Player Matchup

Raijin
Raijin
Bustinsidem
Raijin
Level 119
God Stats
1W - 3L
1,577 SR
Queue Stats
54W - 52L
1,533 Elo+
Party 2
Skadi
Skadi
PHANTOMSRISE-_-
Skadi
Level 107
God Stats
3W - 4L
1,607 SR
Queue Stats
231W - 218L
1,489 Elo+
Party 1
Da Ji
Da Ji
Sir-SlanginWolfy
Da Ji
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
bltaylor45
Danzaburou
Level 107
God Stats
3W - 6L
1,389 SR
Queue Stats
350W - 365L
1,498 Elo+
Party 1
Cu Chulainn
Cu Chulainn
chefbreezy-_-
Cu Chulainn
Level 83
God Stats
8W - 4L
1,732 SR
Queue Stats
176W - 154L
1,434 Elo+
Party 1
Team Averages
Level 107
1,561 SR
1,497 Elo+

VS

Team Averages
Level 110
1,441 SR
1,446 Elo+
Freya
Freya
BigBallsyBanana
Freya
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,431 Elo+
Solo
Odin
Odin
JJackson99J
Odin
Level 108
God Stats
1W - 1L
1,481 SR
Queue Stats
106W - 117L
1,423 Elo+
Solo
Chiron
Chiron
SkippingShip387
Chiron
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
333W - 329L
1,437 Elo+
Solo
Pele
Pele
Zanderbodean-
Pele
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
299W - 269L
1,493 Elo+
Solo
Xing Tian
Xing Tian
h3kxy
Xing Tian
Level 108
God Stats
8W - 8L
1,226 SR
Queue Stats
417W - 385L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
2 / 5 / 2
7,692
452
7,600
9,178
3,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 7 / 3
7,897
465
9,730
14,376
5,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
3 / 6 / 2
7,683
452
8,545
14,791
6,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
bltaylor45
Danzaburou
12
3 / 4 / 3
7,926
466
8,705
13,768
5,569
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cu Chulainn
chefbreezy-_-
Cu Chulainn
12
1 / 7 / 1
6,860
404
7,239
19,157
12,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 5
9,043
532
8,692
13,030
5,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
4 / 3 / 7
8,046
473
7,343
11,983
10,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 3 / 6
8,463
498
8,669
13,199
5,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

18
8 / 1 / 4
10,129
596
12,921
15,953
7,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
h3kxy
Xing Tian
16
8 / 0 / 6
10,655
627
15,889
14,426
19,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
11
Kills
29
29
Deaths
11
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
4
5
1.88
L
Raijin
2
5
2
0.6
W
4
3
7
2.5
L
2
7
3
0.5
L
3
6
2
0.67
W
4
3
6
2.33
W
8
1
4
10
L
Danzaburou
bltaylor45
Danzaburou
3
4
3
1.13
L
Cu Chulainn
chefbreezy-_-
Cu Chulainn
1
7
1
0.21
W
Xing Tian
h3kxy
Xing Tian
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,819
Damage
53,514
71,270
Taken
68,591
33,648
Mitigated
46,987
4,760
Healing
19,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,692
2,652
0
5,262
13,030
5,189
999
4,563
7,875
42,831
9,057
L
Raijin
7,600
947
0
331
9,178
3,743
34
3,280
5,882
38,649
0
W
7,343
1,260
0
1,028
11,983
10,207
33
458
11,474
0
31,746
L
9,730
3,854
0
868
14,376
5,125
61
2,877
11,305
0
51,120
L
8,545
1,768
0
414
14,791
6,654
0
4,112
10,531
0
41,783
W
8,669
1,410
276
3,138
13,199
5,103
772
631
12,482
0
48,320
W
12,921
2,656
0
7,692
15,953
7,123
1,564
339
15,574
0
104,955
L
Danzaburou
bltaylor45
Danzaburou
8,705
3,598
0
2,594
13,768
5,569
170
2,575
11,131
0
40,267
L
Cu Chulainn
chefbreezy-_-
Cu Chulainn
7,239
1,608
0
553
19,157
12,557
0
9,622
8,587
0
34,541
W
Xing Tian
h3kxy
Xing Tian
15,889
1,221
0
2,108
14,426
19,365
502
752
13,586
63,671
4,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,058
Gold Earned
46,336
287
Minions Killed
456
0
Camps Cleared
0
1,555,248
Distance Traveled
1,679,896
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,043
532
71
4
0
296,160
0
L
Raijin
7,692
452
63
4
0
328,108
4
W
Odin
8,046
473
43
3
0
369,399
2
L
Skadi
7,897
465
74
4
0
300,653
2
L
Da Ji
7,683
452
59
3
0
371,786
10
W
Chiron
8,463
498
68
4
0
302,196
0
W
Pele
10,129
596
155
9
0
403,596
0
L
Danzaburou
7,926
466
57
3
0
293,940
0
L
Cu Chulainn
6,860
404
34
2
0
260,761
0
W
Xing Tian
10,655
627
119
7
0
308,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role