
0 / 2 / 0
3,441
492
1,424
3,137
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 1
4,516
645
3,165
5,395
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
8
Kills
6
6
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
3
3
1
1.17
L
Zhong Kui
Dark Defender98
Zhong Kui
0
3
2
0.33
L
2
0
0
2
W
Morgan Le Fay
Katorasa
Morgan Le Fay
0
1
0
0
L
Vamana
Mattou-17
Vamana
0
2
0
0
L
1
0
1
1.5
W
Gilgamesh
halligun
Gilgamesh
2
0
0
2
W
Skadi
prjob
Skadi
1
2
2
1
W
Fenrir
szren
Fenrir
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,225
Damage
14,012
26,347
Taken
23,657
12,410
Mitigated
12,427
5,574
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,522
807
0
1,956
5,518
3,670
0
1,443
4,075
0
9,104
L
4,387
1,505
0
1,061
5,586
1,748
0
0
5,586
0
19,469
L
Zhong Kui
Dark Defender98
Zhong Kui
3,375
596
155
2,498
6,973
6,078
0
0
6,973
15,172
0
L
1,661
164
0
1,118
2,566
1,304
0
1,239
1,327
28,952
585
W
Morgan Le Fay
Katorasa
Morgan Le Fay
2,038
355
0
912
3,603
1,098
0
1,023
2,348
28,435
0
L
Vamana
Mattou-17
Vamana
1,424
534
0
492
3,137
1,669
0
0
3,137
0
10,547
L
3,165
762
0
2,956
5,395
1,628
0
799
4,596
0
31,157
W
Gilgamesh
halligun
Gilgamesh
2,671
1,107
0
986
4,975
2,844
0
0
4,975
0
31,976
W
Skadi
prjob
Skadi
4,109
1,436
0
830
4,702
1,685
268
1,745
2,957
0
26,889
W
Fenrir
szren
Fenrir
2,885
1,108
0
890
7,549
3,113
0
523
6,966
0
24,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,028
Gold Earned
21,864
205
Minions Killed
209
0
Camps Cleared
0
714,233
Distance Traveled
656,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,677
668
11
2
0
141,766
0
L
Neith
4,455
636
32
5
0
128,490
0
L
Zhong Kui
4,145
592
20
3
0
123,171
0
L
Tiamat
5,307
758
79
11
0
141,517
0
W
Morgan Le Fay
4,242
606
60
9
0
149,925
0
L
Vamana
3,441
492
22
3
0
67,662
0
L
Loki
4,516
645
56
8
0
195,240
0
W
Gilgamesh
5,449
778
57
8
0
126,462
0
W
Skadi
4,037
577
43
6
0
128,848
0
W
Fenrir
4,623
660
34
5
0
167,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role