Player Matchup

Hachiman
Hachiman
Kratox1337
Hachiman
Level 6
God Stats
7W - 2L
1,500 SR
Queue Stats
52W - 58L
1,500 Elo+
Party 4
Loki
Loki
Ruudysnipes69
Loki
Level 29
God Stats
22W - 7L
1,663 SR
Queue Stats
109W - 113L
1,459 Elo+
Party 1
Osiris
Osiris
TheClassyMonkey
Osiris
Level 26
God Stats
22W - 9L
1,550 SR
Queue Stats
104W - 98L
1,458 Elo+
Party 1
Jormungandr
Jormungandr
Weisshuf
Jormungandr
Level 68
God Stats
2W - 0L
1,704 SR
Queue Stats
117W - 105L
1,522 Elo+
Party 4
Baron Samedi
Baron Samedi
lammelaar1
Baron Samedi
Level 31
God Stats
46W - 27L
1,599 SR
Queue Stats
168W - 165L
1,455 Elo+
Party 1
Team Averages
Level 32
1,603 SR
1,479 Elo+

VS

Team Averages
Level 38
1,542 SR
1,391 Elo+
Ishtar
Ishtar
 
Ishtar
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Delanov
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,275 Elo+
Party 2
Thanatos
Thanatos
Kain_Emox
Thanatos
Level 37
God Stats
37W - 41L
1,542 SR
Queue Stats
53W - 66L
1,462 Elo+
Party 3
Aphrodite
Aphrodite
REXY-1337
Aphrodite
Level 27
God Stats
12W - 12L
1,669 SR
Queue Stats
20W - 31L
1,458 Elo+
Party 3
Kukulkan
Kukulkan
meerturm24
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kratox1337
Hachiman
13
4 / 1 / 2
7,791
649
8,901
6,265
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 0 / 6
7,130
594
5,479
8,568
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 2
7,559
630
5,062
8,422
8,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Weisshuf
Jormungandr
12
1 / 0 / 7
7,360
613
5,902
8,344
7,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
lammelaar1
Baron Samedi
13
6 / 0 / 4
7,802
650
7,483
5,102
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 3 / 0
6,112
509
5,588
11,228
4,483
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Delanov
Vamana
9
0 / 2 / 1
5,591
466
3,678
9,934
6,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Kain_Emox
Thanatos
12
1 / 3 / 0
6,319
527
5,894
11,044
5,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
REXY-1337
Aphrodite
9
0 / 2 / 0
5,481
457
2,318
9,925
5,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
meerturm24
Kukulkan
9
0 / 5 / 0
5,427
452
2,035
7,452
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
15
Kills
2
2
Deaths
15
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
3
0
0.33
L
Vamana
Delanov
Vamana
0
2
1
0.25
L
Thanatos
Kain_Emox
Thanatos
1
3
0
0.33
W
Hachiman
Kratox1337
Hachiman
4
1
2
5
L
Aphrodite
REXY-1337
Aphrodite
0
2
0
0
W
3
0
6
6
W
1
1
2
2
W
Jormungandr
Weisshuf
Jormungandr
1
0
7
4.5
W
Baron Samedi
lammelaar1
Baron Samedi
6
0
4
8
L
Kukulkan
meerturm24
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,827
Damage
19,513
36,701
Taken
49,583
24,134
Mitigated
25,071
12,637
Healing
18,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,588
3,417
0
2,780
11,228
4,483
0
1,527
9,701
0
44,512
L
Vamana
Delanov
Vamana
3,678
2,075
0
1,731
9,934
6,260
0
136
9,798
0
25,485
L
Thanatos
Kain_Emox
Thanatos
5,894
2,624
0
6,896
11,044
5,257
0
1,446
9,598
0
62,661
W
Hachiman
Kratox1337
Hachiman
8,901
6,966
0
2,853
6,265
2,444
894
77
6,188
0
61,714
L
Aphrodite
REXY-1337
Aphrodite
2,318
279
2,943
4,567
9,925
5,684
0
4,369
5,556
18,416
0
W
5,479
1,627
0
1,250
8,568
3,726
0
931
7,637
0
51,244
W
5,062
1,694
0
3,219
8,422
8,203
349
0
8,422
0
46,788
W
Jormungandr
Weisshuf
Jormungandr
5,902
523
0
2,153
8,344
7,152
0
1,675
6,669
29,349
3,675
W
Baron Samedi
lammelaar1
Baron Samedi
7,483
721
644
2,518
5,102
2,609
179
1,670
3,432
47,476
1,103
L
Kukulkan
meerturm24
Kukulkan
2,035
485
0
0
7,452
3,387
0
5,540
1,912
32,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,642
Gold Earned
28,930
364
Minions Killed
320
0
Camps Cleared
0
1,260,713
Distance Traveled
1,186,614
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,112
509
86
7
0
239,200
0
L
Vamana
5,591
466
45
4
0
255,009
0
L
Thanatos
6,319
527
111
9
0
280,233
0
W
Hachiman
7,791
649
95
8
0
225,025
2
L
Aphrodite
5,481
457
21
2
0
235,999
4
W
Loki
7,130
594
74
6
0
299,430
0
W
Osiris
7,559
630
82
7
0
218,984
0
W
Jormungandr
7,360
613
42
4
0
256,786
2
W
Baron Samedi
7,802
650
71
6
0
260,488
0
L
Kukulkan
5,427
452
57
5
0
176,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role