Player Matchup

Osiris
Osiris
Kevin_Lundberg04
Osiris
Level 80
God Stats
9W - 4L
1,830 SR
Queue Stats
312W - 268L
1,466 Elo+
Party 1
Anhur
Anhur
PZEPOZEKOEZ
Anhur
Level 29
God Stats
3W - 3L
1,537 SR
Queue Stats
45W - 73L
1,192 Elo+
Party 3
Mercury
Mercury
SOSSE_Calle
Mercury
Level 62
God Stats
19W - 14L
1,670 SR
Queue Stats
211W - 174L
1,435 Elo+
Party 1
Sun Wukong
Sun Wukong
Svenssi
Sun Wukong
Level 89
God Stats
107W - 80L
1,479 SR
Queue Stats
281W - 249L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
Xeros-joligue
Danzaburou
Level 43
God Stats
6W - 4L
1,708 SR
Queue Stats
32W - 67L
1,214 Elo+
Party 3
Team Averages
Level 61
1,645 SR
1,355 Elo+

VS

Team Averages
Level 48
1,529 SR
1,498 Elo+
Nike
Nike
AvelizTN
Nike
Level 49
God Stats
5W - 4L
1,748 SR
Queue Stats
59W - 66L
1,453 Elo+
Party 2
Gilgamesh
Gilgamesh
HueLight
Gilgamesh
Level 45
God Stats
38W - 26L
1,421 SR
Queue Stats
210W - 192L
1,391 Elo+
Solo
Thanatos
Thanatos
VepexyTN
Thanatos
Level 49
God Stats
2W - 2L
1,678 SR
Queue Stats
74W - 80L
1,454 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ladriiiii
Morgan Le Fay
Level 60
God Stats
1W - 3L
1,299 SR
Queue Stats
155W - 148L
1,453 Elo+
Solo
Jing Wei
Jing Wei
miel-aburrida6
Jing Wei
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 4
9,262
617
9,337
17,068
12,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 4 / 0
7,267
484
5,229
10,712
3,889
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
SOSSE_Calle
Mercury
14
4 / 0 / 4
8,058
537
3,277
8,804
4,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Svenssi
Sun Wukong
15
8 / 1 / 2
9,392
626
8,572
10,819
5,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Xeros-joligue
Danzaburou
13
0 / 4 / 4
7,370
491
6,088
10,035
3,901
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
1 / 7 / 0
7,264
484
9,968
11,762
12,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilgamesh
HueLight
Gilgamesh
12
3 / 2 / 4
8,183
546
6,816
12,751
13,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
VepexyTN
Thanatos
14
3 / 5 / 0
7,572
505
4,511
15,982
6,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
ladriiiii
Morgan Le Fay
13
0 / 4 / 0
7,185
479
5,912
8,887
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
12
2 / 2 / 4
6,661
444
5,303
7,116
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
20
Kills
9
9
Deaths
20
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nike
1
7
0
0.14
L
Gilgamesh
HueLight
Gilgamesh
3
2
4
2.5
W
6
0
4
8
W
2
4
0
0.5
W
Mercury
SOSSE_Calle
Mercury
4
0
4
6
W
Sun Wukong
Svenssi
Sun Wukong
8
1
2
9
L
Thanatos
VepexyTN
Thanatos
3
5
0
0.6
W
Danzaburou
Xeros-joligue
Danzaburou
0
4
4
0.5
L
Morgan Le Fay
ladriiiii
Morgan Le Fay
0
4
0
0
L
Jing Wei
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,503
Damage
32,510
57,438
Taken
56,498
30,720
Mitigated
38,738
13,242
Healing
19,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
9,968
1,611
0
1,292
11,762
12,596
0
255
11,507
0
50,074
L
Gilgamesh
HueLight
Gilgamesh
6,816
1,852
0
1,494
12,751
13,256
126
456
12,295
0
38,419
W
9,337
3,613
0
7,212
17,068
12,731
0
0
16,053
525
56,951
W
5,229
2,345
0
2,960
10,712
3,889
374
0
10,712
811
40,384
W
Mercury
SOSSE_Calle
Mercury
3,277
1,436
0
1,423
8,804
4,292
0
0
8,804
0
67,650
W
Sun Wukong
Svenssi
Sun Wukong
8,572
1,761
0
790
10,819
5,907
188
3,959
6,812
0
67,972
L
Thanatos
VepexyTN
Thanatos
4,511
1,925
0
13,176
15,982
6,899
0
270
15,712
0
56,318
W
Danzaburou
Xeros-joligue
Danzaburou
6,088
3,117
0
857
10,035
3,901
610
1,953
8,044
0
48,378
L
Morgan Le Fay
ladriiiii
Morgan Le Fay
5,912
208
0
2,306
8,887
3,492
0
0
8,887
56,340
0
L
Jing Wei
5,303
4,270
0
820
7,116
2,495
228
97
7,019
0
39,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,349
Gold Earned
36,865
438
Minions Killed
383
0
Camps Cleared
0
1,466,337
Distance Traveled
1,338,718
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,264
484
85
6
0
248,418
0
L
Gilgamesh
8,183
546
55
4
0
277,956
0
W
Osiris
9,262
617
91
6
0
284,993
0
W
Anhur
7,267
484
74
5
0
242,660
0
W
Mercury
8,058
537
97
6
0
351,176
0
W
Sun Wukong
9,392
626
113
8
0
307,084
0
L
Thanatos
7,572
505
93
6
0
265,100
0
W
Danzaburou
7,370
491
63
4
0
280,424
0
L
Morgan Le Fay
7,185
479
94
6
0
249,994
0
L
Jing Wei
6,661
444
56
4
0
297,250
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role